Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   GraalOnline Era (https://www.graalians.com/forums/forumdisplay.php?f=13)
-   -   Johnaudi's LAT form (https://www.graalians.com/forums/showthread.php?t=5832)

Johnaudi 04-24-2012 07:03 PM

Hey Graalians,
I am pretty new at LAT only bin training for like 1-2 months... so these past weeks, our beloved XENA and Snake Reckon has pushed me to show Coop or either the World my LAT...
So pretty basic im still a noob and you have all the rights to say its terrible, but I said maybe I get some comments that will tell me how to improve?
Thanks! these are some few pictures I have many others but I see those are the most weird and terrible I made, so i would like to know what to add and what to remove =D
Goin for LAT soon :
here are the pics, please dont go too hard on me X.X
http://s7.postimage.org/ox0haae2z/i_Eramap1.png
outside of a base/house similar to bbz ^
all of them are still missing npc's and imgs since I need to access iEra Dev to get them
http://s18.postimage.org/y8pafbs09/i_Eramap2.png
http://s7.postimage.org/j3vh6u8qz/i_Eramap3.png
http://s18.postimage.org/pk78sjv61/i_Eramap4.png
http://s17.postimage.org/hmctqza6n/i_Eramap5.png
http://s16.postimage.org/d9ea8mtqt/i_Eramap6.png
http://s16.postimage.org/g7fug2qs5/i_Eramap7.png
Okay guys! well I know how good work doe Coop since each time I enter a map I see like crazy good things... Well my work is a start I guess :) Leave a comment please I only send the nw files to Administrator with of course trivia,rush,race,gmap road...
Hope you guys can help me! :D
-Johnaudi

Oh also btw, half those maps use era PC tile maps.. others are
PS: for the people who cannot see the images, visit those :

Jester Lapse 04-24-2012 07:18 PM

I like your mansion. Here's some advice, don't overuse the light because it kinda distracts from the rest of the level

Johnaudi 04-24-2012 07:19 PM

Quote:

Posted by Jester Lapse
I like your mansion. Here's some advice, don't overuse the light because it kinda distracts from the rest of the level

True :0 I'll try to keep it low :) thanks!

Xaldin 04-24-2012 07:22 PM

sorry but i cant view ur pictures,,.hope its good^^

Johnaudi 04-24-2012 07:24 PM

Quote:

Posted by Xaldin
sorry but i cant view ur pictures,,.hope its good^^

:0 weird why? Try to use another browser or device

Elusive 04-24-2012 07:43 PM

Great work.

Not much to criticise except from your unusual use of shadows. Before adding in darker patches to your flooring you have to decide on where the light source is and take into account of the height of any of the level's objects/furniture/walls. Your third level is the best example of this. There are also a few minor problems, but I doubt having me highlight them will help.

I'll message David K to have a look through your work and spot for any problems, it would most probably help.

Johnaudi 04-24-2012 08:01 PM

Quote:

Posted by Elusive
Great work.

Not much to criticise except from your unusual use of shadows. Before adding in darker patches to your flooring you have to decide on where the light source is and take into account of the height of any of the level's objects/furniture/walls. Your third level is the best example of this. There are also a few minor problems, but I doubt having me highlight them will help.

I'll message David K to have a look through your work and spot for any problems, it would most probably help.

Thanks! :D

DarkKnight 04-24-2012 10:26 PM

hah, you don't upload an application on the forums, lol

HomoPanda 04-24-2012 11:43 PM

Quote:

Posted by DarkKnight (Post 101829)
hah, you don't upload an application on the forums, lol

he's showing his work to the community.
many other's have done the same.
you can leave now.


great work!

DarkKnight 04-25-2012 12:10 AM

No, if you read the title, you will notice it says LAT Form. I'm not criticizing them, i'm simply stating that it is foolish to apply for a position on a forum.

Era News 04-25-2012 01:02 AM

EXTREMELY WELL DONE :)

MSM 04-25-2012 02:26 AM

I like it, except you used the same flooring for a lot of the levels. I have found many different floor styles, even ones that aren't used as floor tiles. Try to work on that and walls a bit, but i like them. And remember, the level looks odd if it has no back wall.

Xian 04-25-2012 07:39 AM

http://s7.postimage.org/ox0haae2z/i_Eramap1.png

Fix this, I can see a tile error on the building.

Elusive 04-25-2012 07:41 AM

It is called a tile error <3

Xian 04-25-2012 07:46 AM

You happy?

XENA* 04-25-2012 08:18 AM

Good work man! Keep it up (soz i'm not a LAT pro can't give you any good advice... lol).
@Darknight: Hmmm excuse me but if you saw old thread WDM clearly sais to post your levels on graalians. Posting them here is a way to show your work to admins/players and i see nothing wrong with it.

SnakeRekon 04-25-2012 11:11 AM

your elevator
http://i.imgur.com/5BQet.png

Would be better than having it look like there is no depth
Should probably do something similar for rest of the room cause it looks rather silly :)

Johnaudi 04-25-2012 12:53 PM

Quote:

Posted by SnakeRekon
your elevator

Would be better than having it look like there is no depth
Should probably do something similar for rest of the room cause it looks rather silly :)

Now I need to turn all the levels to red xD... Well Era PC templates are easier... But iEra got more colors I think... O well, thanks I'll try to rebuild all.
@everyone else Thanks! And where is the tile error? :0

SnakeRekon 04-25-2012 01:20 PM

You don't have to turn it into Red as such, it was just an example of how you can add depth, you don't need to use them

Johnaudi 04-25-2012 01:24 PM

Quote:

Posted by SnakeRekon
You don't have to turn it into Red as such, it was just an example of how you can add depth, you don't need to use them

Ah ok, will be a bit easier for me :P because building a surrounding without you're mentioned "Depth" is a bit easier :D oh and by the way, I need the image packs too for the setimg NPC :) meet me in game

Rok 04-25-2012 01:36 PM

No chimney on your last level please. That's really my only criticism. Everything else looks good. Your levels are pretty basic though, which is understandable since they're house levels. BUt try some other levels too, where you can add thigns like furniture, or plants. Well-placed details like that add a little bit of flare to your levels, and shows the people what you can do. :) Good work though.

SnakeRekon 04-25-2012 01:58 PM

It may be easier to do it without depth, but it doesn't half look butt ugly if you do it that way lol, sometimes you can get away with it, others not so much

Johnaudi 04-25-2012 02:48 PM

Quote:

Posted by Rok (Post 102199)
No chimney on your last level please. That's really my only criticism. Everything else looks good. Your levels are pretty basic though, which is understandable since they're house levels. BUt try some other levels too, where you can add thigns like furniture, or plants. Well-placed details like that add a little bit of flare to your levels, and shows the people what you can do. :) Good work though.

As I said that this was another tileset, training for the iEra one ATM...
EDIT: I downloaded the img NPC of iera, I'll add furniture and saying it again : It's not completely done to add furnitures and stuff
Quote:

Posted by SnakeRekon (Post 102200)
It may be easier to do it without depth, but it doesn't half look butt ugly if you do it that way lol, sometimes you can get away with it, others not so much

Done what u said, worked... But still a bit, um weird... So sometimes when I feel like it I'll add

SnakeRekon 04-25-2012 03:01 PM

Hah, alright.. we'll see how they turn out

Johnaudi 04-25-2012 03:07 PM

Quote:

Posted by SnakeRekon (Post 102213)
Hah, alright.. we'll see how they turn out

Is there any image that involve an elevator? Dx

SnakeRekon 04-25-2012 03:13 PM

Naw, usually you just make it built into the wall lol
there are switches you can find though

Johnaudi 04-25-2012 03:43 PM

Quote:

Posted by SnakeRekon (Post 102224)
Naw, usually you just make it built into the wall lol
there are switches you can find though

Am I the one who is supposed to script them?

SnakeRekon 04-25-2012 04:21 PM

Na xD

Just do stuff for decoration for now, if you actually get made a LAT scripts and stuff are easy to find

Johnaudi 04-25-2012 05:07 PM

Quote:

Posted by SnakeRekon
Na xD

Just do stuff for decoration for now, if you actually get made a LAT scripts and stuff are easy to find

I'm sure I'll not be... But I can always train probably why I published that

Rok 04-25-2012 05:07 PM

Quote:

Posted by Johnaudi (Post 102212)
As I said that this was another tileset, training for the iEra one ATM...

I was just saying you should try levels that aren't houses, where you can feel free to add furniture yourself.

SnakeRekon 04-25-2012 05:22 PM

Yeah, do some outside detailed places such as Parks and whatnot

Coop 04-25-2012 05:38 PM

Hello, here is a list of the errors I found in your levels and what could worked on. Hope this helps.

Your inside levels
* I found that your floor designs were quite forced(shown best in the last picture). Floor designs should seem nature and look pleasant to the eye.
* This goes the same with your levels walls. There is no need for your walls to twist and turn that much within a room. Instead, I suggest to keep your walls and level layouts more simplified.
* In picture 4, a door is missing a borders.
* In picture 4 as well, the stair case could use a borders. The white line should be found on the outside part of the wall facing the stairs-case.
* in picture 2, the small table should be moved down one tile. When placing a table against the bottom of a wall, the legs of the table should never show.

Overall, I found that your inside levels aren't half bad. Your levels layouts are interesting, but could use less jagged and complex wall structure. After obtaining more graphics, your levels will look much nicer. Just scan era pc's levels to obtain graphics. :)

Your outside levels
* In picture 1, the three tiles you use do not flow well together. Try and find a way to make them all flow. This could be done by rearranging those tiles or using a different tile perhaps and switching it out with a current tile.
* In picture 1 as well, you should not use the tile you are using as a pathway leading away from your house. I suggest using the sidewalk tiles.
* In picture 5, the building could be more symmetrical. both sides of the building should match. (I do not suggest this will all buildings)
* both levels could use door boarders.
* the roof in picture 5 is missing the corner tiles that connect the rest of the pieces together.

Overall, i found that the first building isn't the most aesthetically pleasing. This can be changed by playing around with the current tiles and rearranging them into a better layout. The second building is actually quite interesting. After a few minor changes the building could look pretty nice. Keep up the good work. :) You have lots of potential, and after making a few changes, you will see huge improvements!

Johnaudi 04-25-2012 05:59 PM

Quote:

Posted by Coop
Hello, here is a list of the errors I found in your levels and what could worked on. Hope this helps.

Your inside levels
* I found that your floor designs were quite forced(shown best in the last picture). Floor designs should seem nature and look pleasant to the eye.
* This goes the same with your levels walls. There is no need for your walls to twist and turn that much within a room. Instead, I suggest to keep your walls and level layouts more simplified.
* In picture 4, a door is missing a borders.
* In picture 4 as well, the stair case could use a borders. The white line should be found on the outside part of the wall facing the stairs-case.
* in picture 2, the small table should be moved down one tile. When placing a table against the bottom of a wall, the legs of the table should never show.

Overall, I found that your inside levels aren't half bad. Your levels layouts are interesting, but could use less jagged and complex wall structure. After obtaining more graphics, your levels will look much nicer. Just scan era pc's levels to obtain graphics. :)

Your outside levels
* In picture 1, the three tiles you use do not flow well together. Try and find a way to make them all flow. This could be done by rearranging those tiles or using a different tile perhaps and switching it out with a current tile.
* In picture 1 as well, you should not use the tile you are using as a pathway leading away from your house. I suggest using the sidewalk tiles.
* In picture 4, the building could be more symmetrical. both sides of the building should match. (I do not suggest this will all buildings)
* both levels could use door boarders.
* the roof in picture 4 is missing the corner tiles that connect the rest of the pieces together.

Overall, i found that the first building isn't the most aesthetically pleasing. This can be changed by playing around with the current tiles and rearranging them into a better layout. The second building is actually quite interesting. After a few minor changes the building could look pretty nice. Keep up the good work. :) You have lots of potential, and after making a few changes, you will see huge improvements!

Thanks I'll to on all of that, oh and by the way Picture 4 was a quick 2min thing to just make an outside since I didn't because they needed it to the server... So yeah pretty much small details could make a good differ :0 now I'm making a level and I'll try on my self read those tips you told me, won't be much big but atleast give it a shot, and as I said again, I finally got the iera imgs so I can add more npcs forwardly! I'll make a full level "outside" and 1 inside and see if u like :)

SnakeRekon 04-25-2012 06:10 PM

Think Coop did a good summary there for you, now chop chop :)

Jester Lapse 04-25-2012 06:47 PM

Coop so dreamy

Johnaudi 04-25-2012 07:26 PM

Quote:

Posted by SnakeRekon
Think Coop did a good summary there for you, now chop chop :)

Almost done :D

dragondude9221 04-25-2012 07:29 PM

Coop is my idle.

MSM 04-25-2012 10:02 PM

Lol

DarkKnight 04-26-2012 04:19 AM

MUCH TO LEARN, YOU STILL HAVE.

-Yoda

Good Work

Xian 04-26-2012 04:37 AM

1 Attachment(s)
Quote:

Posted by Johnaudi (Post 102182)
where is the tile error? :0

A grass on the building.. on the first outside level.

Attachment 3418

Click the image to see it clearly.

Johnaudi 04-26-2012 05:06 PM

Quote:

Posted by Xian

A grass on the building.. on the first outside level.

Click the image to see it clearly.

I made that on purpose :P

MSM 04-26-2012 10:46 PM

Why would there be grass on a building? Its ok we all make misteakes. we are human.

SnakeRekon 04-27-2012 01:30 AM

You never hear of moss and stuff growing on brick work?
Nothing wrong with what he did.

MSM 04-27-2012 01:58 AM

Well it's not anywhere else on the building, so it looks odd.

Johnaudi 04-27-2012 05:02 AM

Quote:

Posted by MSM Graal
Well it's not anywhere else on the building, so it looks odd.

It usually grows on corners at first :D

XENA* 04-27-2012 11:24 AM

Lol nice advises Coop and Snake Rekon.

Johnaudi 04-27-2012 12:43 PM

Quote:

Posted by XENA*
Lol nice advises Coop and Snake Rekon.

I feel I'm lucky :3 and soon enough it's my bday so probably use it as a gift :P

SnakeRekon 04-27-2012 06:58 PM

Quote:

Posted by MSM Graal (Post 103026)
Well it's not anywhere else on the building, so it looks odd.

When has moss ever grown in a normal manner really lol.. We don't have moss tiles for other random parts of the wall, just the base for now.

Emera 04-27-2012 07:25 PM

Not going to give me a thank you?

Jester Lapse 04-27-2012 07:52 PM

Quote:

Posted by Emera
Not going to give me a thank you?

You're welcome


All times are GMT. The time now is 07:04 AM.

Powered by vBulletin/Copyright ©2000 - 2025, vBulletin Solutions Inc.