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Beginner Base
I know some seem to severely disagree with this. However, I think a base that requires you to be in a squad with less than 100 hours is a good idea. This will help beginner squads that don't have the same 30 hat chasers moving from one squad to another once they get 1k, or the hat chasers who pretend they're going for 5k but never do. The idea of this is to force a base like MoD from Classic.
Many people's argument against this is that the hat chasers will use this base to get to 100 hours quicker for their new squad. They might, but because only 100 hours or less squads can enter, there will be a fair amount of competition. I would actually expect that they would mostly leave the base alone and go for the easy ones like Spring where they don't have to even be there and still get tower time. This will help beginner squads get that boost to get their name out there and start their guild up. Gold Adelphos and I have gotten our guild to 1k on iZone and trust me... it's hard. There obviously should be a struggle, but iZone's system is set up so poorly that it favors the hat chasers. We literally have a base that you attack once for 1 minute and then you get tower time 24/7 without having to be there at all. The Begnner base would aso act as MoD from classic, as I said, in the sense that it could hopefully end up becoming the PK center of iZone, just as MoD is the PK center of Classic. Anyone who knows MoD from Classic knows that, sure, some "pro" guilds take it, but they havet compete with plenty of beginner guilds, plus PKers. It's not easy. Often times all that competition leads to a smaller guild getting it and keeping it, or the base owner gets changed every 2 minutes. Both outcomes are good. |
Idk why anyone thought making less bases was gonna help out newer players, unless you have a solid squad you wont have the base for long
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Thats what i liked about the old skybases, they usually were owned by new squads and pro squads never really messed with them in most cases
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The point of less bases was to create more competition, not to help beginners. Personally still think the basing system is a mess on zone they should stick with like 4bases (based on poll ingame of best base the other bases etc get scrapped/changed into a different guild activity with ldrbd maybe)
Its shame to see how zone is (the game itself wasfairly good) I think its changed alot with gun nerfs buffs etc and the point of overall thinking more is better..thats not always the case and wasn't really thought through imo could have spaced stuff out and also had better update of it than just dishing everything into being another base. |
Play Era, absolutely now new gangs can even last against the generic well known squads, you can't help it, hat chasers be hat chasers, they complete a 1k, thier leader starts a new squad, they join and repeat, newbies is powering newbies squad, and those newbies doesn't bother with planets, most go Gem or Sky
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As of now, theres no bases for new players, aries might be the closest one tho. I think more bases would help, and re-working the bases we have now (horrible designs imo) would also help. And most importantly, we need things to get people to start basing and continue to do so, 1k hats will only take us so far.
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Maybe there could be 4 tiers of bases; 1) less than 100 hours, 2) less than 1000 hours, and 3) less than 5000 hours, and then 4) any amount of hours
Each tier could contain two or three, bases. The skybases could be tier 4, planetary bases contain the other three tiers. Competition promotion!!! |
That sounds pretty cool
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Basing is basing, its gonna get competitive regardless, cutting things down to a few bases just takes the fun out of it
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I thought basing was fine until they removed the skybases, things were still competitive and new squads used the skybases
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Pig I only read your like first three posts, and my only complaint is that you mentioned 0 things about skybases.
They were numerous and actually fun. It gave both melee and range players advantages where most bases now favor one or the other strongly. They were easy to get as noobs and easy to get as "pros" Like after i got a sabre me, karu, adrien, and rose took on skybase 1, then 2, then 3(shhh we never got 4. I sorry dad.) Then it was a point where we had all of them and most of my "leads" still had nooby guns that dealt under 6 damage and they were poop melee spammers. Then I became Obama and was able to handle it solo against 3 people. Then those said people would rek me other days. Like Saud honestly was so noobish back then and now I think I can say for all of us that in a 1v1 he would melee rek us all(noob still cant spam though...alien noob. pfft) It was completely fair because any noobs could take on a pro, and while numbers would help- they didnt mean as much as say in spring and iricia. They also gave players a starting point since higher squads didnt always go after them because of the low time. Even on our best days we struggled with 9 hours because it would literally take between 7-12 actual hours to get, even with holding all of them. They favored noobs but they weren't shut off the "pros" which is why they were so balanced A set base for only noobs would only make pros get paid to help noobs... Like offer me 100 zc and I will base for you at that base until you cant hold it anymore... it would be such an easy tactic. #AddBackSkybases honestly our best setup would be like 3 sb, iricia, spring towers, gem, aqua, conq Or ya know. something along those lines, as you can tell(if you cant well you'll find out,) i wrote all of this on the crapper giving 0 poops about grammar, spelling, or continous flow.(hahaha. get it? poop... on the crapper. give me an emmy.) Oh I'm not dead. Just in cryo. No actually Albion has a new frozen side of the world... so go join today. #EzAds #IAmTheBestAtMyJob @GenoIndeed tbh it was kind of ruined with spring towers before sb was even removed. like the people that had spring and iricia just had ST. and when they left for a battle the people at SB 2 took it. like st ruined le flow. Either those two situations or literally one person would take it solo and hold it for 10 minutes, while not even being at ST, because nobody bothered to check it.... |
I remember when I could take 2 bases at once by myself and just fly back and forth to check on them every now and then.
Yeah I really really liked that, though it can never be the same though if it was brought back it wouldn't be the same. |
Sky bases sucked. They should and most likely won't ever come back. It was tiny, you could land in the base with a jetpack, it was a boosting hub, it required no strategy, and it gave 1/4 a minute so it hardly helped beginner guilds.
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Well to respond to your post pig, i think increasing the takeoff time of jetpacks would help out a lot since theyre kinda instant as of now. But something as little as that shohldnt be what removes a much more beneficial part of basing, skybases were a great addition and do need to return. And for the time issue, increase the time earned.
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my idea is that maybe we could add 1 or 2 of those SMALL skybases. With all those boxes. And also, disable any jetpacks that come near it. Then my idea is it should give actual hours because if there were no outside respawns, you sort of deserve some hours for keeping a base that's extremely active.
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Old skybases werent cramped, this new one is. And the most cramped bases are the indoor ones
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Yeah this skybase is literally just corridors, at least there was some running room with the old ones. The one now you just get stuck in a corner or have to run around walls just to dodge anything. And the escalator thing and the ship that spawns are both annoying af
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Aka: sky bases suck. Get rid of em.
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I've seen Geno and other pkers there, speaking of Geno compared to him, I only have 1/4 of his kills, 1/4 of his Graal fame and 1/4 of his unbeatable swag |
@Lambda, you're so sweet <3
But what i think we should do, is come up with some base layouts and send them in. Cuz when a base like skybase is just thrown in, it can be so horribly designed that i have to edit guns just to make it fair, that should never happen. |
We should have real bases, not sky bases.
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Nah, both
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I've got a decent amount of basing time invested into Zone and this sounds like a great idea. In the beginning age of zone basing it was almost impossible for new squads to start out since one squad could control ircia, choros, conquest, and spring simutaneously without any hassel. Once we start taking away more bases it might get more competitive, but newer aspiring basers will be getting hurt the most.
Personally I think the system is the best its ever been. There are 2-3 squads over 1k+ squads currently competing and a few 1k squads mixed in. I think its the most diverse mix of basers we've seen. But the 1k squads are mostly rehashed squads which has really been getting old for years now. I dont think there should be more than 1 base with this ability though and I don't think there should be any categories besides under 100 and squads above 100. |
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Same problems with Gemini, aries, aquarius and the current skybase. Afk people at spawns, boosters boost on them since the spawn areas are not safe zones. |
People will make alt accounts and rush there guilds free hours then transfer again and again
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real talk, add them back and taco, geno, and I would probably no lyf the hell out of them. Also, me and Bodom were never able to get that skybase war/competition up... ooh. Honestly geno it would be cool to get like a slow animation for the jetpacks when you use them just don't make them slower. then they'd have no point cus of bikes and such. espc on this map. |
Nah theyll be the same speed, its just that people keep abusing how fast they takeoff, i actually have to get them diaabled in conquest for that reason, and why im tryna remove shooting from bikes, its just not fair. I want a skill bases game, right now most people just rely on bs items to win even tho they cant fight normally
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Use a jetpack near skybase. I'd still rek u. the matter of the fact is that jetpacks get such a bad rep. they can be used for the most strategic plays eever. btw if you take jets out of conq, rip base. would be way to easy to lose since it takes way to long to get back there. js. as for bikes not shooting. boooo. bikes suck. let them have that feature. honestly the boards should have that too. last time i checked i dont need my hands to balance my feet. sooo liek we can all agree that skybases should be added ASAP doe right? mk. shoot me a message when thats all final k.<3 |
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