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Another Tower?
How Epic would it be if they finally make another tower... With new designs etc...
Who else thinks that Classic needs a new Tower? |
I agree. It's been like what? 3 years since iClassic introduce us to a new tower. (York)
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I wanted a new tower in Air Asia :(
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Aint you all bored of the sameold sameold,
isn't there like nearly 100 guilds with 1,000hours now... Well NOW you can buy one get one free! at the graal fountain :D but seriously there should be change different activity with a guild ldrbd. (i.e Guildkilling ldrbd -kills only add to tag your on or Guild Ctf etcetc just something more than the one guild ldrbd) |
Lol, well towering sometimes gets boring because of guilds like BFM that just truces every guild, thats why another tower would be cool, more guilds would try to get hours.
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I think if a new tower is implemented it should have different mechanics than the others, possibly a different method to take it/defend it so players can enjoy something new instead of experiencing the same old towering that's been here for years.
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I've always feedback to make a tower with Onnet Forest's endless maze. It'll be the most complex yet unique tower in Classic.
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Therefore making it the most complex yet unique tower in Classic. I don't mind going through a maze to get to a fort. It doesn't have to be a an entire tower, just a maze and the flag at the end of the maze. |
Personally, to add competion I think that a 1k hat should be extinct, and a reward should be given at 5k. This would minimize the truces because people would want to get to 5k quickly and would take anyones tower to get more hours.
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Oh sheet, darlene's son is power tripping like a mofo.
Here's a thread that relates to yours if you're interested http://www.graalians.com/forums/showthread.php?t=28105 |
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It's unfair to the current guilds who have invested time in order to reach the 1,000 mark for the hat and 1,000 hours is a lot of time and definitely deserves a reward. If the only reward was 5,000 and 10,000 then there wouldn't be many guilds to truce anyways |
They should bring back 1k gifs and just delet heads gif or make gif heads more expensive... You're putting in a lot of work for a 1k hat...
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They removed the 1K gif because like heads they over do it (I think lag). They should put a limit per say 3 at max. The reward should be 1.5K or 2K honestly.
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Yeah, 2k hrs should be gif, no rewards for 1k.
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1K = 100K gralats each (jk)
2K = Hat 5K = GIF Hat 10K = Mount 20K = Gold Fort Trophy |
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Many players tower for a hat, true. But on top of that many others tower for fun, pride and satisfaction. A lot of players start towering guilds for fun, then turn into 1k guilds. Some do it for fun the whole way through their adventure, even though there aren't many guilds with that approach left they still exist. |
I would be fine if they edited the current towers in a unique way such as adding multiple paths up to the flag
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I'm just wondering does the guild pic that BFM 7z7 uses, their hat, would it be considered as copyright since it looks like Cyrax from MK & a bit of a Predator (from Aliens vs Predators)? If there was also another tower, the only locations that isn't occupied by a fort is Onnet Town, Delta Island, and Big City. An ideal over the top location would be Big City within the volcano.
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how about a tower with baddies in it
those red baddies. and lizardon |
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Honestly, I think that before we can add more towers, Classic needs to expand their map. As of now, the towers are pretty evenly distributed throughout the map and adding another tower in a random location would look weird and out of place. As for the reward, I think that we should stick with the 1k hats, and all the people who are calling it to "easy" etc. can just go and capture a fort in their country and play "real life graal" idk, but yup.
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Regardless if it mixes two of them together then it's hard to count it as being stolen, the company may own the overall image and design but the concept of it is open for everyone. Anyways, I think if a new tower was added it would need to be with the release of a new town because there's not much room on the current GMAP for one. (pretty much what Gitaz said) |
What about the Ol' West Island a tower there would be soooooooo cool
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An underground fort would be an ideal thing to do. One suggestion is using the Condemned building at Onnet Town as the underground fort and there will be many levels under it. Spawn will be the area that you enter in the condemned building and so forth. Just an idea, could be implemented. Thoughts?
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Lelelelele lelelelele burger refuge cooperation expands building a tower somewhere on map HAHAHAH so good.
Another tower would be pretty fun, though most everytime I look at map, one guild has two towers.......so I think another tower would end up getting treated like an extra type thing. With all The math involved in video games there is a perfect ratio of towers and towering players. What is it? I do want another tower though. I think Colin suggested a tower that is just one really long hall. That sounds fun to me. If. New tower gets implemented I think it should Not have skinny halls that are easily player blocked Have a lot of the color purple Have statues that players could claim for fun like in people houses. Be On A part of the map not far away like York but not close like mod,castle, and swamp Also I like your idea bryan* |
Of course people will support this, because the general concern of the towering community is not what the quality of towering is like or how competitive it is, but how fast they can achieve 1000 hours
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I think personally if theres 100guilds with 1k+ now(idk cause not checked -but probz) anyway scrap that ldrbd write down all the list (position/time and name)-then have A guild hall of all the squads and there hats with the position they come in at the end of scrapping the ldbd. then while doing that others create different forts etc and new ldrbds (guild kills[guild earns +1 on ldrbd when kill on that tag] then have another ldrbd that is like the old one[except with points-thats meant to be planned?] then every say 100k kills on tag=lil prize and old fort systems(time -points =prize at certain amount of time or squad shop) |
Oh, just noticed Dusty said exactly what I said...
I think another factor in the support of this is that iClassic is updated slowly so people will generally support anything that's new |
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Yeah something like that would be cool af.
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Spoiler
It was removed. |
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People hated it. It was incredibly easy to take those towers because it was entirely pointless for defending guilds to actually defend downstairs. Everyone just huddles around the flag and tries not to die, so you only needed a large guild. Those towers were changed back to normal "flag HP" rules after the "Facebook" "Server" was deleted. |
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Flag HP rules predated this model and the player count regularly peaked at 200-300 when I first started playing in 2k2 (probably was higher before P2P). There were no prizes, only honor. Only occasionally would guilds be fighting, but usually a passing player from a guild would just go up the tower when it was empty to have their guild's name on the flag (staff would do this with staff guilds too). When I implemented it, it was generally less than 50 players online at a time. At least around the release time was extremely fun for me. Ended up being only played occasionally as well. No reward, but wins were logged. There generally weren't enough players online of any two guilds at once to play it except for the occasional US/Ventrue battle. |
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Lol Air Asia really was useless af. But with a complex tower there I'm sure a lot of people would love it.
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I made a thread about tower and shops in air asia >.>
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They should've made on there...
Well I don't think they'll get a new update soon anyway. |
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