Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   Zone Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=40)
-   -   Medics deal 1 less damage than Citizen (https://www.graalians.com/forums/showthread.php?t=20292)

Tunder 07-20-2013 03:21 PM

Medics deal 1 less damage than Citizen
 
I don't know when this started, but I noticed it when I was checking the damages of the nature guns. Medics are having their damage reduced by 1 from base, so that Citizens actually deal more damage than them.

For example, I had a medic shoot me with a watermelon gun and it dealt 7 damage, then I had a commando shoot me and it did 9.

Then I had a medic shoot me with an LR Pulsar and it did 3 damage, then a citizen shot me with one and did 4.

G Fatal 07-20-2013 03:25 PM

Quote:

Posted by Tunder (Post 389443)
I don't know when this started, but I noticed it when I was checking the damages of the nature guns. Medics are having their damage reduced by 1 from base, so that Citizens actually deal more damage than them.

For example, I had a medic shoot me with a watermelon gun and it dealt 7 damage, then I had a commando shoot me and it did 9.

Then I had a medic shoot me with an LR Pulsar and it did 3 damage, then a citizen shot me with one and did 4.

I claimed this ages ago! on a thread they should KEEP the classes how they originally were at start.

ZigZag44 07-21-2013 05:04 AM

This sucks! im medic, and i love to run out other players, xD, but that dosent mean we should deal 1 less damage,:/

kenthefruit 07-21-2013 06:17 AM

I thought "Stefan is not changing the classes"... Now medics are just nobs, PK and Spar will be harder for us u.u

Tashkin 07-21-2013 08:26 AM

Classes haven't been touched in a while. So I am going to assume they have been this way the whole time. Nobody has changed them at all.

Tunder 07-21-2013 08:59 AM

If thats the case it seems like the reduction should definitely be removed... Commando is by far the best class and they receive the benefit of more damage with no drawback. The slight move speed boost of medics doesn't compensate for the reduction in damage, and why should they have to pay for the speed boost at all?

And I realize Medics can build medi bots commandos can't, but honestly that doesn't give Medics a notable advantage. Most people will do what I did: temporarilly turn to medic to build a bunch of robots then switch back and use them as a Commando. Maybe if Commandos and Defenders couldn't use the robots it would be a real advantage.

It's pretty obvious watching how many hits it takes a medic to get a kill in spar that Medics are at a complete disadvantage... especially against a commando/defender but even against a citizen.

R o g u e 07-31-2013 02:08 AM

Quote:

Posted by Tunder (Post 389913)
If thats the case it seems like the reduction should definitely be removed... Commando is by far the best class and they receive the benefit of more damage with no drawback. The slight move speed boost of medics doesn't compensate for the reduction in damage, and why should they have to pay for the speed boost at all?

And I realize Medics can build medi bots commandos can't, but honestly that doesn't give Medics a notable advantage. Most people will do what I did: temporarilly turn to medic to build a bunch of robots then switch back and use them as a Commando. Maybe if Commandos and Defenders couldn't use the robots it would be a real advantage.

It's pretty obvious watching how many hits it takes a medic to get a kill in spar that Medics are at a complete disadvantage... especially against a commando/defender but even against a citizen.

I stated this months ago I think I even made a thread about this?!?!?

Ivy 07-31-2013 02:11 AM

This really makes me so mad... No wonder noobs are harder to kill

AnarchyGraal 07-31-2013 02:17 AM

I noticed it is harder to kill people too...

Dark Ice Cream 09-01-2013 05:11 AM

Quote:

Posted by Tunder (Post 389443)
For example, I had a medic shoot me with a watermelon gun and it dealt 7 damage, then I had a commando shoot me and it did 9.

Then I had a medic shoot me with an LR Pulsar and it did 3 damage, then a citizen shot me with one and did 4.

FYI..
I am a medic and always getting first at any race (sometimes 1st and 2nd and 3rd xD)
But, don't want to take 1 damage less than citizen then 2 damage less than commando >,< Me Angry Me Smash!

Tashkin 09-01-2013 11:28 AM

Medics also have healing pets which heal rather quickly. So the one less damage is equaled out by the healing pet.

Quote:

Posted by Dark Ice Cream (Post 405673)
FYI..
I am a medic and always getting first at any race (sometimes 1st and 2nd and 3rd xD)
But, don't want to take 1 damage less than citizen then 2 damage less than commando >,< Me Angry Me Smash!

This was fixed weeks ago... we tested it many times. During events all class speeds are exactly the same.

G Fatal 09-01-2013 01:43 PM

Quote:

Posted by Tashkin (Post 405738)
Medics also have healing pets which heal rather quickly. So the one less damage is equaled out by the healing pet.

No.

kenthefruit 09-01-2013 07:14 PM

Quote:

Posted by Tashkin (Post 405738)
Medics also have healing pets which heal rather quickly. So the one less damage is equaled out by the healing pet.

Lol no, do you ever see players running around with a med bot when PKing? I only (sometimes) use mine when I base. I don't see myself basing in awhile so it'll be completely useless to me. Even if we were to run around with med bot when PKing, it would break so quickly. (I went to Spring with mine for a 3 minute battle with a chunk of its life already depleted at the end). So saying a hardly used medic bot that dies quickly evens out 1 less damage done is a beyond stupid statement, I see it as an answer avoiding to fix something.

Quote:

Posted by Tashkin (Post 405738)
This was fixed weeks ago... we tested it many times. During events all class speeds are exactly the same.

Pretty sure its not.

G Fatal 09-01-2013 09:22 PM

#TeamMedic

Lord* 09-01-2013 11:06 PM

I think a damage reduction could be implemented, but equalized out with an actual speed boost. At the moment the speed boost is barely noticable and your'e better off with commando.


All times are GMT. The time now is 10:06 AM.

Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.