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-   -   Halloween 2014 (https://www.graalians.com/forums/showthread.php?t=25627)

Coco 08-16-2014 01:26 AM

Halloween 2014
 
Hello everyone,

In previous Halloweens we have done things like trick or treat, witch hunting, etc. This year, and years to come, we want to do something different that could even be done annually (like Christmas presents, Easter egg hunting, etc). What would you like to see for Halloween that would everyone could enjoy? Give us your ideas!

Graal Man 08-16-2014 01:35 AM

Like following the ghosts that drop the candy except make candy drop from badies and have it spawn randomly throughout the world. And keep the trading candy for hats to the npcs like last halloween.

Howl 08-16-2014 01:46 AM

I think this Halloween, we should still have trick or treating and hunting ghosts for Candy, just like a traditional Graalloween. Instead of a witch flying around, maybe a headless horseman?

Definitely open Club Crypt and definitely open Onnet like previous years, also, maybe put some costumes in Taylor Richards?

With the Headless Horseman idea, I think it is time for a comeback in randomly spawning NPC's. It could possibly give you riddles to solve or even a quiz? The Headless Horseman could just give you a cool hat, morph or mount if you guess all correctly.

Maybe certain baddies could drop pumpkin tokens, so when Club Cyrpt, or any other shop opens, some items could be bought with gralats and some with the tokens? I also hope the Halloween tile set is here this year!

Just blurting out ideas here, sorry if I confused you all.

Xenthic 08-16-2014 01:48 AM

I'd like a lag free server without the freezing :)

Craftz 08-16-2014 01:56 AM

Bring back that quest for the green/red skeletons in Deadwood but with a different prize.

Berry 08-16-2014 01:59 AM

it would be cool if you could hold another halloween hat contest like a couple years ago so players can get a chance for their hats to be put in-game.

Ryan 08-16-2014 02:10 AM

Quote:

Posted by Berry (Post 498692)
it would be cool if you could hold another halloween hat contest like a couple years ago so players can get a chance for their hats to be put in-game.

^^^

Loved when you guys did the Onnet store full of about 20 1 gralat hats made by players

twilit 08-16-2014 02:31 AM

First off Graaloween isnt Graaloween without Club Crypt.

As for the main event: I absolutely loved trick-or-treating the past two years. However, now that the playercount is almost constantly above 3000, I feel that the system could be a little less competitive (ie private spawns; similar to loot spawns; only you see a particular spawn).

Or is this system being completely done away with? (I hope not :cri). If the system is going to be completely redone:

Then I'd like to see "traditional" trick-or-treating, where you are receiving the candy (whereas in previous years, NPCs were the trickortreaters and you gave them candy; "reverse" trick-or-treat). The candy can be converted into a random prize (hat item gralats etc). You can even get creative to make it a little more difficult than just walking up to NPCs around the map. Such as, the player must dress up an exact way to receive their candy from that NPC (either dress up exactly as the NPC, or have a "model" image appear. free default heads, bodies, and hats can be used).

Or find another twist to put on trick-or-treating. But I honestly dont see much other than trick-or-treating that can be repeated. A miniquest (such as halloween 2011) is out of question, because no one will want to do it 2 years in a row. The witch hunt (2012 i think) was unique, but again, not repeatable.

Oh yeah! just now remembered this one: The Zombie Apocalypse idea that was thrown around the last few years. I still think thats a really good idea. Zombie baddies infesting the entire map; not even Graal City is safe. Prizes rewarded on a basis of how many you kill, or have drops.

haruka 08-16-2014 02:39 AM

Thanks for starting up this thread, Coco! I like the idea of receiving candy from NPC's, as twilit said in his post. Candy obtained from NPC's can be used to face other NPC's scattered across the map in an RPS event for various goodies.

HON3Y BADG3R 08-16-2014 03:07 AM

Always loved the zombie idea. Make the prizes similar to the event when baddies droped event coins just before the holiday shop closed.

Imprint 08-16-2014 03:33 AM

Don't trash the old content! Even if it isn't as extensive as you might want the final event to be, it's still something players enjoy, and can be done with low effort every year.

Regarding new stuff... Now that player houses can be opened to the public, it would be cool to see an event which would incorporate trick or treating into player houses. For example, a player could buy a furniture item which would have 10 tricks or treats in it. Upon entering a house, each player could take one trick or treat from the bowl. When the open the prize, the player would be rewarded with either the regular candy prize or a trick, which could cause havoc to other players (think the backwards walking trick that was around last halloween). Basically, this would not only promote player interaction, but also entice people to decorate their houses, which are usually left empty because guild houses are larger, in order to show off to trick or treaters. Events should focus on player to player interaction (like christmas), not player to npc interaction (like St. Patty's Day leprechaun hunt).

Ivy 08-16-2014 03:49 AM

Quote:

Posted by Imprint (Post 498730)
Don't trash the old content! Even if it isn't as extensive as you might want the final event to be, it's still something players enjoy, and can be done with low effort every year.

Regarding new stuff... Now that player houses can be opened to the public, it would be cool to see an event which would incorporate trick or treating into player houses. For example, a player could buy a furniture item which would have 10 tricks or treats in it. Upon entering a house, each player could take one trick or treat from the bowl. When the open the prize, the player would be rewarded with either the regular candy prize or a trick, which could cause havoc to other players (think the backwards walking trick that was around last halloween). Basically, this would not only promote player interaction, but also entice people to decorate their houses, which are usually left empty because guild houses are larger, in order to show off to trick or treaters. Events should focus on player to player interaction (like christmas), not player to npc interaction (like St. Patty's Day leprechaun hunt).

They should just make guild houses open to the public...

Imprint 08-16-2014 03:52 AM

Quote:

Posted by Shadowfox (Post 498734)
They should just make guild houses open to the public...

Is everyone on Graal in your guild?

penalak1 08-16-2014 04:06 AM

I would definitely go with the zombie idea. Except what i think is once you kill a baddie zombie they drop some sort of bones & rotten flesh that you can trade or RPS with NPCs with for hats, morphs, or even a special mount

Santa Claus 08-16-2014 04:20 AM

Quote:

Posted by twilit (Post 498706)
First off Graaloween isnt Graaloween without Club Crypt.

As for the main event: I absolutely loved trick-or-treating the past two years. However, now that the playercount is almost constantly above 3000, I feel that the system could be a little less competitive (ie private spawns; similar to loot spawns; only you see a particular spawn).

Main reason why I dont want the candy ghost back to many players now.

But I have to say the event back in 2012 I believe the big Maze that had items you had to look for to get hte Skeleton Morph should be added again and the mini quest with the hats you guys did as well in 2012. Was fun.

But I think you should add a mini halloween town in a cave of Deadwood and have many houses so we could just trick or treat event without candy.

and as someone else said the player made halloween contest. Pimpsy won 1st on that event :D in 2012 I want to see it again.

Quote:

Posted by Imprint (Post 498735)
Is everyone on Graal in your guild?

for me that is a Yes and know that.


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