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Sad Fate for New Developers
It's such a shame. That only a handful of oldbie developers with such good skill remain quiet and humble.
And new developers these days, truly boastful in their abilities to the point of not being able to take criticism. Even with criticism or advice given, there is hardly any indication of it trying to be implemented. Not trying to downplay these new guys but there needs to be a change in perspective and a realization that one must always believe in the need for improvement and not be so complacent in making progress. Just because you work for a server (and BARELY contribute to it but act like you do), and your wearing the title of that server's name under your belt, acting like you hold some kind of administrative position, being praised by everyone else, always giving a comeback to critiques...... Just because you have a weapon at home, play Call of Duty and kill bad guys, does not make you a trained killer. Just because you make levels, or make graphics doesn't make you an "artist". "Oh but Rookie, u a nub cuz art is a form of self expression" says, Whiny Scrawny Bee-ATCH. "No, BICH, dare say to a UFC fighter that scraps at school make you a fighter. Art means more than your pile of turd you manage to procure from your a-ss in which you have loosely labeled as 'effort'. Put effort into becoming better or at least produce something you can be proud of. Even as sucky as you are, then and only then you can claim yourself as an artist." says, Fkkn Epic Rookie. That is all. Who wants to disagree and get their fkkn pathetic a-ss handed to them? |
have to spread reputation :(
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Hahahahaha!!!!
I love this guy, |
Are you.... talking to me? :c
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No....
Just ask yourself how much of this applies to you. Like, Do I actually contribute good work to server (or even just to myself if I'm not with a server)? Do I claim to have superiority and excellence in my development field? Am I trying get better and take consideration of advice for self-improvement? If you answered Yes, No, and Yes...then you are safe my friend from being a "Poser" |
This is so awesome
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Haha YES
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wat
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*makes some pixel art*
I'm like de Vinci! |
I guess you are referring to iDevice development? Which I do not know much about, but.. surely not everyone is like the stereotype you described, right? There's always the bunch of developers who just don't (want to) get criticism. They're bound to fail, so don't worry. But there's also usually the bunch that improves, some faster than others. And you are an artist if you create graphics, and a designer if you create levels. It doesn't have to be an occupation, but in the case of developing stuff for Graal, it's usually a hobby, and that should be enough.
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How do I even know that?! Anyway, have to spread rep. :( But is it referring to me...? I don't think so. I hope not. |
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As he said
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Level design isn't all that different from pixel art. You're placing tiles on a grid in attractive ways to create and overall appealing picture.
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Okay
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I'm a developer, but I actually do agree with this. Some people who work on servers though, such as I, put 100% effort into their work and they work a lot.
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I disagree. :o
It's about who you surround yourself with, or who surrounds you, so it's subjective. :o I see more people looking to learn and willing to take rather harsh criticism to do so than people who think they're already well versed. |
Better employers! Oo I mean, i have no opinion.
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Pixels!
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Truth is, theres alot of quality developers that still play graal, its just they dont want to work for a new and/unattractive server.
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Funny how this still applies.... Not what the people in the replies said, but what rookie said in his opening.
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I think it's kinda neat how small the remaining Dev community is, such that you see the same few devs working on multiple servers.
For the most part, they are very friendly and helpful and like to help each other out. (Of course there are always those outliers that break this norm). Of course, this is just from the perspective of a PC Graal Player, not an iPlayer. (Why play on an inferior device?) |
The thing that's truly interesting is how staff treat eachother. Most players feel negative towards staff, do to things out of that staffs control, like someone stealing their head etc. Most of us are really just normal people with a common hobby that brought us together. Those who don't wish to improve, simply won't. I wouldn't label modern developers as less open minded than older ones, there are just the few who are arrogant and believe they are the best. The team I work on is full of artists more talented than I am, and I am always trying to improve.
It's not really fair to throw stones at developers in general, but rather you should be remembering we are the same as you. That being said I agree there are some arrogant jerk developers *·* |
For Reals, Im a Developer, I help developing a server, I don't have rights or staff power, I don't complain, I don't abuse, I don't care :)
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True ... But who cares! I ain't hurtin nobodeh
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P.S. I love your school level and salami lol |
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Kidding. I believe Era News is a Lore Master on Delteria, not believing you may call it a staff position but those Delterians do. |
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Potential<Skill |
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Ehhh.... I think, even though he is a good writer, amazing pixel artist etc etc etc
But the thing is, you can never be a staff with a harsh and dark attitude.. |
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Yea staff for some reason cant take any jokes.
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As said, I know it sounds harsh but why have LoreMasters when other staff such as GP/GM/PR whatever, GFX,etc. can do that aswell? (Developers such as GFX, NAT etc doing this sounds a bit weird, I know.) I mean, there are some servers who don't hire GANI's because their GFX people can do them aswell and have to do them actually. I'm not saying they are trash at all, but I don't acknowledge them as staff on Graal. :) |
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The Spanish Soccer Team "Barcelona" in its professional international league along with its millions of supporters still require the same fundamental positions (such as Forward, Center, etc.) as that of a normal high school soccer team. So yes, Elder Scrolls' "Loremaster" position CAN be compared to Delteria's Loremaster position due to the fact that it's necessary in its function. But I assume you're only saying this because you feel Delteria is too small/simple of a game to require such a position. Great opinion, but the fact is that everyone felt the task was not as "simple" as it appeared. Thus the birth of a very essential position, free from other responsibilities, was required. Anything else guys, or shall we say again that my comparison was incorrect? :rolleyes: |
uhm k.
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Anyone? Popcorn? I don't mind sharing!
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Levels are basically easy pixel art. Rather than having millions of colors/shades to work with you have like 100 or so, and they are all predesigned.
No offense to LATs out there, it's still difficult. Personally I think scripting is the most complicated form of development. |
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