Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   GraalOnline Classic (https://www.graalians.com/forums/forumdisplay.php?f=12)
-   -   A stupid idea? (https://www.graalians.com/forums/showthread.php?t=23008)

Zerxus 01-10-2014 04:36 PM

A stupid idea?
 
Wouldn't it be fun to have a place, kind of how capture the flag was) but make it thief and police?
Thiefs stealing stuff in an event town and the police running around catching thiefs.
Could reward some police / thief points to buy themed items with?

Dusty 01-10-2014 06:40 PM

Dude we don't even have CTF right now, do you really think the lazy staff are going to make something like that?

PumaD 01-10-2014 06:52 PM

Quote:

Posted by Dusty (Post 443678)
Dude we don't even have CTF right now, do you really think the lazy staff are going to make something like that?

Nope, but that Dusty guy sure will.

Zerxus 01-10-2014 07:13 PM

I would do the levels, but im a fool when it comes to scripting and I guess that's where the work is :-p

iChronic 01-10-2014 08:58 PM

thiefs and police? sounds like era to me yo...

Livid 01-10-2014 10:25 PM

cops & robbers lol

Darklink 01-11-2014 04:00 AM

Quote:

Posted by Dusty (Post 443678)
Dude we don't even have CTF right now, do you really think the lazy staff are going to make something like that?

Not trying to change the subject too much, but what was it necessary to remove CTF? Why couldn't it be changed like houses were changed, just remove the ability to receive more kills. I really liked that game

Dusty 01-11-2014 04:04 AM

Quote:

Posted by Darklink (Post 443813)
Not trying to change the subject too much, but what was it necessary to remove CTF? Why couldn't it be changed like houses were changed, just remove the ability to receive more kills. I really liked that game

Because a glitch with the way client handles deaths made it impossible to do anything like that. The way people were boosting were bypassing any sort of scripting logic. I wouldn't have removed it if were was a way to easily fix it.

Darklink 01-11-2014 04:06 AM

Quote:

Posted by Dusty (Post 443817)
Because a glitch with the way client handles deaths made it impossible to do anything like that. The way people were boosting were bypassing any sort of scripting logic. I wouldn't have removed it if were was a way to easily fix it.

Aw. I think it should be considered as a team event, similar to freeze tag or that other one team fort

ufoburan 01-13-2014 06:12 AM

Quote:

Posted by Darklink (Post 443818)
Aw. I think it should be considered as a team event, similar to freeze tag or that other one team fort

Didn't it start out as an event or something? Or maybe if its no longer useable as sort of a mini game or whatevers, maybe it could still be used as an event type? Would be better than nothing.

I would have liked to have seen it as a guild type mini game. Where there could have been tournaments like the gst,rather than enter and get put on a random team of noobs. If I wanted to do that I would joined SON.

Zoologist 01-13-2014 01:43 PM

Quote:

Posted by Dusty (Post 443678)
Dude we don't even have CTF right now, do you really think the lazy staff are going to make something like that?

rep+

Eugeen 01-13-2014 07:03 PM

Would be fun but won't happen anytime soon I think...

Imprint 01-13-2014 08:41 PM

Quote:

Posted by Dusty (Post 443817)
Because a glitch with the way client handles deaths made it impossible to do anything like that. The way people were boosting were bypassing any sort of scripting logic. I wouldn't have removed it if were was a way to easily fix it.

What if people respawned on a specific platform that could not be entered by the enemy team?

iChronic 01-13-2014 08:43 PM

Quote:

Posted by Dusty (Post 443817)
Because a glitch with the way client handles deaths made it impossible to do anything like that. The way people were boosting were bypassing any sort of scripting logic. I wouldn't have removed it if were was a way to easily fix it.

omg I made a thread about that and no one listened!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Why can't you just make the spawning spots not a pk area for the opposing team?

Dusty 01-13-2014 08:47 PM

Quote:

Posted by Imprint (Post 444611)
What if people respawned on a specific platform that could not be entered by the enemy team?

Quote:

Posted by iChronic (Post 444612)
omg I made a thread about that and no one listened!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Why can't you just make the spawning spots not a pk area for the opposing team?

You guys aren't getting it. When I say it bypasses any sort of scripting logic, I mean it bypasses any sort of scripting logic. I tried many attempts to circumvent the issue, but it's very, very persistent. The biggest issue is that you could even be PKed by your own team members(which is what a lot of players were doing to boost kills). Chances are, no-PK wouldn't have an effect either. The way these deaths were occurring were not being treated like a regular death by the client. You could be killed by team mates, you were dropping items(even if it was disabled), you were gaining kills(even though you shouldn't have).

It's a very terrible glitch and despite emailing Stefan about it, I don't think he's going to fix it. It has something to do with being moved while dead(I think it might be moved, but not to a different map. CTF is all on the same map) and it basically confuses the hell out of the client and server. The server thinks you have full health, the client however does not heal you. Since hit detection is clientside though, it means you die in a single hit, and there's no way to fix it since you can only heal players serverside... which thinks the player has full health already.


All times are GMT. The time now is 10:29 AM.

Powered by vBulletin/Copyright ©2000 - 2025, vBulletin Solutions Inc.