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-   -   My bow "perk" thread. Yes, no, comments? (https://www.graalians.com/forums/showthread.php?t=12418)

Kendama 12-01-2012 03:35 AM

My bow "perk" thread. Yes, no, comments?
 
In classic, we are presented with a classic bow. It is a useful tool and adds, in my opinion, more dynamic combat the in player killing.
I am a strong believer in NO Pay to win or unfair advantages.
However, games such as call of duty, and even the recent halo, have perks that give a player customization to make them more "unique" and feel more as if they are playing their own person instead of a set person.

Imagine the bow, a simple device, to be tweaked into a few different similar types. No drastic changes, but bows that alter operation slightly to give players a sence of combat customization.

Bow: Average, standard bow.
Rate of fire: Medium
Arrow travel speed: Medium

ShortBow: Bow aimed for close combat use.
Rate of fire: Fast
Arrow travel speed: Slow

LongBow: Bow aimed for long distance combat.
Rate of fire: Slow
Arrow travel speed: Fast

Crossbow: Bow aimed for firing on the go.
Rate of fire: Slow
Arrow travel speed: Medium
Bonus: Can be fired while walking or on horseback. Does not interfere with player movement.



These would be standard bows that would be sold for reasonable prices in a place such as MoD or Yorktown, as they both represent war.


There should optionally also be novelty special bows, harder to earn, and considered somewhat rare. Graal, could sell them for expensive if they wish to although i discourage that. They still aren't offering much advantage, just different strategies. They would have to remain equal in power with the regular bows. Imagine-

CombustionBow: Bow with combustible coated arrows.
Rate of fire: Slow
Arrow travel speed: Medium
Bonus: Arrows that catch on fire through explosions have larger blast radius', or the explosion lingers longer.

IceBow Bow with magical freezing arrows.
Rate of fire: Very Slow
Arrow Travel speed: Slow
Bonus: Arrows that hit opponents cause damage and freeze the target in place, identical to snowball freezes.

HealingBow: Bow with magical healing properties.
Rate of fire: Slow
Arrow Travel speed: Slow
Bonus: Arrows will heal whoever they strike by 1 heart. Friend or Foe.

HeavyBow: Bow with a powerful blow and piercing arrows.
Rate of fire: Extreemly slow
Arrow Travel speed: Fast
Bonus: Arrows are not affected by shields.

Thats all i got. I thought of some more but deemed them unworthy or unfair and deleted them. I am sorry for not adding pictures as i was planning on roughly editing bow designs to make this look more official and professional. i however have switched to a mac and haven't even played around with graphic software yet. Please, add more ideas if you wish or tell me whats good or bad about this whole concept. Please dont tell me this is for another server or such, thats not the RPG idea im looking for but for a few perks that can differentiate players in combat. Such as guilds taking forts, i can imagine people trying to become symbolized by their bow or using them in conjunction for strategy. (aka longbow and combustion bow for support, shortbows and crossbows for assault. Healing bow and ice bow for defense.

fsh 12-01-2012 03:39 AM

too much work for staff it will never happen.

Kendama 12-01-2012 03:54 AM

Mabye everything i posted together, yes. But staff can nit-pick at things. I would get happy to see a shop with a longbow/shortbow alone. That would be very cool and not much work. Chance graphics, copy alter some files, set up a shop, done.

iWarp 12-01-2012 04:07 AM

not a bad idea but people will sook because arrow is not pk and all that just because they misunderstand that if they just want combat with sword ,they should go to the battle arena

Devlin 12-01-2012 04:45 AM

Go play the zodiac server. Make yourself a scout or a ranger. Have all the fun with bows and stealth-ing that you wish. Pew!

Higbey 12-01-2012 05:37 AM

We still can't use our shields to block more than arrows we face while still.


I doubt we will get much of a revamp in combat if such a basic and necessary element as being able to block with a shield is considered too much.

LiA 12-01-2012 11:24 AM

I voted Yes because I really think the bows should get an upgrade like how the bombs are. But I don't really see a point in the Ice or Fire bow ideas. People would just abuse, & spam their arrows like crazy, freezing everyone else. The fire one is basically already the bow w/ a bomb(I think). And too much abuse of the bows will probably lead to Classic setting limits to how many times you can fire your arrow(like 30 seconds), and it's just ruin the fun..I'm so negative xD.

Kendama 12-01-2012 12:23 PM

Quote:

Posted by LiA (Post 244745)
I voted Yes because I really think the bows should get an upgrade like how the bombs are. But I don't really see a point in the Ice or Fire bow ideas. People would just abuse, & spam their arrows like crazy, freezing everyone else. The fire one is basically already the bow w/ a bomb(I think). And too much abuse of the bows will probably lead to Classic setting limits to how many times you can fire your arrow(like 30 seconds), and it's just ruin the fun..I'm so negative xD.

Well the fire (combustion bow) in my idea was, like the regular arrows, it catches on fire. It just has a bigger explosion (mabye like special bombs do) or the explosions are a tile longer on all sides, or somthing like this. A small extra punch in the explosion, no extra damage or anything. The trade off would be its slow and not as fast as the regular bow, meaning it would only excel against other bows if it catches an explosion.

The ice bow i see could mabye possibly be a little unfair, but the trade off would be its rate of fire would be super slow meaning one every many seconds, like 5-10.

Both of these bows would be traded off, since they have extra powers, their rate of fire keeps them from effectively "spamming them".

But yeah these extra bows werent the base of my idea, they are just some extra i choose to put in and see peoples input. Thank you for your input:smile:

twilit 12-02-2012 04:19 AM

*reads title*
no.

Nikita 12-02-2012 04:22 AM

Quote:

Posted by twilit (Post 245368)
*reads title*
no.


Admiral 12-02-2012 06:12 PM

Overall, no, its a good suggestion, but not for a game like Graal.

However, the crossbow idea sounds interesting, there should be a way you can fire arrows while your on your horse.

Kendama 12-02-2012 09:14 PM

Quote:

Posted by Reece (Post 245823)
Overall, no, its a good suggestion, but not for a game like Graal.

However, the crossbow idea sounds interesting, there should be a way you can fire arrows while your on your horse.

Thanks for your input. Yeah, horseback archery was a common practice back in the day, so if it was implemented on graal aswell it would be pretty neat.

meganey98 12-07-2012 01:15 AM

Bowowow: Bowowowowowowow
Rate of fire: Bowowow
Arrow Travel speed: Bowowow
Bonus: Bowowowowowowowowowowowowowowowowowowow :)
If you need a help with translating Bow's language, go ask Bow!

CHAOS* 12-07-2012 01:19 AM

Good idea, though i doubt staff will consider it. I do really like the idea of being able to shoot on your horse though.

Pazx 12-08-2012 11:11 PM

Quote:

Posted by meganey98 (Post 249520)
Bowowow: Bowowowowowowow
Rate of fire: Bowowow
Arrow Travel speed: Bowowow
Bonus: Bowowowowowowowowowowowowowowowowowowow :)
If you need a help with translating Bow's language, go ask Bow!



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