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-   -   "Towering" (https://www.graalians.com/forums/showthread.php?t=28166)

Blu 04-18-2015 12:07 AM

"Towering"
 
I'm not sure if this issue has been addressed already as I'm new here, so I hope it's not frowned upon if I post this.

Towering back in 09 to around 2013 took skill, determination, loyal players and involved a whole load of general fun.

There was no such thing as "home" towers, it was a free for all and you took whichever tower you could get, not your house.

Nowadays people just make truces with any guild they can find so they wont get attacked, and in turn have the ability to afk till 1k hours.
This is originally what the ally list was for, though I'm fine with it being used for sub guilds.

The point I'm trying to make is, truces ruin towering and take out the fun. There's no competition any more.

I can't be the only one who stopped towering because of all this.

super kurosaki 04-18-2015 12:13 AM

Quote:

Posted by Blu (Post 554789)
I'm not sure if this issue has been addressed already as I'm new here, so I hope it's not frowned upon if I post this.

Towering back in 09 to around 2013 took skill, determination, loyal players and involved a whole load of general fun.

There was no such thing as "home" towers, it was a free for all and you took whichever tower you could get, not your house.

Nowadays people just make truces with any guild they can find so they wont get attacked, and in turn have the ability to afk till 1k hours.
This is originally what the ally list was for, though I'm fine with it being used for sub guilds.

The point I'm trying to make is, truces ruin towering and take out the fun. There's no competition any more.

I can't be the only one who stopped towering because of all this.

New to Graal or new to the forums? Because If you're new to Graal then you can't really say anything about it in 2009. & People have been trucing since I started playing. (Jan. 2013).

Blu 04-18-2015 12:41 AM

Quote:

Posted by super kurosaki (Post 554791)
New to Graal or new to the forums? Because If you're new to Graal then you can't really say anything about it in 2009. & People have been trucing since I started playing. (Jan. 2013).

New to the forums, though I started around December 2009 and I was pretty young using my brothers iPod 3.
I played on and off for a few years till 2013 then made my current account.

Gitaz 04-18-2015 12:43 AM

We all think alike, except for those BFM turds

Admiral 04-18-2015 01:30 AM

truces is practically the towering meta, since it's been so long towering has been round that truces is the fastest way to 1k which benefits the majority that are involved

Tbh i'd blame it more on the community than the game mechanics.

Bryan* 04-18-2015 01:38 AM

Agree with Admiral. The community has made trucing evolve more. If you don't want it, just don't truce and kick some ass!

GOAT 04-18-2015 04:29 AM

2013 lol way to include the year you started playing. Towering has been a joke for a long time brotha


Taking into consideration that every major tower guild has been filled with noobs I disagree that towering has at any time required "skills"

I do agree that 2010-early 2011 was probably the best times for towering. I also think that the first wave of tower guilds were the closest thing to guild loyalty in iClassic.


Hopefully someone read the dust mans comments about the towering system and decides to take them into consideration.

Seņor Albonio 04-18-2015 10:21 AM

Quote:

Posted by Gitaz (Post 554796)
We all think alike, except for those BFM turds

BFM is pathetic.

Ash Ketchum 04-18-2015 10:26 AM

Theres been allying guilds since the beginning. If you havent already realized, theres an ally function which was 'meant' for allying other guilds, not allying sub guild for the particular guild. Therefore it isn't looked down upon by the Graal guild system, but supported by the GGS.

Changes can include
*Ally guilds must have over 100 hours
*Members that are in one guild cannot join another allied guild unless kicked out and recruited

Blu 04-18-2015 11:23 AM

Quote:

Posted by Ash Ketchum (Post 554873)
Theres been allying guilds since the beginning. If you havent already realized, theres an ally function which was 'meant' for allying other guilds, not allying sub guild for the particular guild. Therefore it isn't looked down upon by the Graal guild system, but supported by the GGS.

Changes can include
*Ally guilds must have over 100 hours
*Members that are in one guild cannot join another allied guild unless kicked out and recruited

I know that, but now guilds just ally/truce with any guild they can.
Back then most guilds used to ally/truce with about 5 guilds maximum, now guilds just ally with anyone they can. Meaning there's no big competition.

Also, what bugs me is when guilds say things like "we start towering when Okami reach 1k"
People act like it's not allowed to take some ones "home tower", when in reality that's what it's all about.

Bryan* 04-18-2015 02:31 PM

Quote:

Posted by Blu (Post 554900)
I know that, but now guilds just ally/truce with any guild they can.
Back then most guilds used to ally/truce with about 5 guilds maximum, now guilds just ally with anyone they can. Meaning there's no big competition.

Also, what bugs me is when guilds say things like "we start towering when Okami reach 1k"
People act like it's not allowed to take some ones "home tower", when in reality that's what it's all about.


I don't know why they don't do what Thallen was doing when he was having sort of like a 2-guild joint towering. One guild towered at Snow and the other at Sardon. They were both allied and both towered daily. There isn't a necessity to wait (x amount of hours) to start towering for another guild. But I guess people aren't dedicated enough to work for 2 guilds at the same time.

MBK 04-18-2015 02:50 PM

BFM got our(Deceive) 650 hours reset...
It was Slim who joined us on a noob account and lag blocked the spike room.

Livid 04-18-2015 03:03 PM

Quote:

Posted by MBK (Post 554953)
BFM got our(Deceive) 650 hours reset...
It was Slim who joined us on a noob account and lag blocked the spike room.

Isnt this the second time Deceive was reset?

Bryan* 04-18-2015 03:06 PM

Quote:

Posted by MBK (Post 554953)
BFM got our(Deceive) 650 hours reset...
It was Slim who joined us on a noob account and lag blocked the spike room.



He's protected by the admin Dark Star. Good luck getting BFM reset :P

Livid 04-18-2015 03:11 PM

Quote:

Posted by Bryan* (Post 554960)
He's protected by the admin Dark Star. Good luck getting BFM reset :P

Lol who the hell is Dark Star lmao.

G Fatal 04-18-2015 03:21 PM

You can't change something thats player driven.
(but yh prefered the old way of attacking any, but had main forts still)

Bryan* 04-18-2015 03:22 PM

1 Attachment(s)
Quote:

Posted by Livid (Post 554962)
Lol who the hell is Dark Star lmao.


He's the GP that towered with Beg For Mercy. Click attachment that's his player account.

Player Search: Dark Star

Livid 04-18-2015 04:28 PM

Quote:

Posted by Bryan* (Post 554967)
He's the GP that towered with Beg For Mercy. Click attachment that's his player account.

Player Search: Dark Star

So he's helping the lead of the guild because he's in the guild? Its believable but he could also just be playing fairly, you never know

Seņor Albonio 04-18-2015 04:28 PM

Quote:

Posted by Bryan* (Post 554967)
He's the GP that towered with Beg For Mercy. Click attachment that's his player account.

Player Search: Dark Star

I wouldn't let anyone who has been in BFM onto the staff team. JS.

GotenGraal 04-18-2015 06:36 PM

Home towers was always a thing. Venus gospel, characters Japan, new age legacy, chain of memories etc. all made a single tower their home. And these guilds were all pretty much allies at some time, so truce have always been a thing as well.

Blu 04-18-2015 07:15 PM

Quote:

Posted by GotenGraal (Post 555008)
Home towers was always a thing. Venus gospel, characters Japan, new age legacy, chain of memories etc. all made a single tower their home. And these guilds were all pretty much allies at some time, so truce have always been a thing as well.

CoM made itself a "home" at around 15k hours, up to that point they'd take any tower they'd get.
I was playing with CoM from around 3k-13k hours and in that time period, not once did they take a piss over deadwood and call it their home.

As for VG I didn't really tower with them much but they didn't always stick to one tower.

Not really sure about the rest, but regardless of if it was around back then it should change. It's annoying, boring and takes the fun out of towering.
It's not really much of an achievement saying "I afked in a flag room till 1k hours
There should be some competition, and having 100 truces stop that.

Edit: There used to be a lot of hostility between VG and CoM in the time I towered with them so I'm pretty sure those two weren't allies.
There was a reason you could only have 5 allies when the guild system was released.

eevee2 04-18-2015 07:22 PM

Quote:

Posted by Blu (Post 555015)
CoM made itself a "home" at around 15k hours, up to that point they'd take any tower they'd get.
I was playing with CoM from around 3k-13k hours and in that time period, not once did they take a piss over deadwood and call it their home.

As for VG I didn't really tower with them much but they didn't always stick to one tower.

Not really sure about the rest, but regardless of if it was around back then it should change. It's annoying, boring and takes the fun out of towering.
It's not really much of an achievement saying "I afked in a flag room till 1k hours
There should be some competition, and having 100 truces stop that.

There was a reason you could only have 5 allies when the guild system was released.

The things is... what ever you do, unless you know where they live and want to punch them until they agree to stop, nothing can get them to not truce.
The only thing which would kill that would be to make a big guild and try to take their towers whenever they get one. And that so that they can't get a tower and loose their members with time or attack their truced guilds.

Blu 04-18-2015 08:02 PM

Quote:

Posted by Bryan* (Post 554948)
I don't know why they don't do what Thallen was doing when he was having sort of like a 2-guild joint towering. One guild towered at Snow and the other at Sardon. They were both allied and both towered daily. There isn't a necessity to wait (x amount of hours) to start towering for another guild. But I guess people aren't dedicated enough to work for 2 guilds at the same time.

I didn't see this, I mean that people wait till one guild gets 1k because they're scared to take that certain guilds tower.

Neil 04-18-2015 08:06 PM

**--~~~2009 players unite--***~~ /<~~~~>__ >>>

Ash Ketchum 04-19-2015 03:33 AM

Wtf? they recruited a furry in the Graal police team

Red 04-19-2015 03:47 AM

**** off with all the towering threads?

MattKan 04-19-2015 03:48 AM

Quote:

Posted by Ash Ketchum (Post 554873)
Theres been allying guilds since the beginning. If you havent already realized, theres an ally function which was 'meant' for allying other guilds, not allying sub guild for the particular guild. Therefore it isn't looked down upon by the Graal guild system, but supported by the GGS.

Changes can include
*Ally guilds must have over 100 hours
*Members that are in one guild cannot join another allied guild unless kicked out and recruited

I would agree the system is flawed (as Dusty said recently, we all know that), but I don't think this is a good fix since it just disadvantages the majority of players whose guilds are less than 100 hours, sometimes with no hours. Guilds are for more than just towering.

Blu 04-19-2015 04:28 PM

Maybe like Ash's 100 hour suggestion.
Maybe your allies must have over 100 hours after you get 100 hours.

Bryan* 04-20-2015 11:28 PM

Why not add the option within the guild (you need x amount of hours to join, you need x amount of kills to join)? That way it will prevent hackers to join the guild and cause it to reset :)

Sardon 04-21-2015 01:36 AM

wow alot of us have begun in 2013
I begun iclassic in 2013
I finished taking my 5 year break 2 see whats happend and now im high on graal
Idk wut they put in this game but im on too often

what ive seen from 2009 reminds me of Ol west when it was first released empty and boring it seems to have improved in 2011 though and in 2012 when the new tiles came in

2007 was the best for me

Blu 04-21-2015 05:05 PM

Quote:

Posted by Sardon (Post 555658)
wow alot of us have begun in 2013
I begun iclassic in 2013
I finished taking my 5 year break 2 see whats happend and now im high on graal
Idk wut they put in this game but im on too often

what ive seen from 2009 reminds me of Ol west when it was first released empty and boring it seems to have improved in 2011 though and in 2012 when the new tiles came in

2007 was the best for me

2009 was boring?
2009 was iClassic's prime time!

GotenGraal 04-21-2015 06:39 PM

Quote:

Posted by Blu (Post 555015)
CoM made itself a "home" at around 15k hours, up to that point they'd take any tower they'd get.
I was playing with CoM from around 3k-13k hours and in that time period, not once did they take a piss over deadwood and call it their home.

As for VG I didn't really tower with them much but they didn't always stick to one tower.

Not really sure about the rest, but regardless of if it was around back then it should change. It's annoying, boring and takes the fun out of towering.
It's not really much of an achievement saying "I afked in a flag room till 1k hours
There should be some competition, and having 100 truces stop that.

Edit: There used to be a lot of hostility between VG and CoM in the time I towered with them so I'm pretty sure those two weren't allies.
There was a reason you could only have 5 allies when the guild system was released.

CoM may have been a little more flexible but VG 100% homed swamp tower.

Blu 04-21-2015 07:37 PM

Quote:

Posted by GotenGraal (Post 555810)
CoM may have been a little more flexible but VG 100% homed swamp tower.

I know they camped it a lot, but not 100% of the time. More like 90%.
Anyway, that happened later on and it was probably no fun.

Are you trying to tell me afking in a flag room of your home tower is fun?

Frapp 04-21-2015 10:11 PM

Most tower guilds just wait until one of the guilds with 'home' towers have reached their goal, then they take that tower and then the cycle loops and loops.

Blu 04-21-2015 10:19 PM

Quote:

Posted by Frapp (Post 555833)
Most tower guilds just wait until one of the guilds with 'home' towers have reached their goal, then they take that tower and then the cycle loops and loops.

That's one of the things I dislike about how guilds go around towering.
No competition, as I said. :/

pacman 04-21-2015 10:57 PM

Quote:

Posted by Blu (Post 555835)
That's one of the things I dislike about how guilds go around towering.
No competition, as I said. :/

Well once my guild gets going, we will have no truce. It will be an all out war!

Common Sense 04-21-2015 11:33 PM

Quote:

Posted by Blu (Post 555790)
2009 was boring?
2009 was iClassic's prime time!

Why does everyone say this? iDevice Graal released on December 19 of 2009. That's less than a month. How exactly can a game have a "prime time" in a period that lasted less than a month?

Truces haven't been around forever, but home towers have. VG was at Swamptown almost 98% of the time they were towering. After VG finished, CoM took Swamptown as their home and then after Maeby came back, they took Deadwood. Cruxis had Castle a lot, and for their final 5k~10k hours, CxE had Deadwood.

Thallen 04-21-2015 11:52 PM

this game's so boring that you guys have to sit around and argue about when it was fun

Blu 04-21-2015 11:58 PM

Quote:

Posted by Common Sense (Post 555847)
Why does everyone say this? iDevice Graal released on December 19 of 2009. That's less than a month. How exactly can a game have a "prime time" in a period that lasted less than a month?

Truces haven't been around forever, but home towers have. VG was at Swamptown almost 98% of the time they were towering. After VG finished, CoM took Swamptown as their home and then after Maeby came back, they took Deadwood. Cruxis had Castle a lot, and for their final 5k~10k hours, CxE had Deadwood.

When I refer to 09, I refer to the start of iClassic.
Though it was not all in 09 it's just easier to say 09 than "the first few months of iclassic"
And I get your point, but all I'm trying to say is that towering is more fun without homes and I'm trying to convince other guilds to play it properly and doing so would make it more fun for everyone.

Bryan* 04-22-2015 12:06 AM

Towering
1. Select tower
2. Home it
3. Tower to 1000
4. Switch to another guild
5. Repeat

Blu 04-22-2015 12:08 AM

Quote:

Posted by Bryan* (Post 555861)
Towering
1. Select tower
2. Home it
3. Tower to 1000
4. Switch to another guild
5. Repeat

6. Have no fun
7. Stop homing, have fun.

Common Sense 04-22-2015 12:10 AM

Quote:

Posted by Thallen (Post 555853)
this game's so boring that you guys have to sit around and argue about when it was fun

Nobody's even arguing though, we're just discussing :\

Blu 04-22-2015 12:10 AM

Quote:

Posted by Thallen (Post 555853)
this game's so boring that you guys have to sit around and argue about when it was fun

Listen to common sense.
I hope someone sees what I did there.

Smitty 04-23-2015 12:47 AM

Quote:

Posted by Bryan* (Post 555861)
Towering
1. Select tower
2. Home it
3. Tower to 1000
4. Switch to another guild
5. Repeat

Definition of towering on classic

Ash Ketchum 04-23-2015 01:24 AM

Quote:

Posted by Bryan* (Post 555861)
Towering
1. Select tower
2. Home it
3. Tower to 1000
3.1. Get hat
4. Switch to another guild
5. Repeat

fixed!

Bryan* 04-23-2015 11:36 AM

Quote:

Posted by Ash Ketchum (Post 556063)
fixed!


Oh thanks haha :D

Ryan 04-23-2015 12:17 PM

I still blame TaKaii for being the first to do this

Thallen 04-26-2015 06:13 AM

Quote:

Posted by Blu (Post 554789)
There was no such thing as "home" towers, it was a free for all and you took whichever tower you could get, not your house.

I've never really understood this as being a problem. Generally the people who "home" a tower are the guilds at the towers that are easiest to defend. I think it's just natural for the better guilds to want to permanently hold the best towers. It doesn't benefit them to randomly just leave that tower and go to a worse one.

Quote:

Posted by Blu (Post 554789)
The point I'm trying to make is, truces ruin towering and take out the fun.

Yes, I agree. It's what made my last tower guild so boring. My last guild towered during iBall, Descendency, the original BFM, Okami, and Maphasy, who I believe all had some ridiculous truce chain between one another for at least some time.

That problem exists because it's allowed to exist and because it makes it easiest for guilds to reach 1000 hours. Why have to compete with several other strong guilds when you can just truce with each other and all idle to 24 hours in a day? That's how they see it.

I feel like the only real way to fix it is to do something I've suggested a billion other times, which is to restructure towering entirely so that it's a seasonal thing instead of a milestone thing. As in, at the end of a time period (1 month, 2 months, 3 months), the top guild (or top 2, or top 3) is rewarded some prize. Then there's less incentive for other guilds to roll over and allow you to get just as many hours as them, because every guild has to actively force themselves to compete with the other or be denied the reward.

People truce because there is no risk to it and because no matter what, they will eventually be rewarded at 1000 hours, they just have to get there (however long that takes). If they were actually forced to compete with other guilds or not be rewarded, it'd be different. That's probably way too competitive and cutthroat of an idea for anyone to support, but that's the only way I can think to eliminate the trucing problem.

Anyway, the thing about a truce is that one side is always losing out. Trucing only benefits the weaker guild, and that's why I always refused to do it. When there are 2 guilds, 1 is going to be stronger than the other in some way. If that guild agrees to make a truce, they're doing nothing but hurting themselves.


I'm sure nothing is going to be changed any time soon. It's hard to balance a game where some enjoy it casually and others enjoy it more competitively.

The bigger issue is probably this cancerous guild resetting contest that towering seems to be now. It's now an actual strategy to join a guild on an alternate account in attempts to do things or gather information to get their hours reset. That is just dumb to me. Two guilds battling it out over girly drama and then both getting their hours reset, wasting hundreds of hours of effort, is not normal. If we're going to start mass resetting guilds now, then many in the past lucked out by not getting the same treatment.

Just a rant, so I'll hide it:
Spoiler
Also, resetting Mau5trap is the dumbest thing I've heard about since I started playing again. I don't care if someone whispered "VPN" in their guild chat or whatever, a guild that towered casually and seemed to work pretty hard like they did shouldn't have been reset. That's the equivalent of taking away a team's GST hats from years ago because they used a banned player in a GST two years later.


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