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Should we give a fair advantage in pk for newbies?
I was wondering what do you like better?
either we give a fair advantage for newbies to fight experienced players such as classic, keep the difference between pro and noob to items and hats. So newbies can survive and compete against experienced players. Or should a game forget that and reward those whom chose to spend alot of time leveling up, getting better gear, getting a better weapon and learning new skills ect. Such as on Zodiac On zodiac newbies can ge killed in one shot and cannot compete against experienced players without being killed 50 times. Though This lets the old players feel their time was well spent and it gives newbies a reason to do things other than idle around in the main area. |
No **** em
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If the more experienced players come up against a newbie they should have enough skill to use the classic sword to beat them, giving them better damaging weapons would just make it easier for them.
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Itl also make newbies do something instead of just idle and ask for dirty rp |
Lmao, so basically a person who just started the game should be completely fairly matched against a person who has played the game for a while?
/logic? |
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Booooooring.
Seriously, wheres the fun in just being plopped into a level playing field? People should have to gain the experience and equipment to bring themselves into the playing field with the veterans. |
Zodiac may need very good gears and experiance but you dont get one shoted unless you're below lv.40, it is one of the easiest games to reach max level..
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I can't answer, because I can't understand what softon is saying in op.
Is he trying to change Zodiac or iClassic? |
I like the idea of new players having a perhaps "overpowered" ability of some sort. The catch is that if they play the server long enough they'll get an ability that's even better, so they won't solely rely on this one "overpowered" thing for the entire time they play even though it will seem like a very convenient feature when they first start playing.
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letting newbies have the same gear as veterans like classic Or : you need to earn your gear or you will be pked endlessly Quote:
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Im just using zodiac as an example since a newbie can be killed in one hit by a veteran. |
Even if the fight is fair, the experienced player still has a better chance of winning.
I'm not sure what server you're talking about or if you're just asking a general question but it all depends on the game and the playing style of said game. If it's an MMO like WoW then obviously experienced players deserve the advantage; they were once new too but worked to get where they are and it would be unfair to make it so new players had a fair chance without working towards it. Newbie protection makes sense though, something to prevent them from being targeted/ganked by the veteran players. The protection should end at a certain level or time played though, sort of like how most RTS games work with their protection systems. |
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Let me translate
Do you prefer a game like classic where all players are on equal terms in regards to the damage of their weapons(skills determine winner) OR do you prefer a server like zodiac where players are in unequal terms in regards to weapon damage/levels/perks(skills,weapons,levels,perks determine winner) After playing Delteria I can say both. |
Should we give a fair advantage in pk for newbies?
let's disadvantage the higher skill, higher experience players, sounds great
because no one should be better than someone else through time and effort, we should all be equal because yes |
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Crono lost 10 in a row yesterday against Sardon.
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am i the only one who likes a new Graal game where i start off as a noob and have to actually work to stay alive and get stuff
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No.
15 others including myself agree with you fshy. |
communist thread
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The only time noobs should be given some sort of advantage is in the way of avoiding PKing as to not deter them away in the first impressionable minutes due to players practically harvesting them for easy kills++. And I don't mean an offensive advantage.
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Kill em
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Psh, Colin is a noob getting the hang of things.
Talon is the evil veteran mad with power. |
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Equality is what makes classic classic. And it drives the player to seek skill instead of there parents credit card.
What your asking sardon is if people want graal online to be pay to win or play to win |
Just wandering, how do you make a poll?
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Everyone on this thread has become experienced on Graal without "fair fights", so why can't everyone else?
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everyone except op, :D jk
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No one starts a game and is great at it right away until further on when they continue playing. Dont rush the inevitable.
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My opinion is probably similar to what a lot of people have said, but here it goes.
If you've been PKing for a while, great. You should be able to fight a new player fairly anyway, without any special equipment, because you have experience and the new player doesn't. If the older players have special benefits, then really, that's because they earned them. The older players worked hard to be where they are now, so the new players need to do the same and get their own equipment (assumimg you're talking about Zodiac) and experience. This can be hard to do with all the older players running around slaughtering newbies, but we all have to start somewhere and learn how to PK anyway. Quote:
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Michael, Xentich and such didnt had advantage when they started
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It should always be a fair fight.There's no fun it then...there is a reaosn why Classic has the most competetive community than any other.Also,I don't want lame excuses like,"I lost bcz you had better sword/equipment."
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F dem noobies I'll use anything I use bushes and I use bombs, arrows you name anything you can use to inflict damage and I do it meet me at swamp pond 6:00 EST today
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