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-   -   The new map (https://www.graalians.com/forums/showthread.php?t=29252)

Sardon 06-10-2015 05:42 AM

The new map
 
Ok as a warning I will tell you this will be a negative thread
but you should take this as constructive feedback.

Anyway the map updated and its got a few new things

1. some new buildings like a teleporter.
2.the place looks more like a space ship and its not as ugly
3.overworld is always dark which is good and bad in a sense.


Anyway heres the longer negative list:

1. everything is seperated which makes it confusing to find stuff, id like everything to be walkable like on the old map
2. missions should be near the place u arrive when u finish one so u can walk to the mission place without the need for transportation.
3. the darkness is annoying Ruins pvp
4. I dont like how everything is seperated I want one big Spaceship/city (whatever this is going to be)
5. less room for trash :(
6. you didnt make a pole on the map
(I dont know if you did but I didnt see one under the pole section)
7. the gmap is plain ugly with all these seperations.


I find zone is behind in development.
The ideas tashkin put into zone are great but their not as expanded as they should be such as missions.

i like zone and I think someone else should design the gmap and make it a nice bright place with alot of space to move around in
( no offense to the designer I know you worked hard on it )

Ryan 06-10-2015 06:45 AM

#GroundWorld

Jared9 06-10-2015 07:14 AM

Ik I'm staff and should support the server but I think that its not a good move. I liked the original map better

imSupah 06-10-2015 07:42 AM

How many times are they gonna change skyworld around? Lol.

kenthefruit 06-10-2015 07:44 AM

I haven't liked any of Zone's GMAPS. They've all been lack luster and well, the idea of Skyworld to begin with is gross. I like what Ryan suggested, a ground world. That or multiple planets.

Wolfie 06-10-2015 08:34 AM

I personally love the first map

Dark Ice Cream 06-10-2015 09:58 AM

Just lay us tons of suggestions. Will be directed once its a really good suggestion, or a minor but good one.

G Fatal 06-10-2015 10:10 AM

Ok taken from the long list of zone future updates on player ideas thread:
I said:
'Roughly make the map half size of what it is(keep like that for awhile-until eventually cover with no empty places)-this brings community back together rather than spread out here and there.'

the new map does completely the opposite and spreads everyone out into jobs/mall/bases as if we only do/go to one of them.. there needs to be 1map(place) with everything near by the start! (the essentials and bases) not like 5or so islands in mid-air on the same map x_x

Quote:

Posted by Sardon (Post 577942)
someone else should design the gmap and make it a nice bright place with alot of space to move around in
( no offense to the designer I know you worked hard on it )

This let players design the map layout themselves and post a design of it(where stuff should be) maybe even make a contest out of it and most liked design wins (do poll for best 2)

Wolfie 06-10-2015 12:00 PM

Quote:

Posted by G Fatal (Post 578001)
Ok taken from the long list of zone future updates on player ideas thread:
I said:
'Roughly make the map half size of what it is(keep like that for awhile-until eventually cover with no empty places)-this brings community back together rather than spread out here and there.'

the new map does completely the opposite and spreads everyone out into jobs/mall/bases as if we only do/go to one of them.. there needs to be 1map(place) with everything near by the start! (the essentials and bases) not like 5or so islands in mid-air on the same map x_x


This let players design the map layout themselves and post a design of it(where stuff should be) maybe even make a contest out of it and most liked design wins (do poll for best 2)

Yes, yes, yes! 100% support this idea. The staffs don't seem like they can get the job done, let the players cooperate and help.

Dark Ice Cream 06-10-2015 12:04 PM

I'll reconsider that one. I'll see what I can do.

Asteria 06-10-2015 04:08 PM

too dark

Tashkin 06-10-2015 04:36 PM

The night tiles won't be permanent. We didn't make a pole bc of the numerous threads that have been made about the last map. We went through each thread a did what the majority of the people asked for. This map has been in the works for a long time and well before the poll was added. We could probably put all the islands closer together and connect them with those escalators like on the old old map. That will bring them all closer together. I am on my phone right now so when I am actually home I will review these post a little bit more. I just chose a couple quick points.

G Fatal 06-10-2015 04:44 PM

Yeah main point of wanting change was to keep community together so more closer they are ingame to different stuff the better rather than spread out. if they then say about space to get trash have road going around the full map.

Tashkin 06-10-2015 05:04 PM

Quote:

Posted by G Fatal (Post 578083)
Yeah main point of wanting change was to keep community together so more closer they are ingame to different stuff the better rather than spread out. if they then say about space to get trash have road going around the full map.


Ok I will talk with the levels team and make that happen then. Shouldn't take them very long to do it. Since all they have to do is copy and paste closer.

kenthefruit 06-10-2015 05:46 PM

Rather than connect them with escalators, just add a teleporter near each corner that will bring it to the island

Tashkin 06-10-2015 05:59 PM

We could do that as well but it would probably look weird and can't use bikes on those.

Sardon 06-10-2015 06:22 PM

everything is so distant i feel alienated from graal, graal has always had one format pretty much every server follows.

The land is big and wide you can explore easily.
Their is always a center chosen by players to hang out in such as graal city,town center,era city or whatever you call it .
the old map had it all , a nice center were players could communicate and had everything near them like a city
Such as trade tables,pets,missions,robots ect. + u are flown right in that center after completing a mission so everything is all right.

What we wanted was to remove some of those buildings south and up north of the map that were taking up useless Space
Though don't make the map too small because we need areas to get trash.

Id say multiple planets would be a good idea aswell, skyworld can be the graal city of zone while other planets could have their own themes, creatures and history with quests inside them such as:

The government Of Zadka have been breaking international space laws and are creating super weapons to Conquer the universe, you unknown must go to the planet and bring your friends to defeat them by breaking into the research facility and destroy their shield reactors, and then set a bomb on it and escape in time but watch out for the sentinels who will shoot you the minute they see you

The tiles need to be improved im thinking a tron looking tileset
Anyway either go back or reunite all the islands together and reform that towncenter you had in the last gmap.

Tashkin 06-10-2015 07:14 PM

The new map
 
Apparently you never played zone when it was first released. Also if you go through the zone forums on here you will see they wanted the map to be like it was when it was first released which is what we did minus the connected areas. The connected area are being worked on right now and everything is being put closer together.

About the planets though I think we can create some planets with unique creatures on it. Although I would need assistance from the community to help create those.

Ivy 06-10-2015 07:27 PM

Some images still need to be updated...

BEH0LD iTz SAM 06-11-2015 02:43 PM

There are too many style clashes. You have the original zone tileset, with all these bright playermade hats, those metal tables and chairs that are shaded and coloured in a way that makes it contrast with absolutely everything around it, and then you have the giant, bright red casino.

The main hub/mission/info/trade building was perfect as the starting area, it was everything around it that needed to be brought in.
The new map takes way to long to traverse since you need to run back to the teleporter every time. It also seems weird having each area for specific things like jobs/shops.

The nighttime is good though. Bring back the old map, add the nighttime effect and then edit parts of the old map. The map didn't need much changing, mainly just the tileset, or if you have nobody to do that then at least start changing small things like images. Specifically the trees that don't even look like they were made for that tileset.

And unless you plan on making a new tileset have the graphics team try to replicate zones style, because at the moment none of the new items/hats/furnitures that aren't from the original zone match with anything. It's like if classic had era's road tiles in a random area, it would not make sense, I feel the same way when I see a colourful, low detailed, AA'd graphic placed next to a low saturated, many coloured, full of noise zone tile


Ivy 06-11-2015 02:53 PM

http://www.pixeljoint.com/

Tashkin 06-11-2015 06:28 PM

Quote:

Posted by BEH0LD iTz SAM (Post 578384)
There are too many style clashes. You have the original zone tileset, with all these bright playermade hats, those metal tables and chairs that are shaded and coloured in a way that makes it contrast with absolutely everything around it, and then you have the giant, bright red casino.

The main hub/mission/info/trade building was perfect as the starting area, it was everything around it that needed to be brought in.
The new map takes way to long to traverse since you need to run back to the teleporter every time. It also seems weird having each area for specific things like jobs/shops.

The nighttime is good though. Bring back the old map, add the nighttime effect and then edit parts of the old map. The map didn't need much changing, mainly just the tileset, or if you have nobody to do that then at least start changing small things like images. Specifically the trees that don't even look like they were made for that tileset.

And unless you plan on making a new tileset have the graphics team try to replicate zones style, because at the moment none of the new items/hats/furnitures that aren't from the original zone match with anything. It's like if classic had era's road tiles in a random area, it would not make sense, I feel the same way when I see a colourful, low detailed, AA'd graphic placed next to a low saturated, many coloured, full of noise zone tile



Just about everything you mentioned in this post is already being worked. If you actually took the time to read the post you would have known that.

Also a lot of the original furniture never fit the server in the first place. Bright green and red chairs and couches for example so I'm not sure why you are even bringing that up.

So unless you have read the post don't waste my time having to repeat myself. Also graalians is not the only place having this discussion so you should read the other forums as well.

Vladamir Blackthorne 06-11-2015 08:04 PM

I really don't like the idea of a skyworld. I wish it were just on the surface of the planet, so that walking around and exploring could feel less literally artificial.

Also, Tashkin, if you want ideas for new explorable planets, here's one. A planet that's futuristic, but not in the way the rest of the server is. Like, maybe a steampunk era occured on this planet, and then that influenced the advancement of technology towards highly efficient fuels, highly advanced manipulation and manufacturing of chemicals, powerful weapons and armor that work on principals derived from hydraulics, so on and so forth.

Sardon 06-11-2015 09:38 PM

Its too damn dark and needs to bring back that old city center are my main points bring these islands together so we don't need to travel so much.

Tashkin 06-11-2015 10:51 PM

We are going to add an option that lets you pick day or night time. :)

Sir 06-11-2015 11:47 PM

#GroundWorld

http://forums.graal2001.com/forums/a...2&d=1160428049

BEH0LD iTz SAM 06-11-2015 11:56 PM

Quote:

Posted by Tashkin (Post 578456)
Just about everything you mentioned in this post is already being worked. If you actually took the time to read the post you would have known that.

Also a lot of the original furniture never fit the server in the first place. Bright green and red chairs and couches for example so I'm not sure why you are even bringing that up.

So unless you have read the post don't waste my time having to repeat myself. Also graalians is not the only place having this discussion so you should read the other forums as well.

I don't see anything in any of the posts on this thread saying anything about getting the staff team to be more consistant with their graphics, or saying that you are considering to change the map back. The only thing I said in my post that you have said in this thread is the nighttime, which I actually said looked good and that was all.

The furniture i'm talking about is the overworld furniture, not the bright green and red couches used in the houses that weren't on original zone as Lollo made them before the server was released to the public.

Changing the graphic of tables and chairs isn't something that needs to be put into development or "worked on". It can be done within an hour, and as they have been on the server without being changed for a long time, (the trees since the server was released) so I don't understand the reason to wait.

There are very few who use your zone forum, and they are most likely the ones that only play zone. If you want the majority of people to be more aware of what you are doing then post it on graalians because more people will see it.

Vladamir Blackthorne 06-12-2015 12:06 AM

Quote:

Posted by Sir (Post 578614)

Um gross no

No pics1

Sir 06-12-2015 12:11 AM

Quote:

Posted by Lazerlatte (Post 578619)
Um gross no

No pics1

that's not pics1...?

Vladamir Blackthorne 06-12-2015 01:16 AM

Quote:

Posted by Sir (Post 578620)
that's not pics1...?

My mistake. But it still would look very out of place anyway.

Ivy 06-12-2015 01:33 AM

Quote:

Posted by BEH0LD iTz SAM (Post 578618)

The furniture i'm talking about is the overworld furniture, not the bright green and red couches used in the houses that weren't on original zone as Lollo made them before the server was released to the public.

Changing the graphic of tables and chairs isn't something that needs to be put into development or "worked on". It can be done within an hour, and as they have been on the server without being changed for a long time, (the trees since the server was released) so I don't understand the reason to wait.

There are very few who use your zone forum, and they are most likely the ones that only play zone. If you want the majority of people to be more aware of what you are doing then post it on graalians because more people will see it.

This is something I'm going to have to agree with
Aside from the trees maybe...

Livid 06-12-2015 01:33 AM

The new map was confusing, annoying, and seriously just not my style.
It took me almost 30 minutes to fully understand where a couple of buildings where, I also noticed the walking distance is far larger than it used to be so now its a quest to get to a hat shop.
Another problem is the confinement of all the hats, why woulf that be a good idea? Placing all the hats made by different people in one building, and whats worst giving stupid names to them? Truly Zone was already left behind but now its seriously bad. I liked the open space, the area were we got to chill after the events, and I also liked knowing where my buildings were.. I'm sorry but zone is discombobulated I mean even the trees arent as plentiful.. and how are most events going to work like the ship hunting and more? Im sorry but this update ruined zone hard for me.

Ivy 06-12-2015 01:34 AM

Quote:

Posted by Livid (Post 578655)
The new map was confusing, annoying, and seriously just not my style.
It took me almost 30 minutes to fully understand where a couple of buildings where, I also noticed the walking distance is far larger than it used to be so now its a quest to get to a hat shop.
Another problem is the confinement of all the hats, why woulf that be a good idea? Placing all the hats made by different people in one building, and whats worst giving stupid names to them? Truly Zone was already left behind but now its seriously bad. I liked the open space, the area were we got to chill after the events, and I also liked knowing where my buildings were.. I'm sorry but zone is discombobulated

I agree with most of this

Platinum 06-12-2015 02:11 AM

I love this new map, I find it great and more sci-fi themed.

kenthefruit 06-12-2015 02:43 AM

Quote:

Posted by Livid (Post 578655)
The new map was confusing, annoying, and seriously just not my style.
It took me almost 30 minutes to fully understand where a couple of buildings where, I also noticed the walking distance is far larger than it used to be so now its a quest to get to a hat shop.
Another problem is the confinement of all the hats, why woulf that be a good idea? Placing all the hats made by different people in one building, and whats worst giving stupid names to them? Truly Zone was already left behind but now its seriously bad. I liked the open space, the area were we got to chill after the events, and I also liked knowing where my buildings were.. I'm sorry but zone is discombobulated I mean even the trees arent as plentiful.. and how are most events going to work like the ship hunting and more? Im sorry but this update ruined zone hard for me.

Of course you won't know where everything is, it was just released. You didn't know where everything was when the last GMAP was released, did you?

(man, all these GMAPS have got to stop :'()

Livid 06-12-2015 02:52 AM

Quote:

Posted by kenovo (Post 578700)
Of course you won't know where everything is, it was just released. You didn't know where everything was when the last GMAP was released, did you?

(man, all these GMAPS have got to stop :'()

To he honest, it took me about 1 hour to get the map when I first played and that was only because everything wasnt so scattered. Now its a pain due to the sctater, Ive been trying to get the map down but its been 2 days.

Ivy 06-12-2015 02:57 AM

Why not just play classic or era instead

Joshua 06-12-2015 01:23 PM

Would like to see how the new map is like, but I can't. It's *shadowed* again, just like the last time when there is a new map update on FB. T_T

Tashkin 06-12-2015 06:09 PM

The tileset for the map is fixed so you glitches screen shouldn't happen anymore.

Khai 06-12-2015 08:14 PM

What would be cool is if you started it as a story. Like technology slowly advances overtime with a story and such. It would make Zone quite unique.

kenthefruit 06-12-2015 08:47 PM

I agree Zone needs a storyline and use that to their advantage when applying updates too.

Tashkin 06-12-2015 10:23 PM

That would cool.

Cookie Xanadu 06-12-2015 11:25 PM

Quote:

Posted by viy (Post 578942)
What would be cool is if you started it as a story. Like technology slowly advances overtime with a story and such. It would make Zone quite unique.

Not sure if that's being worked on now, but before I quit as a story writer, that was essentially what I had to do minus the pre-futuristic tech.

Dark Ice Cream 06-13-2015 01:59 AM

Its being worked on now, as we speak. Its almost finish!

Islands will be brought closer in the future, just so, feedbacks would be done right away.

Cookie Xanadu 06-13-2015 02:45 AM

Quote:

Posted by Dark Ice Cream (Post 579052)
Its being worked on now, as we speak. Its almost finish!

Islands will be brought closer in the future, just so, feedbacks would be done right away.

Better not be some outlandish **** like people naturally developing the ability to breath in space. Will it at least be somewhat realistic?

kenthefruit 06-13-2015 02:55 AM

Quote:

Posted by Cookie Xanadu (Post 579060)
Better not be some outlandish **** like people naturally developing the ability to breath in space. Will it at least be somewhat realistic?

What about Graal is realistic?

Sir 06-13-2015 04:32 AM

Quote:

Posted by Lazerlatte (Post 578642)
My mistake. But it still would look very out of place anyway.

nah, tis from Shangri-La as well... same style and all. would fit better than the zone tiles w/ skyworld

Dark Ice Cream 06-13-2015 04:36 AM

I dont know if you guys know, but we are trying to get feedback on a tileset.
http://images.tapatalk-cdn.com/15/06...ec3ae81d9d.jpg
http://images.tapatalk-cdn.com/15/06...6138d41d3f.jpg

Any feedbacks, suggestions, etc?

Sir 06-13-2015 04:44 AM

Quote:

Posted by Dark Ice Cream (Post 579113)
I dont know if you guys know, but we are trying to get feedback on a tileset.
http://images.tapatalk-cdn.com/15/06...ec3ae81d9d.jpg
http://images.tapatalk-cdn.com/15/06...6138d41d3f.jpg

Any feedbacks, suggestions, etc?

ground tiles seem a bit odd, loving the buildings though :)

DraGun 06-13-2015 06:22 AM

New Gmap kinda reminds me of the Bioshock Infinite. What Zone really needs to focus on is completing that new tileset they've been promising us since 2012.


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