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IMPORTANT: Guild Loyalty?
No offense, iclassics guilds suck so bad.
we go on and off tags 24/7 joining guilds like its nothing making guilds like its nothing kicking people from guilds like its nothing. if we all stuck to 1 guild each and put our full loyalty into it, iclassic would be sick. Ventrue Charm Zanza and US are the only ones putting that thought into consideration,and 2 out of 4 are from PC "oh i like my freedom of guilds" yea well maybe you should be using your freedom more wise. "on pc when a person left his guild and went to a new one it was considered a huge thing" -angelus (Ventrue) maybe we should think of how cool it would be if we dident all kick and recruit an we started joining less guilds and start making more 100% loyal/no kicking guilds. maybe we should use allys as guild ALLIANCESES not Sub guilds. we abused the guild system and allie system and now we will never fix it...... or can we? |
Don't know about you, I've been 100% loyal to Advent V, without any problems.
But I do agree, it's too easy to join and leave guilds. The reason why it isn't a "huge thing" when players switch guilds, is usually that the guild they switch between are friends. I consider veteran tower takers that were infamous switched guilds to another major tower guild a big change. Like, lets say if DarkDeathAngel was known by Chain of Memories, Ximtra, Advent V, Rebellious, for being a good tower defender from Project Soul, and he switched to Chain of Memories permanently, it would make for big news in that community of tower takers. Dunno, that's my little two cents. |
"advent v" abuses ally system using it as sub guilds and kicks and recruits
so just another guild to me |
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I'd like three examples of major guilds that use the ally system for allies. Family guilds don't count. We use subs to accommodate for the large quantity of members. So do alot of other guilds, mainly tower guilds, because we have a high influx of members who want to join. Plus, we have formed unregistered alliances with Venus Gospel and Cruxis Evolution. |
US Ventrue Charm
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I'll give you Charm, but that's it. |
false US is allies with ArchAngels
and False Ventrue does not have subs, they have allies,they also do not have 1 kick and recruit guild. they alll have our own tags and they never get kicked unless we dis obey rules |
I kinda agree and kinda disagree. Because the amount f players in a guild Is limited it requires the 5 branches and a war guild in many ways if you wanna be successful and that's not a bad thing. Unregistered alliances are fine. But all the temps, noobcruiting, cheap tower taking, kicking people for every little thing, etc has gotta stop. You REALLY shouldn't use advent V as an example of doing it right. I'd use them as a bad example. They recruited tons of temps, the leaders suck, and most of the people in it barely know how to use a sword. They just sit in a choke point and spam their sword.
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i have a problem with every guild except ventrue US and charm
no offense vyse its not the people in the rest of the guilds that i dislike i dislike the way people have been abusing allies and guilds on iclassic. "a player would be in 1-2 guild max on PC. whenever a player switched guilds it was HUGE everybody would know about it,the compition of guilds was great because of this"-angelus (ventrue) |
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I do understand where you're coming from, but making topics about how classic guilds suck is not the way to get your point across. |
my point is, we are fighting for nothing. we take forts for hours we want hours for 1k. we want 1k for a hat.
if you were to say im fighting for somthing than a hat,well hours havent proved anything to anybody. now maybe if a guild consisted of 25 (max) perminate members that rarley got kicked, their would be competion. because the members want their guild to be the best. not just for some hat. only time people get togther and realy try at somthing is during gst... |
Another thing I don't understand or really like with the guilds is how people in the guild would make their own guild and recruit people of that guild into their own, with other friends, then they make another guild and recruit their members and their friends, then it's like a continuation. Simple solution; stay in that first guild. Better yet, pay 2000 for allies cheapos. It's the same price as a guild. But I'd have to say the main problem with guilds comes from how it's being lead.
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I believe that loyalty is a huge problem on Classic and it's something that comes up in US guild chat quite often. People like myself, Unleash, NiTe, Prado, Shannon, Comyt, Yellow, etc all are associated with US, and that is because we are only US members and have been for quite a while now. It isn't the sparring, the ranks, or the GST wins that make us known (even when we've lost people still believe we've won) it's the loyalty of our members. We all have a few "joke" tags, but you'll very rarely see any of us without a US tag. No one member is bigger than any guild, but if a guild has no unique members to it, then there is no guild to even be recognized.
There are certain people that you'll see in every guild's roster. I feel that in having these people in your guild, you are completely devaluing how "serious" your guild can be taken. This is also the case for people who create guilds for the sole purpose of entering the GST. Do you think that creating mega teams (but not.. y'know.. real guilds) is what the tournament is for? Do you think that there are any benefits to it? NOPE LOL THERE ISN'T. I did this in the last tournament so I could play, but it was my real guild that won in the end. Ch4m also had a second place streak for a long time, and I really believe that this loyalty factor contributed towards that. People who mess around and change their guild tags every week are a joke, yet nobody seems to realize it in their own actions. When someone is new, or decides to act like this within my guild I'd give them a chance. I still find it very disrespectful to anyone who is loyal to the guild however, and they'd eventually be removed if things didn't change. You don't need people like this. I think that this attitude is something that everyone else should adopt for the sake of maintaining a good guild. You want to be competitive? That's cool, but it isn't going to happen with a bunch of randoms. p.s. Guild hats need to stop until they're actually being earned. |
@rufus rep+
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For a war guild to have permanent members, no kick and recruit, and to be sucessful would be near impossible. 25 people. C'mon guys. That's why the Ally system has been used for sub guilds in most war guilds. For SoS, ~100 members that work together and know each other.
I for one never change guilds whatsoever. My GST teams have all been made up of close friends to the guild members and the members themselves. While some members may never switch, I don't think there is any single guild where all the members are strictly on tag 24/7. @OP, Charm's allies are basically friend guilds, I don't think they've used the ally system in the way you seem correct either based on that logic. @Rufus, you win internets. |
I'm afraid that hats have made people unloyal if you take a look mostly every guild that has nearly 1k or is going for 1k just have people to help for the hats they win but not for the honor for the guild which is sad.
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Guilds are made for any leader's sole purpose. As rufus said some guild are just mainly for gst and will probably never kick those members and only have like 7 people in the guild (5 core 2 sub). Then there is a "Guild for friends" where you just fill up a guild with all your friends which might not even require the tags to be on 24/7. Then there are those family guilds that may require you to be on tag 24/7 or something close to that. And the last thing is a tower taking guild, which has been said previously kick and recruit members, which consist of multiple allies to help keep the tower.
Each guild has a different view of what a guild should be. Like some guilds can be a family guild and at the same time be a tower taking guild (Zanza) others could be a Guild spar guild and a friends guild (US?) and sometimes all of the above. I can say on the behalf on the tower guilds that they need to have a system to regulate how to take towers. Before the allies system came out this has also been used but more like if there is an allied guild that the person would have to pm you and recruit. That does not make it say your not loyal to the guild just means that they want to be able to keep a tower with active people at a certain time. On the behalf of family guilds, you can probably see the difference in loyalty from a tower guild, but you will still have some people that do go off tag to probably go to a tower or do something else. I myself can say that stay on Feare tag 24/7 is not very much fun seeing how it's just like 2 or 3 people on tag once a day. Quote:
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Allys killed tower taking. It's unfair how these mega guilds came along with sub guilds to bypass the 25 member limit. The idea was to have 25 good loyal members, not a bunch of newb recruits to swamp the tower. Then again, can't really blame em when big guilds and staff guilds end up being such a bad example. If the guild system was fixed to make it so it had to be used the way it was intended to then things would be way more fair, most games don't let staff members compete in player events, it's for a reason. Yet staff don't seem to give a **** anyway.
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And we're not saying that fun guilds are bad we understand that people do it to socialize that's cool just dislike how some people are guild *****s is all. |
In my time playing Graal, I have only had true loyalty for two. It took almost a year for me to find either. I regard guilds as somewhere you should be able to trust EVERYONE. Where, if everyone you know irl is against you, you can go and relax. This went twofold for me, because I have a lot of issues(medical and otherwise), And Ventrue put up with me for over a year. Through so much, Ventrue and Ch4rM were wher my loyalties lied. I know people who had relationship problems and would come and rant on Graal for the release. I absolutely hate seeing people bounce between so many guilds. To me, loyalty is everything. Being kicked is an act of absolute last resort. It's horrible. I don't know what else to say, but I agree, Qes.
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Just by looking at the guild fort scores, you notice a trend: CoM, VG, CJ, CXE, NAL, Cruxis, SOS, ZC, Pulse, BoN, AV, and many, many more, ALL use the sub guilds as allies system. If some of you believe that this is abusing the allies, then that would be more of a reflection on the tower system itself, not the guilds. For those who say it's totally possible to be successful with one 25 member guild, check the top 50 and see how many of those actually exist.
As for loyalty, most tower guilds prioritize loyalty from their members. Of course some guilds noobcruit and win that way, but most of them do have a solid set of perms. I think most PC players are used to smaller, more tightly knit guilds simply because the PC community is smaller & generally has less kids. For example, on a server that averages 100 players, having a loyal guild of 5-10 is pretty impressive. On a server with 1500+, you really do need some way to give your guild a chance to win (Subs as allies). I see no problem with both guild types (Small, no sub allies, and large, subs as allies) coexisting, no need to fight over it. |
100% agree with Vyse.
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meh why do yall care so much >.< get over yalls self and deal with it
'waits for people to throw rocks' |
We care because I'd rather have friends in a guild who I know instead of random people I barely see because they go off tag so much.
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see all this stuff?^^^ this shouldnt be what a guild is. i agree with you guys. guilds are being too abusive of the system right now. for the few days i was out of the guild i didnt touch you guys. but when i saw a person arguing that advent V was a good guild, i couldnt resist. because really, you guys arent. but if you can take comfort in anything its knowing that your still better than some guilds. at least i think... the reason i use you as an example is because i experienced you. i was in it and i saw all the flaws. im not about to go start talking about a guild being bad i know nothing about. |
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EDIT- Re-reading this, I can easily see where you guys are coming from. I do notice quite a few tower guilds that perfectly fit your descriptions (Noobcruits, rude members, players not earning their hats). I just don't think stereotyping all tower guilds as such is the right way to go about this. |
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srry too long |
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and your guild does recruit random people. Advent is one of the stereotypical tower guilds. rude members: check. noobcruits: well you can call it temps all you want but its really all the same. players not earning their hats: idk, you kept out the random people just trying to get hat well, but the tactics you used werent good at all to do so. stay tuned for my tower guide :). you might learn something. @nite i lold |
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if we had the 1k people online make loyaltly guilds and fill then up we'd have like.... 40-60 guilds in constant competion and classic would be epic. but not instead we abuse allies as subs or mass noob recruit |
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everybody is the oppisite of co opperative... no reason to curse or yell or argue.
whole point of this was just a tad smack in the face to graal to let us know we have being abusing guilds since day 1 of guilds its like joining the united states army and than helping the Alkida and going back and forth. and its like recruiting random people to guilds and kicking then. we have no sense of compition because we all switch guilds. |
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yeah me and my friends are going to try to be like US, venture and ch4rm, and use the guild system in its correct way. idk how well its gonna work out, since we just started. but were hopeing to get experienced players, and good allies to it. we might not be as pro as these guilds, but at least we'll be fair.
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go for it! as long as your name is not anything like those US2 Fegs.
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Ok look, we have our opinions ok? Some people want to use there guilds as subs to a tower guild, some want to use it as a spar guild and have no allies. And others just want to ally there friends guild, chillax, and MAKE new friends. It's no big deal k? We all have our different perspectives of what makes a great guild, and you complaining about it wont change people's opinions and differences.
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Thank god maybe we could have some friendly rivalries and wars for christ sake.
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This is like seeing a football team cheating or using steroids, and instead of trying to condemn their behaviour you go and have your own team cheat and use steroids and say its the only way you can compete.
The point isn't that everyone needs to do those shady things to be able to beat them, the point is to get the abuse of the system stopped so loyal groups of your 25 friends can compete and it's fair. Then none of this noob recruiting and sub guilds could be done. I've made posts before with how to fix the guilds, you'll notice most the opposition of it is from players in guilds known for noob recruiting and sub guilds. |
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It's a very clever tactic and it's 100% fair because anyone can do it. If you have enough people willing to join your guild and stay loyal, odds are they'd be fine with making subs. |
Anyone can cheat. Does it still make is fair? It's not the way the recruiting and kick tools and allies and guilds were intended, for a reason.
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Say the balamb ship warp could glitch out and make you invincible, if I used that to my advantage would that still be bug abuse? It's not wether its part of the game, it's whether you using it as intended. |
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