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-   -   CTF Beta (https://www.graalians.com/forums/showthread.php?t=18248)

Ventus277 05-21-2013 01:41 PM

CTF Beta
 
What are your views on it?

Post any bugs in it here too.

I for one love it, couple bugs here and there but will be fixed soon.

Billy Bandit 05-21-2013 01:43 PM

I did not play the whole game, due to 10% but what I saw I liked lol

DaScientist 05-21-2013 01:46 PM

We need uniforms in order to recognize whether someone is from red or blue team because it will be a little laggy when you enable nicknames.

Billy Bandit 05-21-2013 01:47 PM

Quote:

Posted by DaScientist (Post 354951)
We need uniforms in order to recognize whether someone is from red or blue team because it will be a little laggy when you enable nicknames.

just shoot at everyone lmao

GOOD CA$H 05-21-2013 01:49 PM

I like it

CHAOS* 05-21-2013 01:49 PM

How do we play it?

ÈXØD¡ÄX* 05-21-2013 03:21 PM

Was on it when testing
Lol team chat full of spam,no teamwork at all,laggy with many player,some few bugs
But from what I feel when joined it.it could be really fun
And I think they planning to make an item called "pieces of ec" that u get from winning ctf
And u need 3 piece to get 1 ec
So in 3 ctf event if your team win u get 1 "pieces of ec" and it get rewarded for all team member I think

lord greg 05-21-2013 06:02 PM

They actually made something that they said they would?

Johnaudi 05-21-2013 06:17 PM

I'd like to know if any of you found any bugs in the final test.

Ventus277 05-21-2013 07:18 PM

Quote:

Posted by Johnaudi (Post 355073)
I'd like to know if any of you found any bugs in the final test.

I was only able to be on for one of the tests sadly, I only found that team players were solid. Meaning if someone afkd and died, they would clog up the healing beds blocking players in. There was also confusion on team color, as names were red for blue and, sometimes blue for red.

Opinion wise I think all doors should be accessible, as the first when entering the room needs to be destroyed. Entering is sometimes inpossible as the door can easily be spammed.

RedBoy786* 05-21-2013 07:34 PM

Pics anyone lol?

Ventus277 05-21-2013 07:37 PM

Quote:

Posted by RedBoy786* (Post 355107)
Pics anyone lol?

I can't find anyone with any, I was in an elective when I was playing so I forgot to screen ._.

The landinging area is similar to that of zones, but the map itself is seperate using helicopters as a teleporter.

Yogy* 05-21-2013 07:44 PM

Make a team bandana and a team body so players can recognize each other. So for example 1 team has red bandanas and other has blue ones. Bodies would have red and blue belts etc.

Also about the rules, if you get tagged are you out or you just go to jail? Out would make the game quicker.

Chris Zephlyn 05-21-2013 07:44 PM

what's CTF?

BabyGhost 05-21-2013 07:48 PM

When was this? :(

musical 05-21-2013 07:50 PM

Quote:

Posted by Chris Zephlyn (Post 355115)
what's CTF?

Capture the flag.

Chris Zephlyn 05-21-2013 07:52 PM

Oh..is this a new game or is it something that has been added to Era?

Yogy* 05-21-2013 07:52 PM

Ctf is capture the flag. I saw john at the event house today and he said he is testing ctf

Chris Zephlyn 05-21-2013 07:55 PM

cool..new event.

Ventus277 05-21-2013 08:14 PM

Quote:

Posted by Yogy* (Post 355114)
Make a team bandana and a team body so players can recognize each other. So for example 1 team has red bandanas and other has blue ones. Bodies would have red and blue belts etc.

Also about the rules, if you get tagged are you out or you just go to jail? Out would make the game quicker.

I could see that if it were Deathmatch, but it requires constant defense and offense in CTF, pulling players out would unbalance the teams either way and actually take longer if there are few if any trying to get flags.

Yogy* 05-21-2013 08:31 PM

Whats the difference between ctf and base than?

poorface 05-21-2013 09:20 PM

I think it should have a money reward rather than an ec reward, because naturally, people will sit around and have other do the work

Ventus277 05-21-2013 10:31 PM

Quote:

Posted by poorface (Post 355166)
I think it should have a money reward rather than an ec reward, because naturally, people will sit around and have other do the work

It will be a token like reward instead of a direct ec, requiring all of the team to work together in order to win. 3. CTF wins would equal an ec.


Quote:

Posted by Yogy* (Post 355135)
Whats the difference between ctf and base than?

It requires the team to assault a base, and take a flag back to the home base without losing the flag.

SnakeRekon 05-21-2013 10:32 PM

Quote:

Posted by lord greg (Post 355068)
They actually made something that they said they would?

Of course I did!! :D

Also to note; depending on how the game is played, there will be future changes to make it more of a challenge/team based environment. How it evolves will depend on the feedback we get and also what we see from watching the game. Then new maps will be developed to go along, potentially different rule sets to make it more interesting.

So if you have any good ideas, let us know and we'll see what we can do.
I will debate any ideas that may have some issues till we come out with something solid ^-^

Yogy* 05-22-2013 01:16 AM

I wasnt on during testing so i have no idea what is it right now but here are the ideas: 1. no safe areas for both teams, if you tag your enemie he is out. why? because people will be scared to cross the line and 1 match would take hours. 2. You cant stay very close to your own flag to make it possible to take. 3. Sort ranks, so when the game starts some people are defenders and some are attackers (to make them at least dont sit and wait till others do all job).

I dont know how to make people be a team though... If there was a team leader with a kick power or something, like if there was a person everyone would listen to, the game would at least be interesting, right now i bet its just spam and no team work.

SnakeRekon 05-22-2013 12:35 PM

Quote:

Posted by Yogy* (Post 355263)
I wasnt on during testing so i have no idea what is it right now but here are the ideas: 1. no safe areas for both teams, if you tag your enemie he is out. why? because people will be scared to cross the line and 1 match would take hours. 2. You cant stay very close to your own flag to make it possible to take. 3. Sort ranks, so when the game starts some people are defenders and some are attackers (to make them at least dont sit and wait till others do all job).

I dont know how to make people be a team though... If there was a team leader with a kick power or something, like if there was a person everyone would listen to, the game would at least be interesting, right now i bet its just spam and no team work.

1. There are no "safe" areas apart from the place you go to after you die.
You can respawn however after a certain duration so there is atleast some advantage to killing the other team.

2.Hm, where the flags are located.. is also the same place you have to take the enemies flag as such, though.. I think I actually have a way to "fix" that..Perhaps if I add some blocks that only the opposing team can get through so people aren't sitting on the flags.. down side to that is however people may just try hide in the flag spawn bit till their team takes em out.

3. Ranks are pretty useless unless it was made so defenders can't go outside etc, I feel this would be too limitting to the people on the team as you get better defenders than attackers and visa versa. I think as people learn the game better, people will be more willing to work as a team because just spreading out and rushing will not win you the CTF trophy :3

Johnaudi 05-22-2013 12:40 PM

Quote:

Posted by poorface (Post 355166)
I think it should have a money reward rather than an ec reward, because naturally, people will sit around and have other do the work

If people do that, their team will lose. If they win well they got lucky.

lord greg 05-22-2013 04:08 PM

Quote:

Posted by SnakeRekon (Post 355203)
Of course I did!! :D

:love:

Yogy* 05-23-2013 12:46 AM

Quote:

Posted by SnakeRekon (Post 355436)
1. There are no "safe" areas apart from the place you go to after you die.
You can respawn however after a certain duration so there is atleast some advantage to killing the other team.

2.Hm, where the flags are located.. is also the same place you have to take the enemies flag as such, though.. I think I actually have a way to "fix" that..Perhaps if I add some blocks that only the opposing team can get through so people aren't sitting on the flags.. down side to that is however people may just try hide in the flag spawn bit till their team takes em out.

3. Ranks are pretty useless unless it was made so defenders can't go outside etc, I feel this would be too limitting to the people on the team as you get better defenders than attackers and visa versa. I think as people learn the game better, people will be more willing to work as a team because just spreading out and rushing will not win you the CTF trophy :3

Well TTS is been there for more than a year and when you tell them not to tag they still tag out thinking they will win. So there will be no team work at all unless there will be a team leader. For example an admin hosting event sorts people on 2 teams and chooses 2 leaders. The leaders would have something that makes people be scared of them idk what yet. And about the spam... Maybe make a leader being able to talk only :0

SnakeRekon 05-23-2013 10:00 AM

Quote:

Posted by Yogy* (Post 355790)
Well TTS is been there for more than a year and when you tell them not to tag they still tag out thinking they will win. So there will be no team work at all unless there will be a team leader. For example an admin hosting event sorts people on 2 teams and chooses 2 leaders. The leaders would have something that makes people be scared of them idk what yet. And about the spam... Maybe make a leader being able to talk only :0

TTS isn't a team spot really, it comes down to 1 person being rewarded, not a team.. that's why there is no incentive to help your team in the slightest, where as with CTF everyone will be rewarded.
Making a leader is pretty useless, it'd have to be random, and then you'd get someone who doesn't know what they're doing as Leader so you're pretty screwed.
Once the reward system is created, it can be released and we'll see how things go.

Johnaudi 05-23-2013 11:33 AM

Quote:

Posted by Yogy* (Post 355790)
Well TTS is been there for more than a year and when you tell them not to tag they still tag out thinking they will win. So there will be no team work at all unless there will be a team leader. For example an admin hosting event sorts people on 2 teams and chooses 2 leaders. The leaders would have something that makes people be scared of them idk what yet. And about the spam... Maybe make a leader being able to talk only :0

I can make it that once you tag out there will be a 2 seconds timer block so you can get ready and not run thru bullets, I need SRs' agreement.


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