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-   -   Killing Guild Members On Purpose (https://www.graalians.com/forums/showthread.php?t=35996)

Strum 06-11-2016 11:13 PM

Killing Guild Members On Purpose
 
What do you think should happen?

Skyzer 06-11-2016 11:31 PM

The player gets a kill and the other player dies. No reason to change anything.

Elk 06-11-2016 11:43 PM

hes not a guild member if hes not on tag though

Aguzo 06-11-2016 11:44 PM

Kill should go towards whoever hit last, that isn't in the same guild or an ally.

or the guild member just doesn't gain a kill.

Aaron 06-12-2016 12:00 AM

Should get banned, indefinitely. Mutiny is intolerable.

Bryan* 06-12-2016 12:05 AM

Lose a kill and also transform into a rainbow banana for 1 hour

Thallen 06-12-2016 12:07 AM

your stats should get completely reset, that's how incredibly serious this matter is

PigParty 06-12-2016 12:47 AM

You can't judge if it was purposefully done or not. Nothing will happen. If anything were done, it would be that no kill counts for you if you arrow or bomb your own guild member.

Areo 06-12-2016 01:00 AM

are we seriously having this conversation again

Aaron 06-12-2016 01:05 AM

Quote:

Posted by Areo (Post 713447)
are we seriously having this conversation again

Are you scared that you're gonna get caught killing your own teammates? You DISGUST me.

Skyzer 06-12-2016 01:06 AM

When is there ever a reason to remove your guild tag?

twilit 06-12-2016 03:19 AM

Quote:

Posted by Aguzo (Post 713421)
Kill should go towards whoever hit last, that isn't in the same guild or an ally.

or the guild member just doesn't gain a kill.

this is what I agree with. But the poll has no options that make sense; no option for "how it currently is" nor "just doesnt add kills"

Sardon 06-12-2016 03:27 AM

im all for the banana

4-Lom 06-12-2016 07:32 AM

Olayer dies. Ole ^_^

Zetectic 06-12-2016 04:25 PM

same tag = no sword/arrow/bomb dmg and can walk right through

Illusions 06-12-2016 05:02 PM

Player transforms into a rainbow banana.

G Fatal 06-12-2016 05:38 PM

I used to do this to make them be awake at forts aha rather than the afk crew.. It's basically the equivalent of a pker going to heal.

Crono 06-12-2016 05:45 PM

what do you think should happen?

G Fatal 06-12-2016 10:00 PM

Quote:

Posted by Crono (Post 713653)
what do you think should happen?

If anything probz just make it so kill doesn't count(but player can still die), although think reason for thread is more they are killing each other just so pker doesn't get the kill so that wouldn't really stop that but there is always ways around things..I'd disagree with kill being deducted though as it's still a kill.

deadowl 06-12-2016 11:01 PM

If you consider guilds their own entity, then the situation should probably be handled by the guild leadership. It would be complementary to have a notification/reporting system for guild leadership.

Skyzer 06-13-2016 10:29 AM

This stuff was never a problem on PC, so I don't understand why it's a problem on here.

Zetectic 06-13-2016 02:41 PM

Quote:

Posted by Skyzer (Post 713882)
This stuff was never a problem on PC, so I don't understand why it's a problem on here.

i havent towered for years, but when i did, my guild had to afk in flag room all day. arrows were used to wake ppl up or unblock the way. but eventually out of boredom and their own benefit, they started to kill ppl below 1.5. it's really annoying when u are defending or have 3.0 hp or clearly awake and they're trying to kill u right after the battle. also note that they didn't shoot leads unless they were .5. pretty much douchebags in my eyes.

i addressed this issue to the leader, he tried but wasn't serious enough that they were kept doing it. so i quit towering and only pk in pk zones.

Skyzer 06-13-2016 02:47 PM

Arrows hurt guild members?

Zetectic 06-13-2016 02:50 PM

Quote:

Posted by Skyzer (Post 713924)
Arrows hurt guild members?

yeah and bombs too, but bombs doesn't count as a kill and arrow does.

Skyzer 06-13-2016 03:00 PM

Quote:

Posted by Zetectic (Post 713925)
yeah and bombs too, but bombs doesn't count as a kill and arrow does.

Why has not a single ****ing person said this sentence yet? I agree that arrows shouldn't hurt guild members.

Weeno 06-13-2016 03:06 PM

or the olayer just doesnt get the kill (`・ω・´)

Skyzer 06-13-2016 03:10 PM

Quote:

Posted by Weeno (Post 713933)
or the olayer just doesnt get the kill (`・ω・´)

The arrows shouldn't be harming guild members to being with.

Zetectic 06-13-2016 03:20 PM

Quote:

Posted by Skyzer (Post 713930)
Why has not a single ****ing person said this sentence yet? I agree that arrows shouldn't hurt guild members.

we all probably thought u knew, cause there was a thread just like this i'd say 3 months ago?

on there, thallen said something like 'it's a strategy to defend quicker(cus u will be 3hp after death) and back up the flag room' and somebody else said 'to push away members that are AFK/blocking the way'.

Quote:

Posted by Zetectic (Post 713617)
same tag = no sword/arrow/bomb dmg and can walk right through

i thought this could work.. but idk.

Skyzer 06-13-2016 03:28 PM

Quote:

Posted by Zetectic (Post 713617)
same tag = no sword/arrow/bomb dmg and can walk right through

That's how it works on GtA. Except I'm pretty sure bomb blasts hurt everyone.

Crono 06-13-2016 04:18 PM

im prob wrong but it might have to do with custom vs default hd --^

Skyzer 06-13-2016 04:25 PM

Quote:

Posted by Crono (Post 713961)
im prob wrong but it might have to do with custom vs default hd --^

I could be wrong but I don't think arrows hurt guild members in default.

Thallen 06-13-2016 07:17 PM

Quote:

Posted by Skyzer (Post 713882)
This stuff was never a problem on PC, so I don't understand why it's a problem on here.

it isn't, people love to pretend like it is though
it's been possible and embraced since the game existed

it only became a "problem" when PKers became angsty upon realizing that they wasted years achieving X amount of PKs during times of a low playercount when it's so much easier to achieve X amount of PKs now
get over it, that's how numbers work

G Fatal 06-13-2016 08:07 PM

Quote:

Posted by Thallen (Post 713992)
it isn't, people love to pretend like it is though
it's been possible and embraced since the game existed

it only became a "problem" when PKers became angsty upon realizing that they wasted years achieving X amount of PKs during times of a low playercount when it's so much easier to achieve X amount of PKs now
get over it, that's how numbers work

I wouldn't say it's easier at all now than it was back then o_o ..backintheday was:
-Still pk mobs
-Mod/Other forts were more active imo
-Arrows and bombs counted(until certain time forgot when change was)
+arrows and bombs could be thrown over walls/stair bits.
-Personally think there was less lag back then even with spam of arrows etc nowadays everyone in a fort is just warping about-is unpleasant to even play like this-probably also reason not as many in forts
-outside mod was pkzone -moving it crushed tower aswell imo.
-Now its just players in pkmobs(that were around anyway) but its more a visable thing now as seasonal leaderboards give prizes.
Not sure how many players get now but I'm pretty sure older way of things was alot funner than it is now and they could get just as many back then.

Areo 06-13-2016 08:10 PM

This all goes back to how suiciders should be handled. Both of these topics go hand and hand. for ally kills I don't care if it doesn't give a kill or not, I wouldn't mind at all if it didn't, since you aren't earning the kill by killing someone who is trying to kill you. So imo just let the player die and don't add the kill to the teammate.

Thallen 06-13-2016 08:25 PM

Quote:

Posted by G Fatal (Post 714005)
I wouldn't say it's easier at all now than it was back then

I don't know if it is and you might be right, but no one can explain why mob PKing outside of the old MoD was so accepted back then yet there's so much angst towards mob PKing now. The people that call me a booster for the 10k thing two years ago are the same ones that would celebrate EP getting 9600 outside of MoD, it doesn't make much sense to me.


Stuff like that, it just shows that there's a bitterness in the PK community about PKing now vs. PKing many years ago. People want to discredit the Anyu girl as "not legit" because it didn't happen in their time, it's funny... But on topic, the poll results show how seriously the majority take this alleged problem.

G Fatal 06-13-2016 08:42 PM

Yeah not sure what the bitterness in time of when they pk'd and how many they can get apart from that top 3 get rewards now and more likely them older pkers don't have as much time to do same kinda thing as these newer pkers, personally don't see much wrong with it(pk mobs)-unless it's straight up boosting i.e people coming out of water while someone spams sword that I don't see happening here.. And time passes anyway so of course players will catch up to other who don't play as much I was like 48th/49th to 100k but like majority of players probably have that now if not more

Honen 06-14-2016 09:51 PM

Banana :p


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