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My bow "perk" thread. Yes, no, comments?
In classic, we are presented with a classic bow. It is a useful tool and adds, in my opinion, more dynamic combat the in player killing.
I am a strong believer in NO Pay to win or unfair advantages. However, games such as call of duty, and even the recent halo, have perks that give a player customization to make them more "unique" and feel more as if they are playing their own person instead of a set person. Imagine the bow, a simple device, to be tweaked into a few different similar types. No drastic changes, but bows that alter operation slightly to give players a sence of combat customization. Bow: Average, standard bow. Rate of fire: Medium Arrow travel speed: Medium ShortBow: Bow aimed for close combat use. Rate of fire: Fast Arrow travel speed: Slow LongBow: Bow aimed for long distance combat. Rate of fire: Slow Arrow travel speed: Fast Crossbow: Bow aimed for firing on the go. Rate of fire: Slow Arrow travel speed: Medium Bonus: Can be fired while walking or on horseback. Does not interfere with player movement. These would be standard bows that would be sold for reasonable prices in a place such as MoD or Yorktown, as they both represent war. There should optionally also be novelty special bows, harder to earn, and considered somewhat rare. Graal, could sell them for expensive if they wish to although i discourage that. They still aren't offering much advantage, just different strategies. They would have to remain equal in power with the regular bows. Imagine- CombustionBow: Bow with combustible coated arrows. Rate of fire: Slow Arrow travel speed: Medium Bonus: Arrows that catch on fire through explosions have larger blast radius', or the explosion lingers longer. IceBow Bow with magical freezing arrows. Rate of fire: Very Slow Arrow Travel speed: Slow Bonus: Arrows that hit opponents cause damage and freeze the target in place, identical to snowball freezes. HealingBow: Bow with magical healing properties. Rate of fire: Slow Arrow Travel speed: Slow Bonus: Arrows will heal whoever they strike by 1 heart. Friend or Foe. HeavyBow: Bow with a powerful blow and piercing arrows. Rate of fire: Extreemly slow Arrow Travel speed: Fast Bonus: Arrows are not affected by shields. Thats all i got. I thought of some more but deemed them unworthy or unfair and deleted them. I am sorry for not adding pictures as i was planning on roughly editing bow designs to make this look more official and professional. i however have switched to a mac and haven't even played around with graphic software yet. Please, add more ideas if you wish or tell me whats good or bad about this whole concept. Please dont tell me this is for another server or such, thats not the RPG idea im looking for but for a few perks that can differentiate players in combat. Such as guilds taking forts, i can imagine people trying to become symbolized by their bow or using them in conjunction for strategy. (aka longbow and combustion bow for support, shortbows and crossbows for assault. Healing bow and ice bow for defense. |
too much work for staff it will never happen.
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Mabye everything i posted together, yes. But staff can nit-pick at things. I would get happy to see a shop with a longbow/shortbow alone. That would be very cool and not much work. Chance graphics, copy alter some files, set up a shop, done.
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not a bad idea but people will sook because arrow is not pk and all that just because they misunderstand that if they just want combat with sword ,they should go to the battle arena
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Go play the zodiac server. Make yourself a scout or a ranger. Have all the fun with bows and stealth-ing that you wish. Pew!
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We still can't use our shields to block more than arrows we face while still.
I doubt we will get much of a revamp in combat if such a basic and necessary element as being able to block with a shield is considered too much. |
I voted Yes because I really think the bows should get an upgrade like how the bombs are. But I don't really see a point in the Ice or Fire bow ideas. People would just abuse, & spam their arrows like crazy, freezing everyone else. The fire one is basically already the bow w/ a bomb(I think). And too much abuse of the bows will probably lead to Classic setting limits to how many times you can fire your arrow(like 30 seconds), and it's just ruin the fun..I'm so negative xD.
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The ice bow i see could mabye possibly be a little unfair, but the trade off would be its rate of fire would be super slow meaning one every many seconds, like 5-10. Both of these bows would be traded off, since they have extra powers, their rate of fire keeps them from effectively "spamming them". But yeah these extra bows werent the base of my idea, they are just some extra i choose to put in and see peoples input. Thank you for your input:smile: |
*reads title*
no. |
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Overall, no, its a good suggestion, but not for a game like Graal.
However, the crossbow idea sounds interesting, there should be a way you can fire arrows while your on your horse. |
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Bowowow: Bowowowowowowow
Rate of fire: Bowowow Arrow Travel speed: Bowowow Bonus: Bowowowowowowowowowowowowowowowowowowow :) If you need a help with translating Bow's language, go ask Bow! |
Good idea, though i doubt staff will consider it. I do really like the idea of being able to shoot on your horse though.
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