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Era Fun Facts?
Do you guys know any fun facts that new players may not know?
Such as: -Crabs used to drop m4 -first 1,000 iera players got a special hat etc... |
- Items used to be able to drop
- There was no trading tables - VIP used to be monthly - The tileset for the roads were changed in 2013 |
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Fun fact:
The first wave of iera pros were iclassic rejects/noobs Edit: Noroup is the greatest graphics artist to play iera. |
era was actually fun
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you didn't have to be a youtuber to be cool
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Fun fact: people used to set up blockades around the islands to keep others from getting on, by using boxes. It was pretty much like liberating and establishing your own kingdom.
Partial transparency was allowed for custom uploads for a brief period of time Glitching used to be a skill that you could make shells off of (when only shells was droppable) by setting up teaching lessons You could have pet noobs. Basically, you buy fences and set them up in your house in a square formation. You rotate one of the fences as a door, so that when you lure a noob in the fence you quickly rotate the door portion and lock the noob inside. Keep in mind this was when there was no "out" button, and barely anyone knew what unstick me was. This was also a great way to steal shells from people. You tell the noob that you won't let them out until they pay all of their shells. At one point, you were considered a badass if you had the blue dragon car When the hat shop on the dock by the bridge (forgot the name) was first released, it caused perhaps the most amount of lag in the history of era. It was documented on Youtube and there were at least like 300 comments from different people saying, "I'm in the video!" Guns didn't cost a gralat over 5k in the early days The first holiday shop was the 2011 Valentine's Day shop. I remember it was pretty much just a heart shaped rug, a skateboard, heart bombs, a pink feather hat, and a red couch/chair. If you had a three letter abbreviated name, you were considered a legend by default. I don't know why, you just kinda were. |
If you had the cop align your name was in the gold colour used for staff tags.
On the first day of release there were no revive potions so when you died you spawned in the hospital, there were also no, no pk zones so for the first day people spawn trapped the hospitals, and you had to be really quick to get out. Start zone was also half its current size today, the majority of buildings were in enterable, and most of the map was the same as era pc just without the interiors/ functions pc had. This isn't really a super old thing but is something a lot of people probably forgot but there was an event item lottery that gave 1 random event item to a random player. It was removed because it was pretty stupid seeing brand new players winning lightsabers worth 100 event coins when previously it was actually an achievement to have a saber The first hat store opening in era to the right of start zone had no hats worth over 100 gralats, which were later increased. Tec 9, shipka and pbp used to be event items that you would receive if you won an admin hosted event, were later made auction items and then sold in stores. P2k was also briefly made an event item for winning one event, and had the over powered stats it had from era pc but was later removed from the game. Hunting knife, kiwi knife and katana used to be auction items before they were put in the event store. Admins used to host a bridge event where the bridge exits were blocked off and it was an all out dodgeball like pk fest on the bridge with one admin on each end of the bridge. Admins also used to always sit unstealthed on tag in start zone on the roof of the start buildings (which now has a ladder to get up there) and would either afk or do Q and As Sabers used to be a symbol of skill, with anybody getting one instantly becoming 'era famous' who everybody knew about. For a long time there were only 5 people who had one until other ways to get ecs were made. There also used to be a glitch that let you remove your nickname completely |
We had a worldchat so u were able to message the whole servers for like 11 gralats but no one used it so it got removed
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- Everyone would use the peace bus area as a digging spot before it got changed around.
- A lot of buildings (interior and exterior) received redesigns. - Southridge got redesigned by adding cliffsides. |
Fun fact: all of the mlg 3r4 pr0s were banned frm classic and went to this **** game
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Fun fact!: I hate Era :)<3
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^ Then why even post? Unnecessary.
- The crabs had old sprites - You could still shoot and kill a person if they ran in a building for 5 secs. No idea why they took this off - Jobs used to spawn much more |
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Fun fact: The really crappy American flag sign from the first 4th of July was like the most valuable item for a long time lol (it basically looked like a squared-off wooden frying pan with a flag design on it) |
-Before the spar complex was introduced on PC Era, we used to go to the driving school parking lot for 1v1 challenges.
-Despite having a driving school, we did not have cars; nor any automobile released to the public until 4-directional motorcycles were released over a year and a half later. |
iEra consists of NPC parties that own iEra.
The Morano Family Pyrotech AimPoint PPA (Player Protection Agency) In other words, Agents. The Morano Family has vanished from iEra and left no trace behind, except their gun. (Morano Thompson) There is a huge possibility that they'll be back. PPA is very weak and are very sneaky. In fact, there is no proof of their work. Only their base, which is in Northridge. (Grab the rock above the Hotel.) Pyrotech and Aimpoint have no official base, but shops. |
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Fun fact, iEra is actually one of the few iPhone servers that doesn't have its own forum.
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This is the new website for now. |
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We're talking about iEra |
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Not only does your comment have no grounds; given the fact that there was never an establishment of what "Era" we're talking about, but the outburst was entirely unnecessary. Next time the relevance in a post predates your comprehension level, I would advise asking for clarification, instead of making a fool of yourself and making your community look bad. To satisfy your real inquiry of "how is this relevant to an Era that I am familiar with?", which you may have been to embarrassed to ask directly: In 2004, the Spar Complex was introduced to PC Era. In 2010, Development of iEra was a copy+paste, representative of PC Era at the time-- this included the exact positioning of the spar complex. Given this relationship, any history that predates 2010 on PC Era is in exact lineage to iEra. |
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It's good to know that people still like to use ad hominem in this world... For the record, I haven't played iEra in a long time. |
Snk was first named Snake, until a lot of players got confused of his and Snake Rekon's name. Hence, snk changed it to "snk".
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There's an exploit to the game which still works that has not been patched. I will post the tutorial of it. Attachment 21409
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The game actually required skill, instead of the p2w 'tactics' we have today.
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We were working to create a player run system of 6 or so gangs that had their own self-sustaining means of funding their wars. Tachi was going to craft melee weapons and sell them, as well as elixirs. They were more of a triad-type gang. PPA was going to craft pistols and "enforce" the peace. They, at one point, bought 49% of Tachi leadership and the right to craft elixirs. The Blazian Bandits were going to craft assault rifles and were the urban-type gang. Black Holst were mercenaries and were going to craft explosives. Think paramilitary. I can't recall what Los Carteles were going to craft (we were avoiding drugs as a whole), but were cast as a hispanic-type gang. The Morano Family came after this (prior to the police force, etc). They were to craft their custom tommy gun and they were going to have a wine import craftable that acted as a durability buff. I acted as its first leader as its functions were established, and then handed it off to non-developer players after a few weeks. I helped develop much of the early Era content with Chrisz and others. Later on, people like Rick, BirdBird, GhostPirate, Angel, BlooKat, Gabriel, Mehido, Jenn, and others contributed immensely to Era's success while I was around. It's been so many years - I wish I could remember everyone! |
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Los Carteles had one of the most beautifully open bases at the time(Second only to Rubeus-- I always loved their garage+main). But that aside, I got the vibe that LC was some kind of front for something. I recall that Kadar had a water-bong NPC that he used to run around with. Their connection with PyroTech (Kadar+Bananas Chill) could have solidified the belief; though it wasn't out of the ordinary at the time-- Neo Technologies was ran by Kinetaro White, and the White family ran Black Holst (Kae,Chaos, Mistay, etc). Unfortunately it seems that these gang backstories fizzled out after you left-- Each gang pretty much turned into just refaces of one-another, and eventually themes alltogether went to the wayside. If you fastforward to iEra, the gang system is very impersonal; and it's turned into somewhat of a "king of the hill" style; presumably to accommodate a larger playerbase-- gangs don't even have their own bases anymore. I think that is the greatest tragedy of iEra-- the lack of a decent basing system robs the newer generation of a great game. Awesome fun facts, Phayze- I like to be taken back to those days when our trees looked like green fire. Good to see you again! |
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I briefly experimented with a few different visual drug effects but we never had the balls to implement it publicly. I'm sure it would have added a whole new dynamic to the game if you account for drug wars and busts between the gangs. Los Carteles definitely would have been the recipients of any manufacturing or importing. Thanks for the flashback with all of the names! I remember you as well. I was younger than I let on during those days and I've only stayed in contact with a few people from the Graal community. Graal as a whole seems drastically different... I'm sure the Facebook connectivity and mobile-focused redesigns forced much of it. I seem to recall it being a little more stable and more professional looking with regards to the login/playerworld GUI and the website! I'd be interested in what happened after those golden years! Edit: More fun facts! The first way to make money on Era was picking and selling flowers. I'm not sure if this still exists. People literally picked flowers for hours in order to buy weapons to kill other people picking flowers. This remained one of the only ways to "spawn" new money for quite a while. Once the separate NPC Server was introduced, Chrisz developed a script that allowed him to follow players level to level. We had a problem with speed and no-clip cheaters being able to see what level we were in while invisible. It would recreate the player's current level's tiles and create NPC clones of anyone near them, showing their positions and ganis. Many people thought that the new banning system was entirely automated... It wasn't. This was expanded to allow admins to view a world map of the server's levels, much like the actual game map. However, you could click it to launch "missiles" that would fly across the map and cause explosions in the target level. This wasn't really used, but Stefan loved it. |
yo phayze
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PPA was beast, I played for maybe 6 months when it first came out and Chrisz was manager. --Chris-- was FAQ Admin and I believe he also had powers to recruit to PPA. The only other PPA members I remember were Lyndzey and myself.
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We were the first to create our own forums. All others did theirs after us. |
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Your desperate actions to promote your server. |
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Era's forum community is far better than what I've seen here at Graalians. |
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One of my nephews actually posted an image from Graal on Facebook and I found myself feeling nostalgic! It looks like Graal could use some help and I'm thinking about poking around a bit. What have you been up to!? It's been well over a decade since I've talked to anyone except for Icehawk (from Kingdoms). |
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Other fun facts: * We had ghettoicedtea :shock: * Auctions were a normal activity. * Holiday events back in 2012-2013 were the best. * Callimuc was a hero. (scripting guru). * Dropping was comparable to gambling. * M4 was easy to obtain. * Skill-Play. * Real-Spar. |
I'll defend whoever I want, because those who i defend don't deserve the hate they receive.
So shush. |
Era-Go is back online
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