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-   -   What do you feel should take priority? (https://www.graalians.com/forums/showthread.php?t=13944)

Zone Cadet 01-04-2013 10:04 PM

What do you feel should take priority?
 
-Missions
Missions that give you the proper amount of money that you unlock as you level up

-Events
Small 2 minute events in which you can win 200-1000 gralats or a hat by winning

-Squad v Squad activities
Ranges from KotH(King of the Hill) to CTF(Capture the Flag). Can be squad v squad or squad v squads

-Single player activities
Things you can do alone without aid of your squad such as gun spar.

-Alterations to PvP maps
Revamp the maps to give a sense of direction and an overall more fun feeling to play. Easter eggs.

-New planets
New modes of battle.

-Weapons
Guns, melees, explosives(?)

-Furniture
More decor for houses

-More items
For fun items such as jetpack or spaceships.

Mofujohn 01-04-2013 10:08 PM

Squad v Squad, New Planets, and more items. Maybe more weapons too, but I would like those other three much more.

Emera 01-04-2013 10:16 PM

I personally would like to see a lot more socially-orientated content such as furniture, events, items and all that jazz. It seems to be the centre of interest for most players on Zone iPhone anyway.

Tizy 01-04-2013 10:17 PM

What emera said, and I would like more events, weapons, and items!

Remorse 01-04-2013 10:18 PM

Planets and squad vs squad mostly

Xavier 01-04-2013 10:19 PM

I feel planet alteration should be a goal, as their levels are too empty, even if the teams are quite large.

The Doctor 01-04-2013 10:20 PM

Add some items, like ganis :p

G Fatal 01-04-2013 10:20 PM

Squad vs Squad Activities,
Missions,
More Ways to get Gralats,
Alternative PvP Maps,
Single player stuff and items/weapons.
In that order. :)

Rufus 01-04-2013 10:21 PM

I haven't tried out Zone yet and I haven't really looked into it too much. I'm basing my opinions on what I have read and my experience with what seems to keep people on Classic. I would suggest focusing on two areas:

1. Social Features
I knew that Zone, being a minigame-oriented server, was going to pale in comparison to the likes of Era and Classic. The reason for this is simply because both of these games have lots of social features and areas for players to fall back on when they simply want to do nothing. Everything that you develop should aim to strengthen a community. Often these features will encourage people to be lazy, but at least it keeps them on. Missions could potentially be a great social feature if you tailor them that way.
2. Competitive Features
Complimenting your socialites you will also have your hardcore, competitive players. These people want to be top of anything, they want recognition and they want to be the best. That's great, so offer them a large range of activities to do so. Squad vs Squad activities are a good start, I'd go here first. Then you can start introducing new planets and possible weekly or monthly tournaments for the current ones. I believe that tournaments are definitely the key here; regular events just seem to alienate people. Keep them wanting to win and they will stay on until they can. You'll need to keep on top of this community though because it can turn into a negtive mess.
Single player activities are very anti-social and I don't think you can really consider them at this stage in your development. Get them hooked on the community before you attempt to exploit them with things to buy.

JakeRage 01-04-2013 10:41 PM

I personally feel like they should add gun spar, more new weapons, more ways to make money, and squad vs squad stuff like bases. Almost everyone I have talked to wants bases.

Vince Canavi 01-04-2013 11:20 PM

Personally i think squad v squad should be focused on and making money.

Rotaruc 01-04-2013 11:52 PM

Honestly.... i think u guys should stop with the polls and all this crap and just do it.... You guys are asking more than ur doing. this is irritating me.... priority?? what?? just add everything!

bobo 01-05-2013 12:05 AM

More missions would be nice, but please don't make them simple. Add missions with multiple objectives that require some squad cooperation to give it a challenge.

Jester Lapse 01-05-2013 12:17 AM

Quote:

Posted by Rotaruc (Post 273624)
Honestly.... i think u guys should stop with the polls and all this crap and just do it.... You guys are asking more than ur doing. this is irritating me.... priority?? what?? just add everything!

All of it will be added? Sorry we are asking the community what they want added FIRST?

cmx2us 01-05-2013 12:24 AM

I'm interested in them all! Thanks for the poll, I can't wait to see what comes next! :D

CHAOS* 01-05-2013 12:28 AM

Quote:

Posted by Zone Cadet (Post 273529)
-Missions
Missions that give you the proper amount of money that you unlock as you level up

-Events
Small 2 minute events in which you can win 200-1000 gralats or a hat by winning

-Squad v Squad activities
Ranges from KotH(King of the Hill) to CTF(Capture the Flag). Can be squad v squad or squad v squads

-Single player activities
Things you can do alone without aid of your squad such as gun spar.

-Alterations to PvP maps
Revamp the maps to give a sense of direction and an overall more fun feeling to play. Easter eggs.

-New planets
New modes of battle.

-Weapons
Guns, melees, explosives(?)

-Furniture
More decor for houses

-More items
For fun items such as jetpack or spaceships.

I think all of these are great except for more furniture and more items. There is no point to houses right now and we don't want this to turn into iEra. I think the most important things out of these are the missions getting a good amount of money, single player activities, and more weapons.

failure 01-05-2013 01:36 AM

Didn't read the thread...but from the OP, squad vs squad. Zone is supposed to be squad centered right? Events would be too iEra-like. And solo gun spar would be kinda cool. But squad spar would be better, as squads should be the primary focus.

KingDuffy 01-05-2013 03:11 AM

For an option you should add "more headaches" and add items such as a full auto party blower.
-Just kidding, but now seriously: (Of course I would make a list!)

-Missions: It says the missions are a certain level. (level 1 mission etc.) That should be put in a more useful use. A level 1 mission should be only played by that level, so people level up to unlock new, higher level missions.

-New missions: The higher level the mission then the higher the gralat pay and exp gain.

-Planet Wars: (First off its pvp events but the word events confuses people) Adding more planets would be nice. Also each tag should have its own "planet squad" tag, because I really wish I can communicate with my team.
Spoiler
WHAT ARE YOU DOING YOUR SILLY GEESE!? PROTECT THE BASE AND SHEWT THE PEOPLE. NOOOO NO DON'T THROW UR GRENADES, UR A MILE AWAY!

^---Example...eny ways! Also the planet wars should not start unless there is at least 2 players on each team, like a waiting room so people don't solo bases to get their bounty up, plus that's boring.

Planets: Mabye a planet that would be team death match? Time limit, respawning around the map, and no specific base. Like how fps shooters are, small maps, no team base or spawn, spawn around map, and team score.

Battle arena: I feed backed this but, I'd like to see the pk arena made into 1 giant room, with heals spawning only in the center, with barrels as barricades on the outside.

Squad BASEING: There should be two alien spaceships added to the skyworld, where squad will compete to protect the captain who would have high hp and would be standing at the control table (pilot of the ship) When a squad would kill the captain, the ship should blow up, killing everybody except the squad members that took over. The bounty of all the players killed by the "crash" should be split amongst the squad members.
Spoiler
There should be 1 alien mother ship by the top left shopping mall and 1 by the bottom right shopping mall. Squads that control the top left ship will receive eny gralats that are spent in their shopping mall. (Yes this includes custom refunds. When a head is refunded by a player not from their squad then the squad gets 5000 gralats split amongst the members.) This is to make an attraction to that ship, so people will battle over this one rather then the bottom right one.


These are all just suggestions. If you found eny of them criticizeing zone then please understand that I too, understand that this is a new server and has many bugs. Just suggestions :)

Jester Lapse 01-06-2013 01:45 AM

1v1 gun spar has been added for you solo do rollo players :)

Zant Zen 01-06-2013 01:50 AM

There should be missions that are hard to complete solo, but made for multiple people, as well as missions ideal to do solo. Also, I'd like to see rare item rewards from missions.
I would go super into detail like I usually do, but I have to go now.

MythZ 01-06-2013 02:35 AM

Why do my melee spars show on my profile i was messing around with melee, I thought only gun spar would show.

Dude1310 01-06-2013 02:37 AM

Quote:

Posted by Jester Lapse (Post 274258)
1v1 gun spar has been added for you solo do rollo players :)

Also a special gun spar room for VIP players ;)

iBlade 01-06-2013 05:42 AM

It's weird that whenever you gain levels the lower the gralats you'll get in missions..it should be the opposite way..

BabyGhost 01-06-2013 11:27 AM

As you gain levels, you should be able to unlock more missions and unlock harder difficulties. That way, you need to play harder missions to earn more money. We are stuck with lvl 1 enemies.

ESD_Hyaku 01-06-2013 09:36 PM

It would be nice to have my old pistols back, but the server needs more social and compettitive things.

Fuldur 01-06-2013 09:53 PM

More items, then you guys should go for new planets (new ways to battle).

Skill 01-07-2013 01:42 PM

Keep in mind that the more options you select, the less effective it becomes. If you vote for everything, it only shows that all of them should have equal priotity.

I think missions need to be improved, right now there are only 3 of them and older ones don't pay well. Missions should pay the same regardless of level, and you should unlock new ones as you level. However, the missions need to be more in depth than just running around doing x amount of something.

Fuzz 01-08-2013 09:52 AM

All of them except events and furniture.

Infernus Lapse 01-09-2013 03:18 AM

Instead of towering or CtF for squad v squad, there should be squad v. Squad space station battles, where yiu cintrol a space station for a certain amount of time and you get the equivalent of basing hours for it. For this you'd need to make some sort of spaceship that can hold at least 4-5 passengers at a time, incase someone decides not to buy a spaceship for whatever reason.

Jester Lapse 01-09-2013 05:27 AM

Can someone explain to me what the appeal is to basing? Off topic, but sorta not, but my personal views on basing is *sit in virtual room all day not enjoying other aspects of the game and spamming a "control point"* I never understood the appeal to it, so if someone could explain it to me I would love to increase my insight.

G Fatal 01-09-2013 10:34 PM

Quote:

Posted by Jester Lapse (Post 276342)
Can someone explain to me what the appeal is to basing?

As long as its not like era's where players can buy very overpowered spam guns, then just be able to sit at a blocking place(between two walls that attacker has to get past) then spam like hell it would be fine if its not like that.
If basing is added I think it should be open place so players can dodge bullets go round in circles/etc and have the base/flag like in middle of arena.

P.s. its more of a we have nothing else to do thats decent, so players just make friends and try take bases/towers for something to do i guess. Also pk attacking is fun when there is alot of players.

Nyte* 02-07-2013 04:38 PM

Quote:

Posted by Jester Lapse (Post 276342)
Can someone explain to me what the appeal is to basing? Off topic, but sorta not, but my personal views on basing is *sit in virtual room all day not enjoying other aspects of the game and spamming a "control point"* I never understood the appeal to it, so if someone could explain it to me I would love to increase my insight.

Same thoughts when I tried Era basing. The idea behind zone planets where you don't have to be inside it 24/7 guarding really keeps the game fresh and fun for me.

Jester Lapse 02-07-2013 10:32 PM

Quote:

Posted by Nyte* (Post 294873)
Same thoughts when I tried Era basing. The idea behind zone planets where you don't have to be inside it 24/7 guarding really keeps the game fresh and fun for me.

That was the plan :) Glad you enjoy it.

Banshee 02-07-2013 11:20 PM

I liked eras map and basing more the map is more together and everything isnt jumbled make a bigger map and add real bases and remove these crappy pvp tokens to attack planets... It gets boring I want to walk into a base and kill a whole squad then walk out make it more traditional...

Imprint 02-08-2013 02:00 AM

Too many planets for too few players to make bases very fun.


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