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Gun stats please
Please i wanna know what gun is worth buying even though by now it looks like the machine gun beats all.
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Off the top of my head Starter Pistol is 0.3 freeze with a 0.8 firerate, 5 damage with a high reload in the 0.6-0.8 44 Navy Magnum is 0.24 freeze with something like 0.7 firerate, 6 damage and about the same reload as the start pistol. 1.3k Sawed shotgun I didn't look at the stats of but i'd assume its 0.3 firerate, 2 clip, 2 bullets, 0.8 firerate and 6 damage. 2k Pearl handgun 0.2 freeze, 0.7 firerate, 7 damage and 0.5-0.6 reload. 0.8 spread, 6 clip. 3k Repeater 0.24 freeze, 0.36 firerate, 6 damage, 0.7-0.8 reload, 0.8 spread, 16 clip. 3k At the moment repeater rifle is probably the best, pearl gun is not a contender as 0.04 freeze isn't a huge amount at the cost of almost a twice as slow firerate, and 10 less bullets. IMO it would be more useful if the repeater didn't have such a high clip, 8 bullets would have been enough since it's firerate is basically twice as fast as any other gun, and especially with the horses that give no freeze in reload or firing, you can just ride around spamming it and there isn't really anything you can do but try run away The repeater rifle is also the dominant spar gun, if you have any other gun it is almost guaranteed you will lose, skill doesn't really count for anything since the run speed is so slow and the freeze is so high, when against a gun that shoots much faster than you, you can dodge the bullets but trying to fire back will just result in you taking damage from two hits. I've also noticed the bullet hit boxes seem to be off as i've taken damage from bullets that aren't coming into contact with my character. Also the bullet graphic needs to be updated, 4 by 1 pixels is not large enough and you can barely see it in the outside spar arena |
The 3k bow is pretty amazing IMO.
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Repeating: $3000
Damage (6) Freeze (0.24) Fire rate (0.40) Clip Capacity (16) Reload (0.80) Spread (0.08) Pearl: $3000 Damage (7) Freeze (0.20) Fire rate (0.70) Clip Capacity (6) Reload (0.45) Spread (0.08) 44ArmyColt: $1300 Damage (6) Freeze (0.24) Fire Rate (0.70) Clip Capacity (6) Reload (0.55) Spread (0.03) Double Barrel: $2000 Damage (6) Freeze (0.26) Fire rate (0.70) Clip capacity (4[2 shots of 2]) Reload (0.70) Spread (0.10) * 2 bullets fired FuriousFeather: $2000 Damage (5) Freeze (0.19) Fire Rate (0.70) Clip Capacity (10) Reload (0.40) Spread (0.20) FuriousSpear: $1300 Damage (6) Freeze (0.24) Fire Rate (0.8) Clip Capacity (3) Reload: (0.45) Spread (0) IndianBow: $3000, 7 damage Damage (7) Freeze (0.23) Fire Rate (0.6) Clip Capacity (10) Reload: (0.60) Spread (0.02) Starter Bow: FREE Damage (5) Freeze (0.26) Fire Rate (0.80) Clip Capacity (6) Reload (0.60) Spread (0.02) Peacekeeper: FREE Damage (5) Freeze (0.26) Fire Rate (0.80) Clip Capacity (6) Reload (0.60) Spread (0.05) Quote:
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At the moment, no- Freeze isn't a very potent stat because it benefits bullet dodging, which currently is being hindered by the slow walk speed. Once the walk speed issue is addressed, Pearl will have the benefit of more mobility(Freeze and reload time), +1 more damage. Although I cannot lie- you have a point with the clip size. I honestly never compared it, because when I fight, clip size doesn't hinder me. Reloading is one of those things you can control in the middle of a fight. Reload Freeze isn't. That being said, I'd personally rather have a gun with a quicker reload than a clip 4x the size. I forgot that people nowadays hold down the fire button. I'll probably end up adjusting that. Quote:
I hope it's addressed. Quote:
When I see that term, I chuck it up to a new-school folklore. It's right up there with bigfoot and the lochness monster. But yeah- I agree; as I said in other threads, the slow walk speed is only allowing Fire Rate to shine. That's the singlemost important thing that needs to be adjusted on this server. Quote:
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Indian Bow deals 1 more damage, and reloads faster(0.20 difference) than the Repeating Rifle. Repeating Rifle has a higher fire rate(0.20 difference) than the Indian bow. It really comes down to preference. Between the two, I'd probably chose the Indian Bow, for the slightly better mobility. |
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And yea since clip sizes are smaller and the reload is higher, 16 is better than 6 as the 6 clip is only reloading 0.4 faster, but having to reload every 6 shots as opposed to every 16 makes the 16 clip the obvious choice, which is also why the majority of the playerbase has switched to it- I am yet to see anyone use the pearl gun. Reducing the magazine size to 8 and keeping its longer reload will switch that around making the smaller mag more benificial in the long run. Also the repeatrifle must have been nerfed because it was definitely 0.36 when I checked yesterday which is a good thing |
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