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Health and Damage update
Hey Guys,
Today we changed the Player HP to 100 and Changed the Base HP to 500, now effected by Damage and Speed and not only speed anymore. e.g.: Your gun does 10 damage the Flag lose 10 HP. How do you feel about it? |
Alpho announced more high damaged guns to be released. Im happy with that. Hopefully mew Hs guns since the hs shop only has two. But, i wish the damage added to the gun were doubled. Or all increased by the same precentage. My Nature destroyer bow, does 11 damage, and so does the rons, when the bow is actually supposed to be stronger. I do not like this. I am not sure if all other guns are equally buffed, but the nature destroyer needs to be atleast 13 damage.
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but can you make the starter pistol a little less than 9 damage? it is the starter pistol also the rons are 13 damage but a bow i can buy with money is 15 damage... just my thoughts |
I also played with player respawn timers, and nobody seemed to like it. Player respawn time is already at 5 seconds, I just put it on your screen and everybody hated it - not sure why.
Gun Stats are also in the process of being buffed server-wide, and we also plan to release more powerful guns in the future to even everything out since melee weapons are very OP. |
Fixed the Bow was a little mistake sorry for that :P
Also dont forget there are still other stats behind the damage so, atm we double the Damage -1 for the most. |
Make it possible to see weapon stats in your inventory and shops. Sometimes things are nerfed or buffed and you don't even know it.
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I will post a new Gun stats sheet asap just wait 4-5 hours probally finish it by tomorrow
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sounds interesting :o
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That was legitness.
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Yes! Finally
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Well I haven't played all day I'm in for a surprise :(
... yea its trash u cant even pk anymore instead of just bringing out better guns you make it so that you cant even kill someone with a melee in a base because u die instantly because ur one person against 8 #KilledPking |
Flags have 100hp what you talking bout?
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He means, since melees are still same hp, he cant kill one person. Without a whole crowd going after him. It tales him longer to kill one, and he finds it harder to kill just one because it tales twoce as long to kill and all the people against you is too mudh to handle.
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This whole thing is going down hill. Maybe the staffs were trying to bring something new but I guess it backfired.
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Yeah, i agree that they should have just released better guns. The things is, people are afraid of better guns, because they think they are not going to be able to get them. The thing about era, that they have done wrong, is the amount of gralats needed to buy a good gun, and the small-paying jobs. Making better guns, will not ruin Ol'West, but making guns too expensive, and making jobs lower paying will. Jobs are great. I have had more money here than i ever had in era 4+years of playing it. I think resetting the health and gun damage back to normal, and releaseing better attainable guns is the right way to go.
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Hello
As a team, we were trying to make PK more interesting on Ol' West. We felt that Melees took over the server, and that we wanted to make guns more of an asset to the game. To do that without nerfing anything, we had to increase the Player HP and increase gun damage. Sadly, it wasn't implemented correctly and it backfired as one of you said earlier. We will be working on a PK improvement server-wide, but for now we will be reverting things mostly to how they were before. Sorry about the issues. |
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Alpho, it is understandable. But, i think you should just work on better guns. The HP is fine, but, the guns here, can't compete with melees since there not as powerful. Yes, powerful guns = More horseshoes, and gralats. The jobs are well paying, and i am sure if you release 50-75 hs guns, or 50-80k guns, we would not be dissapointed, due to the well paying jobs. A gun 50-80k on Ol'West is attainable for the average player, with a good amount of work put into it.
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I think the update is perfectly fine, just the people who are complaining are the melee rushes, and I'm pretty sure most western movies I watched, they used lots of guns, not running around with knifes and spears....just saying.
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Now basing does rely on your members... With 50 points you could have 2 skilled players against 6 but it's all changed...
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Indians mostly used knifes and spears/bows.
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Has anyone noticed the group of people who complain and then hate on the staff because they fix something?
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It's the same people which make's it even better. :D
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Why not just release New guns with higher damage instead of buffing the current ones.
I agree that the melees are taking over the game but releasing better guns will be a better idea And more and more people will be starting to use guns more over melees |
Better guns with higher damage is not the problem solver here. If anything it will ruin Ol'West and move the gameplay (pk-wise) closer to Era's no skill form of player killing. Ol'West has a unique style when it comes to player killing because it doesn't involve ridiculously overpowered weapons that can kill in 5 shots, if you want faster paced gameplay I suggest you move over to era.
I agree the melees were/are very dominant, but I would much rather these be nerfed than new guns with higher damage be released, that is what contributed to era being ruined after its release. Everything was fine on early era before the higher damage, overpowerd guns were released and im afraid that this would happen again - I can't walk around era without being killed in a second or two Edit: if higher damage guns are implemented, please have them as an extremely slow fire rate and freeze unlike the BAR.. |
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What Alpho did was very clever with the 100HP on players, allowing more variety in guns and gun stats without creating overpowered guns with absurd damage. He made flexibility possible when guns are made so that there is a bigger selection of damage in guns and melees, not only this but there is still time and room for all sorts of updates. Maybe poision arrows or craftable steel bullets? Who knows what's on the way. I agree that prices on Era drag it down, but the prices don't concern me as much as the player killing gameplay - it's just stupid. A bunch of kids holding down the shoot button and moving side to side all day and racking up around 1k kills isnt right. I'm praying that West stays skill based rather than a spammy-bullet fest.. |
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Were back to 50hp
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After testing, we've reverted the Gunn stats and Player HP to normal. Base Flag HP is staying at 100 though. We will do more private testing and release a finished update in the future.
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This is defintely true, also most people were complaining because were way to Overpowered. The 100hp buff and Gun Stat change were totally fine with me because we had a higher Damage range we could use such as from 12-18 and not only 6-9. And more powerfull guns to defeat those Way to op Melees? so you want us make miniguns and Bars? or Highdamaged guns with low firerate and highfreeze can Melee even more ? no thanks. They way it was before it was setted back was perfectly fine. It added some Requierment in skill instead of "have-a-45hs-or-20k-gp-melee-to-survive tactics" But oh well it is not only my decision and i can understand People that are mad because they cant rush with melees back in "time" and needed finally to get on a challenge with Guns. i hope our testing will end Good. |
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Offropic: http://images.tapatalk-cdn.com/15/08...2cab3b66ae.jpg
I didn't wanna make a new thread but why is stats coming up twice but they are different stats?? Different server?? I don't understand the person I screenied said he doesn't know why its like that...I been seeing it alot |
he just changed is status to this obviously?
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Idk why he would lie and say he didn't know.. especially a guildie. I just wanted to make sure.that's y i asked
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