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-   -   Sparring changes (https://www.graalians.com/forums/showthread.php?t=2151)

Higbey 11-25-2011 04:12 PM

Sparring changes
 
I know this is never going to happen, but i believe pking and sparring would be better if we could use more moves than just slash. Maybe like a charging (running ) strike that does one whole heart (2 damage) and a block/shield that stops damage from any attack to the front of the player, (cant be held down of course)

Maybe a spin attack that requires 3/5 a second to charge?

Of course all these moves would be given on default or have a easy quest to learn them, not paid for.

I just feel that these moves would make sparring more... Complex.. And have more a style/ strategy.

monk 11-25-2011 05:53 PM

I would actually try to pk and spar if they had these

MrSimons 11-26-2011 02:59 AM

Why post a thread about something you know wont happen?

Higbey 11-26-2011 03:17 AM

Just to see if I'm the only one that finds a one basic attack and movement fighting system boring and limiting.

MrSimons 11-26-2011 03:25 AM

Yes I agree with the idea but the controls for these would be tedious.

Cat612 11-26-2011 03:26 AM

Quote:

Posted by Mr.$imons
Why post a thread about something you know wont happen?

The more ideas we get out there, the better.

Higbey 11-26-2011 03:29 AM

Holding down the movement button while holding attack- rush attack

Spin attack- double tap sword quickly while not moving

Block- shield button

MrSimons 11-26-2011 03:36 AM

Quote:

Posted by Cat612 (Post 36675)
The more ideas we get out there, the better.

But it wont happen so why bother.

Cat612 11-26-2011 03:39 AM

Quote:

Posted by Mr.$imons

But it wont happen so why bother.

It might happen eventually.

°Seeker99 11-26-2011 03:56 AM

This would be epic. I'd love to see this. If it was my choice iClassic would be reset and have better systems and be more fun.

Rezon 11-26-2011 03:56 AM

Quote:

Posted by Higbey (Post 36669)
Just to see if I'm the only one that finds a one basic attack and movement fighting system boring and limiting.

Incorrect

There is actually quite a lot of strategy behind the limited movement and attack capabilities. There are endless ways you can move, sideways, vertically, diagonally or pretty much, anywhere. Because of this, you can actually have a pretty deep area of strategy. You have to be good at spar to fully understand it.

°Seeker99 11-26-2011 04:00 AM

The art of sparring:
1. Always circle your opponent
2. Go behind and slash them.
3. Never give them the chance to hit you!

Higbey 11-26-2011 04:13 AM

Quote:

Posted by Rezon

Incorrect

There is actually quite a lot of strategy behind the limited movement and attack capabilities. There are endless ways you can move, sideways, vertically, diagonally or pretty much, anywhere. Because of this, you can actually have a pretty deep area of strategy. You have to be good at spar to fully understand it.

Yes, now imagine the strategys you could make with the moves/combos I suggested.

Winter 11-27-2011 04:08 PM

Quote:

General sparring rules to help:
1: No bombs, arrows, or NPCs etc unless someone makes it a NPC spar.
2: Only power 2 sword
3: Must have equal hearts
4: Everyone must clear the ring and go to the side.
New attacks or ganis fall under the category of NPCs or etc.

(Obviously these rules are a bit odd, seeing as nobody can get above power 1 sword, always has equal hearts, and the players are alone in the arena. Still, picture a spar. Not a Graal sword-sword spar, a boxing match. No props are allowed.)

Not a fan of this idea, sorry!

Higbey 11-27-2011 04:15 PM

uh thats from pc. it was different there. they had the attacks and such to use in pking.

Winter 11-27-2011 04:25 PM

Quote:

Posted by Higbey (Post 37323)
...to use in pking.

That's our problem there. For PKing, great. For spar, leave it alone.

Xavier 12-12-2011 05:57 PM

Sparring already has a great variety of strategies, but this would make the different possibilities endless. +rep :D

Gambit Drakul 12-12-2011 07:42 PM

I say leave spar how it is but those ideas would be great for PKing.

Maikeru 12-12-2011 07:46 PM

Quote:

Posted by Mr.$imons (Post 36687)
But it wont happen so why bother.

See... This is why no one listens or replies to your quotes... Because all you do is try to bring their moods down... He said it won't happen but it could if we actually get quite good raise of hands on this idea

Quote:

Posted by Rezon (Post 36695)
Incorrect

There is actually quite a lot of strategy behind the limited movement and attack capabilities. There are endless ways you can move, sideways, vertically, diagonally or pretty much, anywhere. Because of this, you can actually have a pretty deep area of strategy. You have to be good at spar to fully understand it.

Seriously? Running around the stage in circles and slashing your opponent from different sides is strategy? HAHAHAHAHAHA! Anyone can win... its a game of luck!

Quote:

Posted by Shannon (Post 37330)
That's our problem there. For PKing, great. For spar, leave it alone.

^This
Even though i think these are sort of okay ideas, i think it'll add an unfair advantage to sparring like King of the Hill did to certain guilds due to Noob Recruiting.

Speaking of which, FurryAmigo did mention that the team had a WIP(Work in Progress) of the spin attack... But it was overpowered/glitchy in some ways so they cancelled it...

@Higbey:
Quote:

Posted by Gambit Drakul (Post 43182)
I say leave spar how it is but those ideas would be great for PKing.

What this guy said.

Higbey 12-12-2011 08:12 PM

Maybe they could make a separate freestyle spar that could also use it and use arrows and bombs maybe. Or like a arrows only archery spar or bomb only spar, we have so many spars across the gmap that aren't being used.

Maikeru 12-12-2011 08:15 PM

Quote:

Posted by Higbey (Post 43200)
Maybe they could make a separate freestyle spar that could also use it and use arrows and bombs maybe. Or like a arrows only archery spar or bomb only spar, we have so many spars across the gmap that aren't being used.

Or maybe a custom spar arena where both players can toggle on/off which weapons are allowed or not and that the battles in that arena doesn't count in the spar ranks?

Idk... Just an idea i popped out of my head right now

Lanky 12-12-2011 08:26 PM

I don't think this idea would be good for pking at all...alot of people just spam arrows/bombs, and sword anyway. Barely anyone tries to run around and get clean hits, which is what will happen with the spin attack. I think maybe a dodge button would be a useful thing since it would take practice to be able to time it right. Plus dodging wouldn't make killing people easier, or give an unfair attack advantage to anyway since no damage is delt.

Gambit Drakul 12-12-2011 10:05 PM

Quote:

Posted by Lanky (Post 43208)
I don't think this idea would be good for pking at all...alot of people just spam arrows/bombs, and sword anyway. Barely anyone tries to run around and get clean hits, which is what will happen with the spin attack. I think maybe a dodge button would be a useful thing since it would take practice to be able to time it right. Plus dodging wouldn't make killing people easier, or give an unfair attack advantage to anyway since no damage is delt.

There's already a dodge system it's called the arrow keys you move the opposite way of where the things are coming from.

Higbey 12-13-2011 01:08 AM

I think he means sprint, like double tapping the movement buttons to dart in that direction, maybe having some sort of stamina bar or recharging time?

Yami 12-16-2011 11:55 AM

i can deffantly see these ideas for pking and such, but never sparring. only reason why i dont want this to happen to sparring is because it makes it far by only have one weapon (sword) its all bout your tech, if u need to be good at sparring go to tinyurl.com/how2spar lololololol

0ddball 12-21-2011 08:07 PM

Like you should run like an 8 and then you get a "special power" that does more damage?

That's how I see it.

Yephenpeace 12-24-2011 06:28 PM

Quote:

Posted by Maikeru (Post 43185)
Seriously? Running around the stage in circles and slashing your opponent from different sides is strategy? HAHAHAHAHAHA! Anyone can win... its a game of luck!

This is not true at all... If i keep sparring someone and i lose everytime i spar them, they're obviously not "lucky", it just means they are generally better then me at sparring.

BroozeB 12-24-2011 09:10 PM

It doesn't feel right to change something that's been a part of Graal for over 10 years, and it ESPECIALLY wouldn't feel right if this was put on iPhone before PC. Overtime you'll adopt new strategies and techniques for sparring.
I'd say if you wanted this the best bet would to implant an event's system with Game Coordinators on iClassic and you could have certain events which allow you to perform such techniques. That's what makes Unholy Nation fun, the events give you unique bonuses instead of simply a sword and shield such as ZombieHunt where you have a gun shooting zombies, CS where you can shoot Nukeshots, Arrows, Fire Arrows, and Fireballs, and Juggernaut where the Juggernaut can charge for a powerful attack.
It's just not right to change sparring and PK, that would be like changing the 2D style of the game into a 3D first person shooter style.

Yephenpeace 12-24-2011 09:26 PM

Quote:

Posted by Robopunk (Post 47843)
I don't like the whole Idea of changing the pk/spar system but a spin attack that just causes the same damage but in all surrounding enemies will be cool. Also an event house just like iera like Broozeb said.

Yeah, but then people could stand in a crowded area and spam the spin attack.

Higbey 12-24-2011 10:41 PM

go on classic pc for a example of what im talking about, master li teaches player how to learn these moves and you need to earn them, im sensing that alot of the reasons why no one wants it added to spar is because they dont want it to change/ afraid of suddenly having to cope and learn the new system with everyone else/not being as good as before because of new actual techniques, since all the existing techniques and more would be to the exponent of how many attacks/powers.

Winter 12-25-2011 01:55 AM

Loss of originality, I would love to see these things for PKing, but as an avid sparrer, I prefer it the way it is. :P

MattKan 12-25-2011 02:21 AM

Is isn't a bad idea but it should be separated from "Traditional Sparring".


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