Guilds and Identifying
Today we rolled out a couple new restrictions on unidentified accounts in regards to guilds.
Unidentified accounts can no longer: 1. Join guilds 2. Recruit people into guilds They were already restricted from creating and leading guilds. If you are using an unidentified account we strongly suggest you identify your account before the NGS update is released. |
My little brother is in a coma that's expected to last three months and it would be illegal for me to access his account to identify it and preserve his guild. :( The NGS won't be out by then and his guild will be safe right (if he survives)?
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We aren't removing unidentified accounts from guilds and they will still maintain their guild membership, rights and rank after identifying themselves.
They will just be unable to use some of the new and revamped features in the update. |
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I didn't know you could even join a guild while unidentified. Yet again no one on these forums will be affected i think since you need a email to sign up for it.
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Thanks for posting the update though, any sign of life is good at this point |
This prevents hackers from taking over forts, good.
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I-Is this... Is this finally happening?
Also, if your going to disallow unidentified accounts to participate in the new update, I would also strongly suggest adding similar restrictions to Sparing, PKing, and BKing seasonal rewards, and/or GST related events. This would also help out with people who are ban-evading, using new accounts to boost, etc. |
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you also need 24 hours on top of that.... |
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