![]() |
Tileset REVAMP
Im basically making this thread because this sub forum is kinda dead. But I honestly think a whole new tileset with a different concept and everything is kinda unnecessary, that might be just be me. But I honestly think we should just simply revamp the tileset. Like add some color, and make it have more of the modern graal shading style. Cause I think the concept of the sky world and everything is really cool and unique, it just needs to have some pizazz.
|
Add some colour? Kinda vague there.
Modern Graal shading style? What? Futuristic makes me think of clean, flawless, advanced. |
Quote:
Tldr I personally just like their style of gfx and I think it should be added |
Quote:
|
Quote:
Anything else and it'll look out of time. Quote:
|
Quote:
|
Quote:
Who / what is your source? By the way, saying Zone never gets anything done isn't valid. |
I disagree. Zone's tileset is ugly and limited. I want a completely new aspect in Zone. Zone should emphasize planet exploration with various biomes, and the central 'hub' that would act as skyworld would be a spaceship. Zone has the coolest theme with the most potential of any Graal server. It's just not being taken advantage of. Parts of the new tileset look pretty badass and everything I want in Zone's tileset. That **** needs to get done, though. No excuses, especially when the artist is being paid.
Quote:
|
Quote:
|
Quote:
|
Quote:
|
A tileset is a large undertaking and it's difficult to maintain a consistent, refined style. If multiple artists are working on this over time on a hobbyist basis, the end result won't be too great.
In this case, it would be far better to commission a new tileset by a professional with a clear and comprehensive brief. A professional will deliver a good tileset within a deadline and in a timely fashion. The only other option is for a volunteer to work on this in a professional manner, with a spec, milestones and deliverables. In this case, an agile, iterative project management model would work best. In either case, you need a project plan before anything can be expected to happen. This is the type of project that is doomed to take literally forever otherwise. Perhaps Zone in general would benefit with this kind of approach to deliver some large scale changes that everyone here has rightfully identified. Without, you'll only get short term projects that are a rush to complete I.e seasonal releases. |
There is supposively a tileset there to use, 1pretty much done. use it. cba hearing more excuses.
|
Quote:
|
Quote:
|
what jwd said... ive been missing a project management structure/approach on graal projects entirely...
rarely is anything ever coordinated iclassic seems to be having an okayish structure though people really need a structured environment, especially artists, else its all chaos and stuff doesnt get done needs an eye on human resource management too though so it doesnt feel too much like a factory and also a special confidential person or team for the staffs to relay their problems to or for motivational purposes |
Quote:
The other thing good structure brings: priorities. Is the tileset the number one problem facing Zone right now? Will a new tileset make the game more fun? Personally I don't think so. Graal classic isn't the nicest looking - the tileset, afaik, nearly 20 years old. Era by and large isn't the nicest looking either. Those games do well. People play games to have fun, not to look at tiles. A nice, consistent style helps big time but it isn't going to fix gameplay. In fact, you waste time on that at the expense of fixing gameplay, you have lost precious time needed to reverse decline. There is only so far you can go - there is a point of no return. |
Quote:
Quote:
Even issues that don't require professional coding aren't even addressed. Trading is a major issue. That was "addressed" recently but it was hardly enough. Zone's whole economy is garbage and it ranges from weapon prices to jobs to missions and events. None of it has been fixed, or even attempted to be fixed. |
Quote:
If the scope changes, the contractor must be paid more for their time. It's simply not fair to put an external contractor through that where they have to redo their work because the project manager changes and their opinion along with it. The 4th manager should have received the work exactly scoped out by the 1st manager. Basic, textbook project management failure. Quote:
A new tileset won't fix those problems. It would suck for everybody to waste the effort like that. The number one priority is to get the resources (I.E programmers, designers) to fix the problems you have identified. Small wins that do actually improve things will help build momentum towards tackling the bigger problems, as well as providing leverage to make a genuine and convincing business case for unixmad to make the investment. The reason why unixmad isn't investing is because after all this time it isn't an investment worth making. After all, the tileset botch job is a clear example of why he shouldn't make further investment and rightfully so. There's another thing: Zone is a business. An online game is a business. Unixmad is a businessman. He needs ROI and it don't look like he's got that after all this time. The proportion of server upkeep for Zone is already a baseline monthly investment. There is no reason to invest more at this point. Anyone would have cut their losses by now Key thing to remember is that unixmad is putting real money into this and if he's not getting real money out he ain't gonna wanna put more in! |
They need to make the game fun and worthwhile to play, not make it pretty.
|
Quote:
|
Quote:
|
Quote:
|
You are correct. It's just better to retain who we have than lure people in at this stage. Plus, regular, significant updates works too - a lot of people can past a crap appearance to stay. After all, Graal in general is fugly
|
Quote:
|
Let's be serious, I meant the tileset that's almost as old as I am. Not your work <3
Besides, "become"... I think I've had my time. I've got a wife and kids plus work full-time as a developer. It was fun managing Zone and seeing it get launched though ;) |
Quote:
|
Quote:
|
Quote:
|
Don't know if this would be possible, but couldn't we use some of the tiles in the Madrox club? The tiles in there look pretty cool to me, and the sky could be replaced with that space backround from mission 9. I think that would look pretty cool.
Again. Don't know if its possible. |
Quote:
That's a whole extra set of art, code and level design though. |
Quote:
---- Can we at least recolor the tile set and make it look like a better shade of blue? |
Quote:
|
Not like it matters, aren't they shutting zone down?
|
Quote:
|
Quote:
I don't see why they would remove it prior to the release of Graal Worlds. It isn't that popular, but it's got more players than most PC servers right now. |
Not to advertise my gfx or be egotistic but I just want to show what I mean by adding some more color/shading or just an overall revamp.
http://i.imgur.com/4c2F4jx.png plz dont hurt me |
that looks pretty good Dip.
I like the noob constellation, I think if zone adds a tileset like that there should be some constellations. Pretty cool idea. |
waiting for yog or shmegg to come and flame u for advertising lmao
Looks good though <3 good to have u on rosoria |
everyone check out my server Piglantis!!!
|
hey guis i made a new currency,, aint my server the best ..
|
Quote:
|
Quote:
|
Quote:
|
Quote:
|
talking about spicing up the tileset but why have greyish roads on a black background?? youve done what zone has except used a different theme lol
|
Quote:
|
Quote:
Also, could you expand on the remake part? As in a remake of zone? Will there be anything unique? |
Quote:
|
Quote:
|
| All times are GMT. The time now is 01:43 AM. |
Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.