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-   -   Which of these SNES RPGs has the 'best' graphics? (https://www.graalians.com/forums/showthread.php?t=30499)

Rufus 08-04-2015 04:57 PM

Which of these SNES RPGs has the 'best' graphics?
 
Sort of inspired by GOAT's thread and people believing that Air Asia had a 'more realistic' and 'better' tileset on GraalOnline Classic. Which of the following games do you believe has the best graphics? Which is the most aesthetically pleasing to you in terms of its style? I chose SNES games because they mostly have 2D visuals and have limited the selection to RPG games. There was also a heavy 'detailed' style in SNES games and I wonder if people actually find that appealing.

Secret of Evermore

http://www.mobygames.com/images/shot...toryline-2.png http://www.mobygames.com/images/shot...osaur-with.png http://www.mobygames.com/images/shot...toryline-3.png

Breath of Fire II

http://www.mobygames.com/images/shot...many-years.png http://www.mobygames.com/images/shot...the-church.png http://www.mobygames.com/images/shot...ooks-tough.png

Final Fantasy III/VI

http://www.mobygames.com/images/shot...-in-narshe.gif http://www.mobygames.com/images/shot...he-airship.gif http://www.mobygames.com/images/shot...ange-green.gif

Secret of Mana II

http://www.mobygames.com/images/shot...nks-of-his.png http://www.mobygames.com/images/shot...ely-palace.png http://www.mobygames.com/images/shot...-a-strange.png

Chrono Trigger

http://www.mobygames.com/images/shot...ca-s-house.png http://www.mobygames.com/images/shot...enial-fair.png http://www.mobygames.com/images/shot...ad-present.png

The Legend of Zelda: A Link to the Past

http://www.mobygames.com/images/shot...t-fighting.png http://www.mobygames.com/images/shot...ot-picture.png http://www.mobygames.com/images/shot...eenshot-at.png

Star Ocean

http://www.mobygames.com/images/shot...-home-town.gif http://www.mobygames.com/images/shot...erview-map.gif http://www.mobygames.com/images/shot...et-evening.gif

Dragon Quest VI

http://www.mobygames.com/images/shot...-seemingly.gif http://www.mobygames.com/images/shot...ot-an-open.gif http://www.mobygames.com/images/shot...-in-a-town.gif

Earthbound / Mother II

http://www.mobygames.com/images/shot...-cops-here.gif http://www.mobygames.com/images/shot...shot-intro.gif http://www.mobygames.com/images/shot...r-district.gif

Obviously there are probably better screenshots of the games that I've posted. I just got them all from the same website for consistency in size. It might be better to watch a video on YouTube of the game you think looks good before voting.

hosler 08-04-2015 05:01 PM

They are all terrible. No one plays snes for the super sweet graphics.

Emera 08-04-2015 05:10 PM

Zelda, and by far in my opinion. Really clean style which plays to the low resolution of the SNES.

5hift 08-04-2015 05:11 PM

Chrono Trigger and Secrets of Mana II look the best to me.

I haven't played any of them.

Toxicturn 08-04-2015 05:18 PM

Going for Legend of Zelda: Link to the Past for these. Though secrets of mana II is an honorable mention.

Crono 08-04-2015 05:25 PM

Chrono Trigger because I grew up playing it and rely on nostalgia to justify my tastes.

Bram- 08-04-2015 05:48 PM

Legend of zelda

Aeko 08-04-2015 06:01 PM

Secret of mana had sorta better graphics, but chrono trigger used the slightly worse graphics in much more interesting ways <3

Admiral 08-04-2015 06:11 PM

Secret of Mana/Breath of Fire II

5hift 08-04-2015 06:34 PM

How the **** is Zelda ALTTP winning?

Graphics reak of Graal.

Coco 08-04-2015 06:43 PM

Quote:

Posted by Toxicturn (Post 600582)
Going for Legend of Zelda: Link to the Past for these. Though secrets of mana II is an honorable mention.

Ditto. Had a hard time choosing between the two because I like them both for different reasons.

Mount 08-04-2015 07:12 PM

Earthbound is the prettiest

Dusty 08-04-2015 07:37 PM

Secret of Mana is technically superior imo, and set a pretty high bar for graphic standards for a long time. It's still one of those games that is used as a reference for aspiring pixel artists. Not only are the tiles really nice, but the sprites and animations are amazing as well:
http://i.imgur.com/l86bMw0.pnghttp://images.nintendolife.com/scree...3935/large.jpghttp://www.gamers-tavern.com/assets/...ots/sd3_06.pnghttp://lparchive.org/Seiken-Densetsu...6-SD3_19_3.pnghttp://lparchive.org/Seiken-Densetsu...6-SD3_2_36.pnghttp://lparchive.org/Seiken-Densetsu...-SD3_15_17.png

Another honorable mention(and somewhat unknown game) is Tales of Phantasia. Not technically pretty, but in-game everything is so fluent and appealing to look at, sadly screenshots don't do it justice, though:

http://s.emuparadise.org/Super%20Nin...%20%28J%29.pnghttp://www.mobygames.com/images/shot...eenshot-no.gifhttp://www.mobygames.com/images/shot...ce-shadows.gifhttp://www.mobygames.com/images/shot...-to-detail.gifhttp://www.mobygames.com/images/shot...hot-forest.gifhttp://www.mobygames.com/images/shot...-beautiful.gif

Zelda is of course really appealing in its simplicity, but it's hard to overlook some really bad flaws the game had in some of its graphics. I feel like the screenshots should have shown some variation(such as Dark World, which has a better tileset I think, personally).

Stryk 08-04-2015 08:01 PM

Zelda's similarity to Graal may have gathered it more votes than it would get outside of the Graal community. Not that there's any problem with that, but interesting to consider.
edit: probably should say Graal's similarity to Zelda, rather than the other way around

GOAT 08-04-2015 09:56 PM

I prefer the swag style over the simplistic style. That fb classic server tile set was my favorite.

Ash Ketchum 08-04-2015 09:58 PM

They all look nice in their own way

Ivy 08-04-2015 10:37 PM

Quote:

Posted by Stryk (Post 600634)
Zelda's similarity to Graal may have gathered it more votes than it would get outside of the Graal community. Not that there's any problem with that, but interesting to consider.
edit: probably should say Graal's similarity to Zelda, rather than the other way around

This

Neil 08-04-2015 11:49 PM

Breath of Fire II looks so good!

Pimpsy G. 08-05-2015 12:00 AM

Really surprised how Alttp is getting the most votes. The reputation around the internet from what I've seem is usually that its not all that great looking, and I agree. Guess that's because this is a grasl forum and Graal is heavily 'inspired' by a link to the past.

Secrets of mana looks the best to me. Love how the shadows are done on the tree.

renulod 08-05-2015 12:33 AM

I'm gonna have to go with Earth Bound

Thallen 08-05-2015 01:48 AM

Harder for me to pick a best out of these rather than a worst. Earthbound is definitely the worst, followed by DQ6. I'd probably rank them as:
  1. Secret of Mana II
  2. FF6
  3. Chrono Trigger
  4. ALttP
  5. Secret of Evermore

Best game is Chrono Trigger followed by FF6 though

Zetectic 08-05-2015 01:50 AM

Secret of mana & Chrono Trigger

Mount 08-05-2015 03:59 AM

Earthbound has the most 'charm', if you actually play it you'd grow to love the graphics. The quirky sense of humor plays well with the style, the colors set the best moods. It's just amazing. The whole game (writing/dialogue, graphics, charm, humor, gameplay) mixes nicely together and as an outsider it's easy to overlook the whole game---I've come to know it as; 'A face only a father could love." Everyone has their own taste, but the reason Earthbound/Mother 2 has my vote are the colors.

iMask 08-05-2015 04:27 AM

Quote:

Posted by Emera (Post 600579)
Zelda, and by far in my opinion. Really clean style which plays to the low resolution of the SNES.

Ditto.

MattKan 08-05-2015 07:00 AM

I think Secrets of Mana has the most artistic value, but there's no place for that kind of art on the SNES. LTTP is the most enjoyable to look at since it doesn't try to be something out of its reach.

Areo 08-05-2015 07:16 AM

I personally believe secret of mana II looks the best, most appealing for me would be a Link to the past.

Ash Ketchum 08-05-2015 07:34 AM

Quote:

Posted by Mount (Post 600871)
Earthbound has the most 'charm', if you actually play it you'd grow to love the graphics. The quirky sense of humor plays well with the style, the colors set the best moods. It's just amazing. The whole game (writing/dialogue, graphics, charm, humor, gameplay) mixes nicely together and as an outsider it's easy to overlook the whole game---I've come to know it as; 'A face only a father could love." Everyone has their own taste, but the reason Earthbound/Mother 2 has my vote are the colors.

Sounds like your opinion is just bias and the whole argument you made sounds inexperienced and stupid

Mount 08-05-2015 08:58 AM

Quote:

Posted by Ash Ketchum (Post 600985)
Sounds like your opinion is just bias and the whole argument you made sounds inexperienced and stupid

Okay?

Ash Ketchum 08-05-2015 01:26 PM

Quote:

Posted by Mount (Post 601023)
Okay?

Why do you still exist? You got fired on Graal for being an irrelevant loser, like you are in real life lmao

Crono 08-05-2015 02:00 PM

If I were to be real for a second I'd have to say something along the lines of:

1) "Secret of Mana II"
2) Chrono Trigger
3) Tales of Phantasia (the battle screens have some of the nicest GFX on SNES imo)

FF6 has really nice monster sprites and a couple of good looking characters but that's about it. As a kid I thought ALTTP looked a bit dull but not at all bad.

Mount 08-05-2015 04:47 PM

Quote:

Posted by Ash Ketchum (Post 601077)
Why do you still exist? You got fired on Graal for being an irrelevant loser, like you are in real life lmao

I wasnt fired? Still staff.

Dusty 08-05-2015 05:47 PM

Quote:

Posted by MattKan (Post 600960)
I think Secrets of Mana has the most artistic value, but there's no place for that kind of art on the SNES. LTTP is the most enjoyable to look at since it doesn't try to be something out of its reach.

What do you mean by this? How does the art of SD3 have no place on the SNES? And what does it mean when you say LttP didn't try to make something out of reach? It's like you're implying SD3 aspired to make graphics the SNES couldn't support, but fell short... but when I look at the game nothing seems to fall short at all.

Draenin 08-05-2015 07:37 PM

Here's how I would rank them, putting everything into consideration, from tilesets to sprite work and so on:

1. Secret of Mana II / Seiken Densetsu III
2. Star Ocean
3. Chrono Trigger
4. Final Fantasy VI
5. Secret of Evermore
6. Breath of Fire II
7. Dragon Quest VI
8. The Legend of Zelda: A Link to the Past
9. Earthbound / Mother II

I know Zelda has gotten the most votes, but in terms of graphical work, it's really not that complex. I think it's just being ranked high due to popularity.

Also, like Dusty mentioned, Tales of Phantasia has really great art direction as well. I would probably place it under Star Ocean in the rankings, due to its similarity in style.

And I'd just like to mention Terranigma as well. It's like a better version of Secret of Evermore, and is a little less drab since the majority of SoE is set in a crapsack world.



Quote:

Posted by MattKan
I think Secrets of Mana has the most artistic value, but there's no place for that kind of art on the SNES. LTTP is the most enjoyable to look at since it doesn't try to be something out of its reach.

That makes no sense whatsoever, as Secret of Mana II / Seiken Densetsu III was actually released near the end of the Super Famicom's lifespan, when they were really pushing the console to its limits. That's like saying games like Super Mario RPG, Bahamut Lagoon, or Treasure of the Rudras had no place on the system either.

MattKan 08-05-2015 07:49 PM

Quote:

Posted by Dusty (Post 601148)
What do you mean by this? How does the art of SD3 have no place on the SNES? And what does it mean when you say LttP didn't try to make something out of reach? It's like you're implying SD3 aspired to make graphics the SNES couldn't support, but fell short... but when I look at the game nothing seems to fall short at all.

As I see it LTTP's graphics have held up better with age. Many of the other games on this poll look bad now because they attempted to be as detailed as possible and clearly wanted to get the absolute most out of the system. Nintendo seemed to recognize that the SNES had very little graphics potential and used a simplistic style that seemed complete in itself. I still think Secret of Mana for example has more artistic value, and if I had owned it back in the day I'm sure I would have thought it was better than Zelda. But given where graphics are now, it seems extremely aged whereas LTTP I think is content in itself

Another example would be Banjo Kazooie. I've seen a lot of people comment that it had better graphics for the N64 than say OoT or SM64, but I think from a legacy perspective this works against it. Rareware tried to get every last ounce of detail out of the art. While at the time it seemed to be a technical feat, I think today it's very easy to look at the graphics and see what they were trying to be as opposed to what they actually were. From that angle, I would say that OoT and SM64 actually have better graphics as I play them today since it's easy to respect them for a complete work in themselves. It's harder for me to appreciate BK's graphics because they're trying to do something that was out of their reach, and it shows now that we have games that have done what Rareware tried so desperately to achieve.

Spoiler

http://static.giantbomb.com/uploads/...egampelay2.jpg

Like this, I think, looked good at the time but now all I can see is where it fell short.

http://ocremix.org/files/images/game...game-31869.gif

Super Mario 64 took a more simpler approach and I think that makes the graphics better in the long term.

Draenin 08-05-2015 08:03 PM

Simplicity is not inherently better than complexity.

Crono 08-05-2015 08:25 PM

I completely disagree that ALTTP aged better. This is just a bias most of us have formed because of Graal.

Imprint 08-05-2015 10:12 PM

Yeah I think Secret of Mana aged really well. It's still gorgeous pixel art today.

KuyaGabeGraal 08-06-2015 04:44 PM

Chrono Trigger, Secret of mana, and FFVI. I chose FFVI because its more memorable for me

Mount 08-06-2015 07:09 PM

Quote:

Posted by Draenin (Post 601218)
Simplicity is not inherently better than complexity.

Complexity is not inherently better than simplicity either.

Ash Ketchum 08-06-2015 07:12 PM

Quote:

Posted by Mount (Post 601630)
Complexity is not inherently better than simplicity either.

stop trying lmao

Ivy 08-06-2015 07:18 PM

Quote:

Posted by Mount (Post 601630)
Complexity is not inherently better than simplicity either.

:blush:

Draenin 08-06-2015 08:08 PM

Quote:

Posted by MattKan (Post 601207)
Another example would be Banjo Kazooie. I've seen a lot of people comment that it had better graphics for the N64 than say OoT or SM64, but I think from a legacy perspective this works against it. Rareware tried to get every last ounce of detail out of the art. While at the time it seemed to be a technical feat, I think today it's very easy to look at the graphics and see what they were trying to be as opposed to what they actually were. From that angle, I would say that OoT and SM64 actually have better graphics as I play them today since it's easy to respect them for a complete work in themselves. It's harder for me to appreciate BK's graphics because they're trying to do something that was out of their reach, and it shows now that we have games that have done what Rareware tried so desperately to achieve.

To be honest, the N64 is not a good console to make comparisons with, specifically because it uses a rendering method which often stretched out textures to fit polygons, making those textures very blurry in the process. Every game from Super Mario 64 and Banjo-Kazooie to Majora's Mask and Perfect Dark had to suffer because of it. If any games out there were 'going out of their reach,' it would probably be the majority of N64 games.

To a great extent, it didn't matter how detailed developers made their game because the hardware limitations got in the way. Games that were simplistic, like SM64 and Diddy Kong Racing tended to look better because they either used no textures at all, or smaller textures meant to be repeated. Whereas if you look at games like Goldeneye 007 or Turok: The Dinosaur Hunter, there are a lot of textures that got very distorted. Game developers certainly wanted to make their games look very good, but the constraints they had to work within made it hard to do that.

People look at the N64 through rose-tinted glasses a lot of the time, and it really wasn't that great of a console. A lot of Nintendo's sales during that time came from the release of Gameboy Color titles, and not from the N64. (32.93 million N64 units sold, vs. 118.69 million GBC units sold.) The number of titles available on it were very limited, and developers working with it often ran into trouble with RAM issues, which is why they had to release the Expansion Pak in the first place. And even then, it didn't fix any issues with how the console renders things.

It definitely lost a lot of sales to Playstation, which used far better rendering methods and sold about 102.49 million units. And if you look at games on that system, the ones released later on definitely outshine the ones released near launch. (For example, compare games like Jumping Flash and Bubsy 3D to Metal Gear Solid and Final Fantasy IX)

However, this kind of thing doesn't really apply to 2D consoles, because everything was drawn by the hardware in pretty much the same fashion. There are games on 2D systems which are objectively more detailed than others, and picking a game with simpler graphics over a game with more detailed ones is a matter of taste, not talent.

Dusty 08-06-2015 08:29 PM

Should mention that LttP's graphics were dumbed down specifically because of the limitations of the game. In order to make the world as large as it was in LttP there were sacrifices to be made: while other games had 8 colors per tile available, LttP sacrificed 8 colors and instead used a 4 color per tile limitation in order to achieve the large-scale world.

MrSimons 08-06-2015 09:00 PM

I've always adored LttP's graphics (and other Zelda game's graphics from that era), so I voted that. Part of that is definitely because I hate that "traditional RPG" style.

Quote:

Posted by Stryk (Post 600634)
Zelda's similarity to Graal may have gathered it more votes than it would get outside of the Graal community. Not that there's any problem with that, but interesting to consider.
edit: probably should say Graal's similarity to Zelda, rather than the other way around

That's definitely the reason Zelda is winning, can almost guarantee if this was posted on any pixel art forum Secret of Mana would be leading.

rickclops 08-06-2015 09:26 PM

Isn't Super Mario RPG the best looking SNES rpg?

Crono 08-06-2015 09:35 PM

Quote:

Posted by rickclops (Post 601710)
Isn't Super Mario RPG the best looking SNES rpg?

It was kinda ugly imo.

Draenin 08-06-2015 10:02 PM

Quote:

Posted by rickclops (Post 601710)
Isn't Super Mario RPG the best looking SNES rpg?

It does look pretty good, but it's not necessarily more detailed than other games.

A lot of SMRPG's sprites were made by flattening pre-rendered models to work in an isometric space, which isn't the best technique in the world.

Aguzo 08-07-2015 12:09 AM

I love alttp, but it's too plain and simple, while star ocean is killing the wood and grass textures.

Crono Trigger has a lot more colors and lighting based on the pictures.

But... The trees, the rocks, all the textures on Secret of Mana ii definitely look better than the rest of the games based on the pictures.

My vote goes to SoM2

Thallen 08-07-2015 12:17 AM

Can't believe FF6 has 1 vote, I think SD3 looks a lot better, but still
Also can't believe Earthbound has votes, YOUR OPINIONS SUCK

Crono 08-07-2015 12:18 AM

Quote:

Posted by Thallen (Post 601758)
Can't believe FF6 has 1 vote, I think SD3 looks a lot better, but still

FF6 is so ugly mang.


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