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CTF Beta
What are your views on it?
Post any bugs in it here too. I for one love it, couple bugs here and there but will be fixed soon. |
I did not play the whole game, due to 10% but what I saw I liked lol
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We need uniforms in order to recognize whether someone is from red or blue team because it will be a little laggy when you enable nicknames.
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I like it
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How do we play it?
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Was on it when testing
Lol team chat full of spam,no teamwork at all,laggy with many player,some few bugs But from what I feel when joined it.it could be really fun And I think they planning to make an item called "pieces of ec" that u get from winning ctf And u need 3 piece to get 1 ec So in 3 ctf event if your team win u get 1 "pieces of ec" and it get rewarded for all team member I think |
They actually made something that they said they would?
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I'd like to know if any of you found any bugs in the final test.
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Opinion wise I think all doors should be accessible, as the first when entering the room needs to be destroyed. Entering is sometimes inpossible as the door can easily be spammed. |
Pics anyone lol?
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The landinging area is similar to that of zones, but the map itself is seperate using helicopters as a teleporter. |
Make a team bandana and a team body so players can recognize each other. So for example 1 team has red bandanas and other has blue ones. Bodies would have red and blue belts etc.
Also about the rules, if you get tagged are you out or you just go to jail? Out would make the game quicker. |
what's CTF?
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When was this? :(
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Oh..is this a new game or is it something that has been added to Era?
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Ctf is capture the flag. I saw john at the event house today and he said he is testing ctf
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cool..new event.
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Whats the difference between ctf and base than?
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I think it should have a money reward rather than an ec reward, because naturally, people will sit around and have other do the work
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Also to note; depending on how the game is played, there will be future changes to make it more of a challenge/team based environment. How it evolves will depend on the feedback we get and also what we see from watching the game. Then new maps will be developed to go along, potentially different rule sets to make it more interesting. So if you have any good ideas, let us know and we'll see what we can do. I will debate any ideas that may have some issues till we come out with something solid ^-^ |
I wasnt on during testing so i have no idea what is it right now but here are the ideas: 1. no safe areas for both teams, if you tag your enemie he is out. why? because people will be scared to cross the line and 1 match would take hours. 2. You cant stay very close to your own flag to make it possible to take. 3. Sort ranks, so when the game starts some people are defenders and some are attackers (to make them at least dont sit and wait till others do all job).
I dont know how to make people be a team though... If there was a team leader with a kick power or something, like if there was a person everyone would listen to, the game would at least be interesting, right now i bet its just spam and no team work. |
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You can respawn however after a certain duration so there is atleast some advantage to killing the other team. 2.Hm, where the flags are located.. is also the same place you have to take the enemies flag as such, though.. I think I actually have a way to "fix" that..Perhaps if I add some blocks that only the opposing team can get through so people aren't sitting on the flags.. down side to that is however people may just try hide in the flag spawn bit till their team takes em out. 3. Ranks are pretty useless unless it was made so defenders can't go outside etc, I feel this would be too limitting to the people on the team as you get better defenders than attackers and visa versa. I think as people learn the game better, people will be more willing to work as a team because just spreading out and rushing will not win you the CTF trophy :3 |
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Making a leader is pretty useless, it'd have to be random, and then you'd get someone who doesn't know what they're doing as Leader so you're pretty screwed. Once the reward system is created, it can be released and we'll see how things go. |
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