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New Tower HPs
Snowtown Fort - 75
Sardons Tower - 100 Swamptown Tower - 100 Deadwood Tower - 100 Castle - 150 Yorktown Stronghold - 175 MoD Fort - 200 thoughts? post em. News says that these numbers are subject to change. so thisll be the place to put in suggestions. My opinion: Snow-200. cmon snow was an easy take even with 250. defenders afk and theres no random wanderers to noob recruit so its easy to take if you attack together. Sardons-100. this is good. now attackers actually have a little hope upon the rare event of getting into the flag room with more than .5 Swamp-200. it used to be 200 and it was good. if youre gonna keep it at 100 at least remove the gay respawn in water. Deadwood-150. this is a fair enough compermise right? Castle-250 keep respawn. or keep it 150 and remove respawn. York-200. 175 just seems odd... MoD-250. mod has always been easiest to take. and with the respawn added back in may its harder to keep. |
I think Snowtowns Fort is only 75HP to really gain people going up there.
It is a relatively a quiet place. |
It's interesting. Snowtown is much more fun than it used to be.
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They do allow mount glitching now so anyone can just get over sardon wall from the cliff and take the flag same with swamp.
That just shows they are just trying to kill towers. |
wtf, high hp was needed to ensure guilds could hold a tower upon taking it. snows gonna be a nonstop change fort.
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Yeah I don't like the new Tower System at all. :/
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Shut up and get back to work so we can get our 1k hat then make a new guild to do the same thing.
/troll |
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I like the changes. It should be kept this way since guilds have been taking advantage of the tower system for a long time now.
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No comment. Exept... Make snow 100
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Did anyone ever think they did this just to make towers harder I.E. less hat chasers?
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less hat chasers? just remove 1k hats.
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I didn't even know they gave out free hats for 1k and I still did guild towers back then but not anymore cuz of so many people quitting my guild for no aparent reason! Annoying as hell!
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I love it, except when Xor decides to pick on my little guild and reduce our flag to 30 </3
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I think this was added for 2 reasons. 1. Drive away hat chasers like blueh said. 2. Cause idiots complain towers are too hard. Now to fix these is get rid of the 1k hat rule, most people will not go as far as 5k to get a hat. And idiots who complain towers are too hard just don't try hard enough or have no experience on the game. And even with new towers i'm just seeing the same guilds dominate. Idiots who complain about them being too hard will never go far no matter how easy towers become to take. Player made guilds have survived and made it far with the normal towers, they didn't need any changing.
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there are tons of hat monkeys this days. how many 1k hats snaps has? like 12 lmao.
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No guild should exist for the sole purpose of a hat.
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I agree with goten.
all the guilds that arent from facebook had no trouble to take towers. No real reason to do the nerf and the new spawns when befor com cxe cj and many guilds could go as far as they wanted too but some just got bored and quit. I enjoy towers main reason why i play graal but really when you can lose the tower to 5 people since they can just block the door by horse,food, lag, chat blocking that is the point where towers are just plain out screwed up. there was reason why they made spawns in the flag room to make sure that didnt happen. Many people have taken towers from cxe but i always and my other leaders always fought back and took it back. Now we lose it we get it back in 1min. |
*elderly voice* You damn kids have it SO easy nowadays! Back in my day, we actually had to work hard to take Snowtown Fort in the cold and blizzard! And we didn't have no fancy schamncy railroads too, we had to walk!
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So you don't like the nerf because you like attacking towers.
Right. |
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We just worked our asses off to do 24/7 holds. To me the nerf just made it easier for hat monekys and top guilds to get their tower back. Before cj would lose castle a lot and people would hold it for hours and now if they lost it they will get it back in 2mins. |
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Im pretty sure they were 500 hp... why how much hp are they?
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Just remove 1k hats and delete the file for all already received.
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Yorktown now has 50 hp.... this is absolutely ridiculous.. hate this idea.
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Can you explain why you hate it?
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Everything is just too easy now... you only need like 3 people to take york.
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I could probably take a tower singlehandedly if I wanted to now.
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why would you even...
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The skill just relies in the defense now instead of the attack. Now attacking is easy and defending is harder, lol basically just flipped around. It was nice attacking forts for a long time then relaxing when you got it. O well :/
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