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deaths in stats
Adding deaths to the stats makes it way more competetive and less people would actually suicide.
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u wanna kill pk?
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I don't think it would do anything to suicide. If they're at .5 health, they suicide so the other person doesn't get the kill, it has nothing to do with their death. If you're too ***** to handle a death stat on your profile, and it makes you quit PKing, you need to grow up. I wish it showed your K : D ratio in the profile, but not for the reason that it will stop people from suiciding, because it won't.
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pretty sure lots of people would quit pking exactly because they dont want to look like garbo at the game, regardless of what u think of them for it for example, look at how many people are in the practice arena (where losses aren't shown) and the ones in the real arena there are more in the practice arenas most of the time |
people suicide bc they want to defend tower quicker OR they just don't wanna die by another person.
it wouldn't make it competitive. It would just kill PK in general. idk why u guys wanna change things up. spar, pk are fine IMO. |
I'm pretty sure if you say showdeahts it show you how many death you have , also a death stat would be very ugly as not everyone pks and dies randomly through out the game
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Bad idea. Would be a good idea if the staff didn't screw up statistics from the start. Deaths are added in guild houses, after you lose in guild house spars, after you lose a spar, after you lose a guild spar. Yet kills aren't added when in guild houses, spars, and guild house spars (they shouldn't be, but if kills aren't given for spars and in guild houses, why are deaths?)
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When were deaths removed? I don't play very often. Reasons: I've had a **** experience casually PKing because the other guy will just go off himself and come back to continue fighting. I've had a **** experience sparring due to speed hackers and delay hackers. I've had a **** experience towering because there's no end-goal. I've had a **** experience with archery because it's buggy. I've had a **** experience questing because there's no longer any substance to it. Nostalgia's a curse with this game.
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When you become smart enough to realize when something is skilless/not good/no competition, you quit doing towers, because theres no skill, just kick and recruit. You find yourself no longer PKing, because its just HOURS of running into MoD over and over. You find yourself in the spar room for 5 years waiting for them to release something else that's actually GOOD for you to do other than spar the same 300 pro sparrers that you've been sparring for the past few years.
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OMG! If this is added, I can finally brag to my friends that I have more deaths than them!!
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no we need to keep iclassic + its forum a safe zone so no one gets triggered
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Spar has it that means pkers should have it :sarcastic:
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Keep it out so nobody sees that I have more deaths than kills so I don't have to kms.
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If it isn't then that's kind of awkward |
I think the fact I bash on sparring community for pushing to make forts change for there needs(which they have done since rufus came about) and the emoji of sarcastic itself shows I was being sarcastic..
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yes boys 1000-738388384 kills looks quite prestige to me!
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you're an idiot |
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Not that they have made an impact but the tactical stance on forts changed(maybe most like) but from hp and spawns changed and them no horses etc walkthrough players? even limiting on bombs/arrows like I really don't get why they have done that you can say for balancing out or whatever but it doesn't balance fk all out it just slows the combat down and I've towered since they came out, the spark of towering atm lacks alot(Not sure if its just because of these changes or may even be that seasonal isn't so great fort wise, just my opinion)
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I know you're going to default to "why isn't this done!!!" bore. If that's all you're going to amount to though, it really shouldn't be a surprise that other people get their ideas added since you're not actually contributing any. |
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I honestly believe the current spawn points are inconsequential because they don't affect the gameplay positively or negatively for me. BTW! Hi Rufus <3 |
wait wait I have an idea...idk if anyone has said this but what if every timr u kys u lose one kill.
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Weeno, we still get a death for killing ourselves. The issue of pking lies in the tower/guild system where people are killing themselves via arrows or bombs from allies or spikes at sards. Pkers don't get the reward which is what is bothering them currently.
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If you don't have anything to contribute when it comes to creation of ideas, discussion of ideas, or simply explaining what you want to see then that is fine too. Not everyone is capable of doing that. However this is a forum, and like I've continuously said throughout this thread, don't be surprised when other people get their ideas added when that's the case. |
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No plz I can't let em show my 20K Deaths :(
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The lines start to get blurred between who is a towerer/pker and who is a sparer though(thinking of people like Sarah, shadz, sugar, ect). |
Shame that Distorted_P2P is stupid enough to confuse stating a fact to support a point as boasting, but I can't so I'm surprised
Sarah and Sugar are also good examples but I believe they were both towering and PKing long before they started sparring The point is that G Fatal has no idea what he's talking about and he's angry at the sparring community for no apparent reason |
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The changes that would suit sparers would be to make rooms have a member cap(more space to move would, in theory, benefit them). Or perhaps to make the halls/roofs bigger or wider. That hasn't happened, besides Sardon's but that was for an entirely different reason(to stop making sards such a dominant tower). Or perhaps to make very long respawn points, since sparers would, once again in theory, die less often. Those changes haven't happened, if anything respawn points have been moved closer, which hinders their effectiveness to a degree. If anything towers are being change to benefit bigger guilds with more members. |
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If anything, I'm telling him to direct his anger towards me instead of an entire community... Terrible thing for me to do, right? Stop reading my posts if you're going to get triggered by every other one of them, you do this a lot! |
i was gonna name Klay, but i think he only qualify as sparrer to towerer category and didn't make a significant impact on towering community though he was the leader of (ie) or something.
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Well, all in all deaths in players stats would still be dope, it wouldnt offend anyone if they"d make them hideable, it"d be just a nice addition for pkers.
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Player 2: "Hey y u hid ur deaths n00b!!1" Player 1: "W0w that's very offensive sir brb crying :(" |
On behalf of all the more sensitive and 100AP people who do not pk, I believe such a feature may result in much negativity, especially towards the people striving to become better; more deaths than kills will result in major self esteem issues.
You know how newer sparrers get when they can't win a spar, very depressing, Indeed. If implemented there will most likely be an option to hide deaths. Surely some people will be proud of their pk/d ratio, but many others may not, if not care. |
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Cmon why are y'all so sensitive about this topic? I mean if your spar stats are trash you try erverything to get it positive or at least Better, I'm missing the competetion.. |
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