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-   -   Bug Catching job REVAMP (https://www.graalians.com/forums/showthread.php?t=28027)

Alpho 04-02-2015 09:46 PM

Bug Catching job REVAMP
 
HEY!!

Alright, so you guys know how it works. I find a job that we have and I make a thread about it so we can see what can be better and how it can be improved. I know bug catching has had some huge problems over the last few days, and I want to sit down and put a lot of time into re-writing the whole job. How it works, bug payouts, etc.

NOW.. I understand you're probably thinking "oh my gosh I joined this game because of how much money bug catching gives me, noooooooo :(". Don't worry, this is why I'm making this thread. I was thinking, lets say bugs give 100g or whatever. Why not just keep that price for the lowest level bug (level 1 bugs), and then make other bugs require a higher level/exp to catch them, and they pay more than they used to. You'd gain exp with each bug you catch so you can level up and capture higher level bugs.

Also, the bugs would have a little "Level 1" floating under or above it, to show the bug's level.

I know I start a lot of projects, or at least 'announce' that I am working on projects without finishing them. This is because we, as a staff team, realize that there are projects with higher priority that are more important that need to be completed before others. Bug Catching is a huge thing on Ol'West, and this is why I want to get this done sooner than some of the other projects, so it works correctly and is more fun and interesting than it used to be.

Perhaps we can make bug catching even more fun and interesting? Before I start work on this, I want your guys' feedback on what should be done. Please post below!

Vulcan Blaze 04-02-2015 09:49 PM

Hmm ye sounds cool, I think this should definitely be added! Well, if this is added, could we possibly start at the level of how many bugs we have already caught in the past? :P

Belak 04-02-2015 10:03 PM

Quote:

Posted by Vulcan Blaze (Post 551207)
Hmm ye sounds cool, I think this should definitely be added! Well, if this is added, could we possibly start at the level of how many bugs we have already caught in the past? :P

New things need new beginings :) I would say to reset bug caught scoreboardbut this would get people mad like really mad lol....

Yea alpho this a great idea but also if you add more things to bugs wont it make them laggyer and even harder to catch or is it just the server and if it is the server why dont you guys upgrade it?

Alpho 04-02-2015 10:12 PM

Quote:

Posted by Vulcan Blaze (Post 551207)
Hmm ye sounds cool, I think this should definitely be added! Well, if this is added, could we possibly start at the level of how many bugs we have already caught in the past? :P

I think everyone should start fresh at Level 1, they shouldn't get to be a higher level depending on past bug catches. New start. I won't be wiping the score board, though.

Quote:

Posted by Belak (Post 551209)
Yea alpho this a great idea but also if you add more things to bugs wont it make them laggyer and even harder to catch or is it just the server and if it is the server why dont you guys upgrade it?

It's just how the bugs are programmed (I didn't program them). This is part of the revamp, completely re-programming the bugs from scratch. Movement, catching, etc. I also don't think they should be able to be let out of the jars.

Coco Rose 04-02-2015 10:37 PM

It sounds like an awesome idea! :)

If bugs are going to have a level written above/under them there should probably also be an option to turn this off! Like how you can turn off having peoples names below them, because when you're not bug catching it might get kind of annoying to have little words floating around the screen!

Clown 04-02-2015 10:44 PM

I like this :) is it essentially just a levelling system for bug catching to add something new to try and achieve?

Alpho 04-02-2015 10:48 PM

Quote:

Posted by RoseClassic (Post 551217)
It sounds like an awesome idea! :)

If bugs are going to have a level written above/under them there should probably also be an option to turn this off! Like how you can turn off having peoples names below them, because when you're not bug catching it might get kind of annoying to have little words floating around the screen!

I agree!

Quote:

Posted by Clown (Post 551218)
I like this :) is it essentially just a levelling system for bug catching to add something new to try and achieve?

Yeah, exactly. Though I want to add more to it, unless you guys think this would all be enough?

♒¤♒KERO♒¤♒ 04-02-2015 10:50 PM

I think that the idea of ​​the levels was good addition would be done bug net levels different and the level of the lowest of the insects was easier to grasp and as I lifted higher was harder to catch them, for example (Level 1 bugs will not move until I try to catch them and level 60 for example bugs already know what your position and try to run away from you) it was possible to keep the standard of the jars so you have bug net after a while is destroyed and you should also jars to keep them except that was a good idea to show the name of the insect without his level you're probably asking how So we know what level will be according to the color level of the low level AP-50 and AP was high as cabbage to 0 AP So what do you say to the idea of ​​this kind?

Clown 04-02-2015 10:50 PM

Quote:

Posted by Alpho (Post 551219)
I agree!



Yeah, exactly. Though I want to add more to it, unless you guys think this would all be enough?

I personally feel like what youve got so far is enough for a good update. Again though, ideas are never bad to take on board

Belak 04-02-2015 11:00 PM

When you reprogram bugs make them unable to go through walls that players cant go through...

Golden Panda 04-02-2015 11:05 PM

So if Level 1 bugs are 100. How many more gralats are they sold for and how much would they be sold for at level 100?

♒¤♒KERO♒¤♒ 04-02-2015 11:18 PM

In addition, you could add the spawn area for example certain insects ( scorpions in the desert and spiders in the forest or dark place and etc.)

Shiz 04-03-2015 02:51 AM

Awesome! So since we're introducing a revamp for the bugs we should also introduce some new ways on finding the bugs rather than wandering around. For example: If you lift up a bush you might find a bug there and then you catch it!

We could also introduce new tools for different levels:

I'm sure you all can collaborate on new ideas for this.

Levels 1-15 get the default jar.
Levels 16-25 get a net.
etc.. etc..

Maybe even have bugs in the caves or near water! Perhaps if we introduce lilly pads on water areas on the map then we can add small frogs too? (No, this isn't a bug, but we DO have scorpions that you can catch. So why not add frogs too?) I already have images for a frog made so this is already done if you all agree.

SO! New ways to find bugs, New tools for catching higher level bugs AND new places for bugs(caves, lillypads, water, in rocks, in wood!)

Kieran2820 04-03-2015 03:07 AM

The better tool you have to catch a bug, the easier it is to catch it.

Belak 04-03-2015 04:56 AM

Bug and Bath and Beyond


Tools:
1-15: Jar
15-40:bug net(catches bugs in a biger area then jars)
40-70: Bait & Trap(can stand still with the bait held out and bugs will come to you and you can switch to catch mode to catch them or it just insta catches them)
70+: bug traps (can be placed on the ground and stay for 5 minutes if thye dont catch something they return to your inventory you can also pick up manually and have a maxium of 20 down at a time)


Dont make these things have durability just be able to buy from the store and all should sell for $20 so its a prefrence.

Alpho 04-03-2015 04:59 AM

I think the best way to go about this is to make it an object-based system. Certain types of bugs need to be attracted to different types of objects. For example, like shiz mentioned, there might be some water bugs BUT they would only be found near Lilly Pads. There might be bees, though you'll only see them near a bee hive which will be found in a tree. If you cut the tree down the bees will all storm out angry and attack you. Bee hives can only be found in certain types of trees. It's worth it to chop those trees down if you're okay with being slowed down by being attacked and losing HP.

Also, here's a fresh idea that can kind of upgrade woodcutting a bit and also make bug catching more interesting. If your a high enough level of woodcutting, and have the right tools or so, you can pull the trunks out of the ground! Now, when you do that, maggots or worms will crawl out of the dirt and you can catch them. They'll give a small amount of exp but there will be a lot of them!

Shiz 04-03-2015 05:14 AM

Quote:

Posted by Alpho (Post 551294)
I think the best way to go about this is to make it an object-based system. Certain types of bugs need to be attracted to different types of objects. For example, like shiz mentioned, there might be some water bugs BUT they would only be found near Lilly Pads. There might be bees, though you'll only see them near a bee hive which will be found in a tree. If you cut the tree down the bees will all storm out angry and attack you. Bee hives can only be found in certain types of trees. It's worth it to chop those trees down if you're okay with being slowed down by being attacked and losing HP.

Also, here's a fresh idea that can kind of upgrade woodcutting a bit and also make bug catching more interesting. If your a high enough level of woodcutting, and have the right tools or so, you can pull the trunks out of the ground! Now, when you do that, maggots or worms will crawl out of the dirt and you can catch them. They'll give a small amount of exp but there will be a lot of them!

These two ideas are amazing! I seriously would love to see these ASAP because it's such a great addition.

Let's move away from the bug area a bit. Since we have scorpions and they're obviously not bugs then should this be called something else? I think it would be great to add in smaller animals such as rats, frogs, (already have scorpions), or even small birds.

That way we could introduce even more traps than we can think of (bird traps for example.)

Alpho 04-03-2015 05:30 AM

Currently, the bug capturing system does a check for one point in front of the player to catch. The bug isn't always there, so you have to move around a lot to make sure you're exactly in the correct spot. I want to improve this by making it a 5-point check. It will do a check in 5 points, like this:
http://i.imgur.com/k5lvkGk.png

The red points would be where it triggers to catch the bug.

Quote:

Posted by Shiz (Post 551296)
These two ideas are amazing! I seriously would love to see these ASAP because it's such a great addition.

Let's move away from the bug area a bit. Since we have scorpions and they're obviously not bugs then should this be called something else? I think it would be great to add in smaller animals such as rats, frogs, (already have scorpions), or even small birds.

That way we could introduce even more traps than we can think of (bird traps for example.)

Maybe we can merge the animals with the bugs and make it just a capturing skill? Is there a better name for this?

For animals that are too strong you have to get their HP low to capture them, like in pokemon :D??!?!

Quote:

Posted by Belak (Post 551225)
When you reprogram bugs make them unable to go through walls that players cant go through...

Of course. At least, they won't be able to land on houses. I think it would be cool to have bugs, or birds even, that fly over buildings but will land somewhere accessible.

Quote:

Posted by ♒¤♒KERO♒¤♒ (Post 551231)
In addition, you could add the spawn area for example certain insects ( scorpions in the desert and spiders in the forest or dark place and etc.)

Yep. Certain creatures will spawn in grassy areas, some near trees, near water, deep grass, etc. Some will be just deserts, near cliffs, etc.

Hayala11 04-03-2015 07:27 AM

When you captured a single insect,

Played the victory sound from the player, when you caught an insect

Itkitt321 04-04-2015 02:48 AM

No -.- no no no no no no no no no no no no no

I don't like this idea. It kinda sickens me like I need to earn another level thingy for bugs. -.-

Isn't mining levels and tree cutting levels and fire-making levels enough for you?!

Shiz 04-04-2015 02:53 AM

Quote:

Posted by Itkitt321 (Post 551457)
No -.- no no no no no no no no no no no no no

I don't like this idea. It kinda sickens me like I need to earn another level thingy for bugs. -.-

Isn't mining levels and tree cutting levels and fire-making levels enough for you?!

Uhm, no.

Itkitt321 04-04-2015 03:18 AM

Quote:

Posted by Shiz (Post 551458)
Uhm, no.

:angry: But still no for me -_-

Alpho 04-04-2015 03:21 AM

Quote:

Posted by Itkitt321 (Post 551457)
No -.- no no no no no no no no no no no no no

I don't like this idea. It kinda sickens me like I need to earn another level thingy for bugs. -.-

Isn't mining levels and tree cutting levels and fire-making levels enough for you?!

Why would it matter if you "have" to earn another "level thingy"? You'd still get generally the same amount of money. The leveling is all a choice.

Itkitt321 04-04-2015 04:30 AM

Quote:

Posted by Alpho (Post 551473)
Why would it matter if you "have" to earn another "level thingy"? You'd still get generally the same amount of money. The leveling is all a choice.

I didn't start a " hate " tread, I'm just mad that almost everything need to be level up.

Oh you mean the level 1 bugs are still the same price?
What if you reach 100 level and you get 10k a bug?!
1000 level gets you 100k!!!! $0$

Wow I'm a little bit too greedy there ^^

Shiz 04-04-2015 04:32 AM

Quote:

Posted by Itkitt321 (Post 551499)
I didn't start a " hate " tread, I'm just mad that almost everything need to be level up.

Oh you mean the level 1 bugs are still the same price?
What if you reach 100 level and you get 10k a bug?!
1000 level gets you 100k!!!! $0$

Wow I'm a little bit too greedy there ^^

Then I guess you'd be making more money than before! That's why the leveling system is so great.

Alpho 04-04-2015 06:30 AM

Quote:

Posted by Itkitt321 (Post 551499)
I didn't start a " hate " tread, I'm just mad that almost everything need to be level up.

Oh you mean the level 1 bugs are still the same price?
What if you reach 100 level and you get 10k a bug?!
1000 level gets you 100k!!!! $0$

Wow I'm a little bit too greedy there ^^

You'll just be limited to which bugs you can catch with the leveling system, similar to how you're limited to which rocks you can mine.

Certain bugs will be found in certain places. You'll know where to go to train each level (catch a certain bug)

John. 04-04-2015 06:53 AM

Quote:

Posted by Alpho (Post 551527)
You'll just be limited to which bugs you can catch with the leveling system, similar to how you're limited to which rocks you can mine.

Certain bugs will be found in certain places. You'll know where to go to train each level (catch a certain bug)

I think you should keep all the current 'bugs' as level 1 and then expand from there. Perhaps add rare versions of the bug with a different color, it should sell for the same price as it's regular version, just a cool thing to show-off.

Itkitt321 04-04-2015 11:46 AM

Quote:

Posted by Shiz (Post 551502)
Then I guess you'd be making more money than before! That's why the leveling system is so great.

I never thought of that before. Thx for the info.

Quote:

Posted by Alpho (Post 551527)
You'll just be limited to which bugs you can catch with the leveling system, similar to how you're limited to which rocks you can mine.

Certain bugs will be found in certain places. You'll know where to go to train each level (catch a certain bug)

Well I don't know, but imma just hope the level one bugs would be at least 50g or higher.

Vulcan Blaze 04-05-2015 10:15 PM

Will bugs be completely fixed before the Easter Shop closes? :o

Belak 04-07-2015 10:15 PM

You should make it were every hour or so all the bugs die and then respawn. Because older bugs are uncatchable and have to be killed and will prevent bugs getting glitched in walls and not being able to catch anything.

Tricky 04-08-2015 05:54 PM

Yeah, I like the idea of bug levels and experience. ^^

Toxic 04-09-2015 12:12 PM

Bugs are really messed up currently and its annoying people, i used to get every bug, now i can hardly get them into my jar, also the spawn rate is low now. I thought this was because of the recent Easter bunny event but now bunnies are gone and it isn't fixed.

Angelo101 04-09-2015 12:31 PM

try adding a witch like in the graal classic that say thing about what kind a bug that she want today and making the price double

Alpho 04-10-2015 12:53 AM

Quote:

Posted by Toxic (Post 552933)
Bugs are really messed up currently and its annoying people, i used to get every bug, now i can hardly get them into my jar, also the spawn rate is low now. I thought this was because of the recent Easter bunny event but now bunnies are gone and it isn't fixed.

I changed the amount of bugs, which can be on the map at any time, from 120 to 200. Hopefully this helps.

Quote:

Posted by Angelo101 (Post 552936)
try adding a witch like in the graal classic that say thing about what kind a bug that she want today and making the price double

That's awesome!

Sir 04-10-2015 01:06 AM

Quote:

Posted by Angelo101 (Post 552936)
try adding a witch like in the graal classic that say thing about what kind a bug that she want today and making the price double

I think a Native American/ Indian would fit better, IMO.

Alpho 04-10-2015 01:10 AM

Quote:

Posted by Sir (Post 553078)
I think a Native American/ Indian would fit better, IMO.

Same here. Great idea.

Belak 04-10-2015 02:58 AM

Quote:

Posted by Alpho (Post 553075)
I changed the amount of bugs, which can be on the map at any time, from 120 to 200. Hopefully this helps.



That's awesome!

The reason why the bug count seems to be so low is because a lot of bugs get stuck in areas were you can't catch or see them. Also when bugs are around for a while they get glitch and therefore become uncatchable so and easy fix would be to add a kill command that every hour or 2 all the bugs die. Then they respawn and this would fix a lot of the bug problems IMO.

Zura 05-03-2015 11:32 PM

The leveling itselfis a great idea. Having to do all these other things to catch bugs is not.. I say just let them wander. Also, ever 15 levels or so, your jar is upgraded, so at level 15, your jar can hold 2 bugs instead of one!

John. 05-04-2015 12:17 AM

Quote:

Posted by Zura (Post 559323)
The leveling itselfis a great idea. Having to do all these other things to catch bugs is not.. I say just let them wander. Also, ever 15 levels or so, your jar is upgraded, so at level 15, your jar can hold 2 bugs instead of one!

I think if they would let this happen, it should be at a higher level, probably the maximum or near that. Catching 2 bugs per jar seems very op, so if it is implemented it should be an end goal.

Jellybeans 05-04-2015 12:29 AM

No tnx!

Rolense 05-06-2015 08:32 AM

Same here I am not sure about this Idea but lets try! If it didnt turn out well there is 2 options Remove it? or Improve it. Then goes back to the normal bug catching style of no experiences

Rolense 05-06-2015 10:07 AM

And 1 Thing! We never love Ol'West because it's easy to earn and such but, we loved how it was made and being developed by super active admins and dev. They take the voices of each player and took it as a key to gain our loyalty. <3

I've played too much ha ha.

BlazingClapTrap 05-07-2015 02:34 AM

More Bugs
 
This is a very good idea for levels, but there are very little bugs. Why not add a legendary bug or a mythical bug? It could have a really high level than the others

John. 05-07-2015 03:00 AM

Quote:

Posted by BlazingClapTrap (Post 561345)
This is a very good idea for levels, but there are very little bugs. Why not add a legendary bug or a mythical bug? It could have a really high level than the others

I was hoping for a rare version of each bug. They would be sold for the regular price, but it's cool to show off and it would be aesthetically pleasing. Perhaps the jar could even turn into a different color, like a gold-ish tint.

Zura 05-07-2015 09:09 PM

Bugs are missing…

Vulcan Blaze 05-07-2015 09:52 PM

Quote:

Posted by Zura (Post 561962)
Bugs are missing…

So?...

Kieran2820 05-07-2015 11:27 PM

A friend told me that he asked hw why the bugs were removed until the weekend, and she said they are lowering the prices of bugs and making their spawn rate lower.

I sure hope he was lying...

Hoyt 05-08-2015 12:33 AM

Bug and animal spawns are currently disabled while we track down the source of the NPC server crashes that have been happening lately. It has nothing to do with changing bug prices or spawn rates.

With that said, there are plans to change how much money the jobs earn in the near future. Bug catching will be the last one to be touched, as we're still not sure whether or not it will be moved over to an experience based leveling system or remain a starter job as it is currently. Right now there is no reason for players to do any job other than bug catching, which is not a good thing for the server. Even after doubling the amount that diamonds and crystal logs sell for in the last few days, bug catching still earns more gralats per hour without any need to level it up.

Having jobs be fairly balanced will allow players to choose whichever one they find the most enjoyable instead of being forced into a particular job because it earns the most gralats per hour. It will also allow us to keep item prices down instead of having new items cost more and more money.

Zura 05-08-2015 03:13 AM

Very few people do bug catching due to its high profits, most do it because its actually fun. You dont just sit in one spot clicking a button over again. What you really need to do is make the other jobs more fun :) Besides, I have talked to people at the top of the woodcutting leaderboards who say they make about 10k per hour. It takes about thr same with bugs...

Itkitt321 05-08-2015 06:43 AM

Quote:

Posted by Vulcan Blaze (Post 561980)
So?...

So where are the bugs???? Hmmmmmm???? HMMMMMMMMM???!!!!


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