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Serious discussion time, APR nerf, was it enough?
Alright time for a discussion thread. Since everyone on the in game forums just exploded when these were nerfed and asking for refunds being the greedy dicks they are. I want a serious discussion.
Rippers were apparently nerfed clip size reduced to 20. My question is was this enough? I personally think no, we are still in square one with the rippers. Rippers still have no downfall since 20 shots is a lot in zone and you still have a monsterus advantage over other guns with that 1 less bullet to kill and a faster ROF. It still can supress more than the chainguns and thats the whole point of them, to be a endless bullet hose. I still think that this gun should be moved down to a 12 clip and .15 ROF.i have explained many many many times why and it would still be worth the price. On a positive note i would like to say thanks to tash for actually acting on this case and making it a lot better than it was and for finally standing up against high prices and saying price does not make a gun a god gun. This is a Baby step in the correct direction and this stuff needs to be kept up with. |
"PLEASE NERF RIPPERS"
"YOU GUYS NERFED RIPPERS, I WANT A REFUND" ^^^ Everyone will never be happy. So I've really lost interest on the subject and really think whatever nerf happened, players deserve. |
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Im inbetween on this. Im glad it was nerfed, but im still upset that theres still no negatives to the gun. This is though a good band aid patch for gun balance to situate all the other guns that are in this mess. |
Wow..A clip size reduction. I know the guns are 42k, but just clip size reduction? The TTK as Ghetto metioned on these guns are just OP. 20 bullets that shoot fast and barely any reload freeze..You can just keep firing and firing and firing over again. And then people complain...Over a clip size reduction. That's like me complaining that my number of mags have been reduced in a FPS game because of a nerf. It's nothing folks.
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People who have spent 42k get a better gun. Releasing higher tier items like the rippers is inevitable. I don't see the problem in having a very strong gun.
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Anyone with Rippers couldnt beat me with my Streamer, so why waste 42k on a gun that i can easily overpower.
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If you think that because the most powerful weapon is expensive and that someone else could buy it with real money easily then you'll probably find that most games are 'pay2win'.
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Having a balanced gun system would be nice. Although there are expensive weapons they shouldn't be overpowered. Having a level playing field could attract more players or at least have some stay as they are not beaten up by a single weapon repeatedly. By having a variety of balanced weapons players are given more flexibility. Instead of buying a weapon only because it is better than another they can experiment with others to try and create their own style of fighting. For example I took up the watermelon cannon as my weapon. Currently I'm trying to develop my skills in spar. By using the recoil I push myself away from bullets. With an overpowered weapon however it removes much skill and time needed. Yes, some of you may have developed some skill, but most of you just spam the weapon. (This is based on my experiences and encounters)Many buy the weapon just to be better than others in terms of weaponry. As mentioned earlier skill and time needed are two variables which may be removed when buying an overpowered weapon. Time is the independent variable while the skill is the dependent. Based on the amount of time devoted upon a weapon or certain style of combat one's experiences and ability is increased. I feel that as if we had a balanced game it would be more enjoyable and extend playing time. I've had several chances at buying an over powered gun, but refused to do so as my experiences in game gained pushed me to keep playing. Putting hard work into something makes it more difficult to abandon. Failures can help us learn. If we push it away or ignore it we can never improve. |
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Maybe if they never released the rippers as OP as they were, this wouldn't of been an issue. People think higher the price, the more OP it is. Never should've made guns as expensive as they did ;).
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"There are no such things as overpowered guns, it may take time to overcome, but there is always a way to win." -Omni
The AP Rippers aren't OP (Overpowered), it just takes time and practice to learn how to beat it, same thing goes for the Streamer in Frenzy Mode. |
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M16A3 was not OP in BF3...
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What graal needs is less people like this. |
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" There are no such things as overpowered guns, it may take time to overcome, but there is always a way to win." -Omni |
Theres a very fine line between good and OP. rippers right now are currently just slightly above good since they still have so many advantages over other guns. What omni is describing is skill. This is also eras mentality of weapon balance. Fork over money and get a OP gun that requires no skill too use or gain lots of skill to beat people with low class weapons. We all know how era turned out to be and no one wants that.
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Tl;dr Why invest time in building up skill when instead they could fork 20$ over and get a more powerful weapon, get into action of the game instantly and dominate with this. |
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Are u serious m8 you too are joining the ****** side on this when you have seen me base on conquest before, i can already dominate with brains and a photon. I said this 80 million times i have no problems with taking down a APR user. This is my problem Why invest time in building up skill when instead they could fork 20$ over and get a more powerful weapon, get into action of the game instantly and dominate with this. That right there is my issue. |
I disagree, players should be able to get there refund if there gun was needed, I completely don't staff will though.
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The only problems i see with the aprs now are that the bullets are hard to see in a lot of aeras and that the tap fire is too fast for the hit timer. I normally tap fire my guns for accuracy and its been a problem, i think the tap fire speed should be equal with the autofire speed. And the streamer even when fenzied is still fair due to its awkward aiming, tends to leave more gaps than most guns. And thanks to whoever nerfed the aprs, pking is more enjoyable again. :)
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Once again I am reminded why we are all forced by law to attend school until the age of 18.
Nice try Rotaruc... |
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Go play club penguin you whining illogical scrub. That's the only place where your comeback would offend anyone and no...not because I read my own posts, Its because people like you exist. You are against powerful guns altogether and cry because you cant handle them.
I'm done trying to make my point. Have fun being naive. |
I meant lower the tap speed.
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Ripper ain't even that OP. Just get ya skills up and quit complaining.
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Tap fire isn't a property of guns, it is solely determined by the bullet frequency. |
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so who knows, maybe making the guns ROF .205 will make the gun very fast and still outclass every gun but have not that horrid impossible to weave between shots. Then lowering the clip size to 14. |
Serious discussion time, APR nerf, was it enough?
Well a .18 to .205 transition in for a ROF wouldn't necessarily be a big change since its .025 difference but in technical terms it would be slower then current used weapons such as green rifle
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It makes a tad bit of a difference, its barly noteable but your gaps between shots are slightly larger thus making weaving a tad easier.
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Don't be mad because of rippers. People worked hard to get it, just learn to overcome the rippers like others. You asked for a nerf, you got a nerf. Don't be complaining, or would you rather have no nerf at all?
I also agree that the bullets are a bit hard to see, but so is the blue rifle! I think the best way to counter this is to try to drag them out into an open area. Whenever i can't see them is when I am surronded by people. So dragging them out helps |
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also getting people out in the open is a terrible strategy for me at least since they can just infinite spam you with incredibly deadly bullets, so i just stay near cover and enclosed areas. |
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