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More rewards to PKers/Sparrers
Pkers and Sparrers are probably the most hard-working graalians in the game, they spend their day doing it. I remember the 40,000 PKs room in Deadwood, it had a ghostly horse mount I think.
Well, bringing more things like that for them would be neat, maybe rooms dedicated to PKs or Spar wins, not hours. Or pieces of furniture that show off their achievements, kinda like the egg-hunting ones, or maybe a hat, who knows. Something that gives value to those numbers filled with effort and time. |
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Enter my house and check out the thing to the left of the egg-hunting trophy... The top 4-50 sparrers, PKers, and BKers get this, as well as gralats. Top 3 get trophies and even more gralats. |
That goes for ranked players, even though is perfect, there should be something that rewards quantity, not quality
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if you don't want to blow thousands of hours gaining kills for absolutely no reason then don't PK
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I see reasons why they would get rid of the PK room, but there is an even worse reason to get rid of the hour rooms.
It is kind of simple to get a PK, but that still requires the player to be on and actually kill someone. Of course, there are rooms for the 'more experienced player's (The Fan, or the Zone), but there is nothing to be rewarded for sitting around in Graal City leaving the computer on. I'd like to see rooms with specific requirements like that again, I haven't played graal long enough to see it, but I would like to see rooms with 40k PK-200k PK around, along with a room for experienced sparrers. Hour rooms are garbage, good thing they have nothing in them but farms. It would bring a bit more incentive again, there aren't a lot of good reasons why something like this would be removed from the game. Let's see if something like this could be added. |
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Most people PK or spar because they enjoy it. They don't need hats or things like that since there's already trophies for them.
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The leaderboards replaced "Lifetime" with season, which sucks, because imagine Sarah, with almost 100,000 spars, once she quits for good, her milestone will never be seen again, only by people who met her or the books that not many people read in the Arena's library. I just meant that sparrers and PKers need some privileges just like AFKers have theirs and so towerers.
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I pk for goals, not cosmetics |
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literally every leaderboard incorporates a measure of quantity PKs and BKs are entirely quantity actually |
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Ex: Alexa ranked PKs this season. But there are players with 600,000+ PKs not ranked, with maybe no trophy, no milestone. Quote:
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What I'm saying is that the actual stat IS the trophy in itself. If you struggled and made your way up to earn high numbers like that, the number itself would be much more meaningful to you then some trophy. Then again I can't speak for the people who actually have a high stat like that, so if they feel differently then so be it. |
100k 3 years ago isn't same as 100k in 2016.
^because 3 years ago there were only 1500 daily players, vs. 4000 daily players in 2016 that's why we care about the seasonal leaderboard much more. they move along with the time |
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but daily/month/seasonal leaderboard is perfect imo. |
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I am not saying daily-seasonal are bad, I just disagree with removing the lifetime one. |
You'll find 95% of sparrers like the new system , they didn't lose anything , it's just an addition for them.
For pkers it's removal of recognition and motivation to pk , as most people can't be on enough to get high on new leaderboard. Don't think people understand 95% of us pkers (apart from the ones who joined last year) pked to get a place in top 100 and climb it. Way more competitive overall than this new one where someone runs away with it by account sharing *cough sky cough* or by killing noobs that are farming. These ppl now are represented as the best pkers lol. Can't speak for everyone but most proven pkers would agree with me. Nowadays u need 3 months of no school or work etc to get top for pks. If you go on a week or 2 holiday during those 3 months then your "work" is for nothing These leaderboards have nothing to do with quality , except maybe spar cuz of the ratio*10 point system |
I say we just make Graal Classic a socialist game where everyone gets a trophy and a pat on the back after each season. Then we can make sure every 12 year old child feels good about themselves in the pixelated universe.
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I like this idea, gives new players incentive to play for longer periods of time
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Pkers or sparrers don't need rewards, most do because they actually like doing.besides there used to be a pk reward room that got scrapped? not that anything in there was pk related anyway also sparrers had spar hats at certain amount think they scrapped that aswell.
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I remember when PKing was pretty much just to harass people.
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my reward is the blood of my enemies.
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Give everyone a participation ribbon entitled "nice try noob, better luck next time".
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Meh, I don't feel I need any rewards. I would much rather kill for the love of the activity than for some petty hat. I've been #5 for most of this season(will probably end as 6 or 7? Mob users gunna pass me) and I wouldn't care if I got any rewards. I never have done it for rewards.
If you can't even motivate yourself to do an activity, so much so that reward becomes necessary, you should not be doing that activity. In my opinion it wouldn't be satisfying. As Zet brought up earlier in this thread, activities change in how easy they are. If someone like Xenthic was to be given all the pks he, theoretically, missed out because he pked between when the server was younger, I can assure you he would probably be around 1.2 million. Pks are being devalued, you can get them quicker now than at any point in the servers history. That is why, I believe, we have the leaderboard we have now. It does not suffer from the devaluing of pks, no matter how quick pks become it will always be able to accurately represent. Milestone hats will not achieve this. Back in 2011-2012 getting 100k was an absolute grind. Now, you can get 100k in less than a year, easily. Hell, next season because of the blob and the mobs It creates, I wouldn't be surprised if I place in the 20's-40's. Also Quote:
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Already have rewards... Probably an achievement system coming somewhere along the line, has been discussed, would incorporate milestone stuff
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Achievements are the solution for your request/idea which is something we're interested in implementing but there's no ETA on it.
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Oh wow, says it all really.
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This caferino dude is slow lol
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Pffft, think how bad this sounds. tl;dr: I want to be able to concentrate my no-life stats into a short period and then reap the long term benefits. |
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I feel like it gives a bad image of the player community when they just finish doing something to reward us in this way and we immediately ask for more
I think we should let them finish revamping guilds and then see what they have to offer next, an achievements system would be really nice and could cover this |
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