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-   -   Bases Updated (https://www.graalians.com/forums/showthread.php?t=15523)

sKreem 02-23-2013 10:58 PM

Bases Updated
 
Do you guys like the updated bases? I believe every base but Mafia and Lethal were changed.


Makes it a little harder to hold the flag but more room to dodge and actually pk, I think I could get used to them.

Aleksandr 02-23-2013 11:27 PM

Truthfully, I enjoyed the previous bases because it was easier to hold the base. You could fend off more attackers with fewer defenders which is pretty good if you either like a challenge when attacking or have a small amount of defenders. Gz's nerf was very unpleasent though.

Alan Harper 02-24-2013 12:41 AM

The only base change I actually like was pz, I can tolerate the change to emines. The rest of the bases in my eyes have been ruined, gz is just completely ruined now and Tachi which used to be my favourite base is now one of my least favorite. I would seriously appreciate if the bases were changed back to the way they were previously because I find this dramatic of a change to be ridiculous.

Spy 02-24-2013 01:08 AM

I think it gives other gangs have a chance to take a base without getting spammed by a bar or pbp while trying to open the doors.

Alan Harper 02-24-2013 01:57 AM

It gives a huge advantage to the gang with more people since its so open concept they just swarm you. There is less strategy now because you can't work your way in. Opposed to a huge gang being clumped into the flag room they are spread out and cannot be killed all at once.

Noone 02-24-2013 03:14 AM

I think they just did the same to all bases, They made it a wide level to just shoot and hit people, and getting the base faster and making it hard to protect, No room to heal or anything like that =P But I'd say Leave them back how they were, Exept Pz and Emines, I like those better now, but rest are just plain the same thing, They used to be unique

Ghettoicedtea 02-24-2013 03:46 AM

Omfg bases now is turning ito classic where numbers favors skill. Also it ruins the difference between sparring and bases. Bases is ment to dodge from cover to cover. Also there is no strategic points anymore in bases and thats gaaaaaaaaaaaaaay. Change bbz, bh, and gz back. Thats it rest are fine.

sKreem 02-24-2013 04:41 AM

After basing more Im starting to miss the old layouts, bbz is kinda ugly now. Does remind me of classic bases.

Ghettoicedtea 02-24-2013 04:57 AM

Ok i got into wars in all bases. Emines and PZ are only good bases now. Bbz and Bh reinforcements come in WAY to fast. There needs to be doors to knock down. In bbz the wall that was taken out in the lobby needs to be put back. In BH the door by the main enterance gotta go.
Tachi needs doors again.

Scratch that. Bbz needs to be reverted

Yogy* 02-24-2013 05:58 AM

Gz looks like poor not finished level. Its weird

RedBoy786* 02-24-2013 10:02 AM

I actually like this update. It makes killing so much easier now since now you can't just get in a line and spam through a tight alleyway when put with an gang with that nature. It's all skill now, rather than spam, which is great.

lord greg 02-24-2013 02:10 PM

Like it's been said, Emines and Pirate zone are better now but the others are just stupid. You need an army to take and hold them now. Change the others back but keep pz and emines how they are.

Shadow King 02-24-2013 04:06 PM

The only updated one I like is pz

BEH0LD iTz SAM 02-24-2013 09:06 PM

RIP bases

2010-2013
Lest we forget

Ghettoicedtea 02-24-2013 09:35 PM

Revert those bases or add in cover.

failure 02-24-2013 10:58 PM

meh, they're decent. some things are good, some aren't so good. not crazy freakin' terrible, but not freakin' amazing.
well, I've only actually just ran through the bases, so I'm not 100% on how it would be actually trying to take the base. it could lead to numbers = power as some of y'all have said, and it could lead to a higher demand of skill, as others of y'all have said.

Ghettoicedtea 02-25-2013 12:17 AM

Actualy failure its doing the opposite. Its lowering the amount of skill. Bases are now going to be even more flawed now than before. Since theres no choke points to make numbers not matter (to clarify a choke point is a narrow strech of anything exp old bbz flag room). Now its going to be all numbers with how wide open battlefields are. Flag rushers numbers are going to spike darasticly. Graal has stripped defenders of setting up machine gun nest making crates now absolutly useless. Why? Because theres no good places to put them. Its too wide in the open and too easy to flank. There is a solution too fix wide in the open spaces. Solution is add small places to take cover. No i dont meen those massive gang meeting tables. I mean those small 2 people seating tables. Start adding a lot of those too. Also reinforcements still come in way too damn fast. It got a little better with the doors. But those double doors have less HP than normal doors. Double doors need to have like 200 hitpoints to get through. Normal Doors take about 79 damage before breaking.

Thanks for being assholes and ruining another one of the games great gameplay features era.

Also era have you heard of the term "if its not broken don't fix it?" This game needs to start following that saying.

MonicaLewinsky 02-25-2013 12:31 AM

Quote:

Posted by RedBoy786* (Post 302738)
I actually like this update. It makes killing so much easier now since now you can't just get in a line and spam through a tight alleyway when put with an gang with that nature. It's all skill now, rather than spam, which is great.

People actually have a chance instead of getting spammed by a bar, shipka, or pbp.

Ace_Ciprioni 02-25-2013 12:34 AM

This thread is perfect! this is what I need, was feedback on what changes needed made, the objective with the base changes was to stop the fact most bases had 1 entrance and you could litteraly camp it with a group of PBP's and it was game over. I've made some more updates just today, and will slowly make more and more over the next few days.

My goal is to set up a more tactical base, I've sat in stealth on the walls all day watching, taking notes on what the players say and do.
I will be adding even more cover. That is the best suggestion I've gotten so far, anything else you'd like to see added?

Ghettoicedtea 02-25-2013 12:54 AM

Yay more cover

Also is not tactical at all ace. If you completly ruined that by deleting a crap ton of stuff. The only strategy you will get is flag rushing.

failure 02-25-2013 12:55 AM

more cover, but not too much cover, or it'll get way too crowded.

Wabbit 02-25-2013 01:58 AM

These changed seem good, it actually gives the defending gang a challenge and attacking gang a little help now against alot of enemies.

In a few weeks, everyone will be used to the update like every other and will stop their complaining.

it's the people that only look at their side of the story and think it's best idea, think about the other players thoughts; some like the update and some do not, big woop.

lord greg 02-25-2013 05:18 PM

Quote:

Posted by Ace_Ciprioni (Post 303078)
This thread is perfect! this is what I need, was feedback on what changes needed made, the objective with the base changes was to stop the fact most bases had 1 entrance and you could litteraly camp it with a group of PBP's and it was game over. I've made some more updates just today, and will slowly make more and more over the next few days.

My goal is to set up a more tactical base, I've sat in stealth on the walls all day watching, taking notes on what the players say and do.
I will be adding even more cover. That is the best suggestion I've gotten so far, anything else you'd like to see added?

so it's you destroying bases?
I still don't see what was wrong with gz as now it all looks out of place and there is too many people defending to take using skill.

Ace_Ciprioni 02-26-2013 11:46 AM

Quote:

Posted by lord greg (Post 303403)
so it's you destroying bases?
I still don't see what was wrong with gz as now it all looks out of place and there is too many people defending to take using skill.


if by destroying you mean stopping people from camping doors with a PBP all then yes, you can't hold a base for 4 hours straight anymore, most everyone seems happy with the changes now they I've made them solid, had to work out a few minor flaws but all in all bases are more about fighting, and less about door camping, if this is anyway bad to you then I guess you're one of those people who just sat in 1 spot spamming PBP all day, because that is the only thing I see that has changed in all this :D

lord greg 02-26-2013 07:14 PM

I don't have a pbp. And it hasn't stopped bar/pbp spamming as in doorways they can still do that. It's only a matter of time until all the spammers start spamming doorways.

Richard 02-26-2013 07:59 PM

Lord Greg, if I looked at you in your eyes, could you keep a straight face and tell me you are above the age of 10?

Ghettoicedtea 02-26-2013 08:02 PM

Quote:

Posted by lord greg (Post 303876)
I don't have a pbp. And it hasn't stopped bar/pbp spamming as in doorways they can still do that. It's only a matter of time until all the spammers start spamming doorways.

XD they already spam doors, it's the only choke points in bases now and thats bad bad bad.

RedBoy786* 02-26-2013 08:41 PM

Quote:

Posted by Richard (Post 303960)
Lord Greg, if I looked at you in your eyes, could you keep a straight face and tell me you are above the age of 10?

Peado alert!

doodleman171 02-26-2013 11:40 PM

Quote:

Posted by Ghettoicedtea (Post 302620)
Ok i got into wars in all bases. Emines and PZ are only good bases now. Bbz and Bh reinforcements come in WAY to fast. There needs to be doors to knock down. In bbz the wall that was taken out in the lobby needs to be put back. In BH the door by the main enterance gotta go.
Tachi needs doors again.

Scratch that. Bbz needs to be reverted

I agree.

Richard 02-27-2013 03:39 AM

Quote:

Posted by RedBoy786* (Post 303990)
Peado alert!

Ugh. That did kinda sound foul.

Ozzy_Magus 02-27-2013 06:34 AM

Thanks ace.
The base levels are amazing,finally takes skill to get a base.

Ghettoicedtea 02-27-2013 01:20 PM

Skill? Skill? Skill!?
Ozzy you clearly have no clue what basing skill is. Its completly dofferent from spar skill.

lord greg 02-27-2013 06:53 PM

Quote:

Posted by Richard (Post 303960)
Lord Greg, if I looked at you in your eyes, could you keep a straight face and tell me you are above the age of 10?

umm what. And yes I am over 10

Ace_Ciprioni 02-27-2013 11:05 PM

Quote:

Posted by Ozzy_Magus (Post 304335)
Thanks ace.
The base levels are amazing,finally takes skill to get a base.

You're finely welcome sir! the bases require an overall skill rate now, you cant just sit at a door and spam your PBP and hold, you have to actually be tactical, maybe the people who don't like it refuse to try new tactics, because I been watching in stealth in the bases for some days now and I've got quite a few screen shots of some nice little new tactics I've seen and they successfully held the base with out using any door blocking with PBPs, It made me very happy to see basing finally have some degree of difficulty and fighting.

lord greg 02-28-2013 06:38 PM

Quote:

Posted by Ace_Ciprioni (Post 304678)
You're finely welcome sir! the bases require an overall skill rate now, you cant just sit at a door and spam your PBP and hold, you have to actually be tactical, maybe the people who don't like it refuse to try new tactics, because I been watching in stealth in the bases for some days now and I've got quite a few screen shots of some nice little new tactics I've seen and they successfully held the base with out using any door blocking with PBPs, It made me very happy to see basing finally have some degree of difficulty and fighting.

all I have seen is gangs using more people and holding for same amount of time.

K!LLA KEV 03-01-2013 07:37 PM

they arent too bad.

Alan Harper 03-01-2013 08:55 PM

Gz is terrible


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