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-   -   Call of Duty games SUCK! (https://www.graalians.com/forums/showthread.php?t=11396)

iHot 10-26-2012 11:45 PM

Call of Duty games SUCK!
 
Whats so good about these games? They're all the same fighting the Russians or the Arabs...they use the same exact gaming engine every game this **** franchise is ruining gaming.

HappyCat123 10-26-2012 11:56 PM

yep.

Downsider 10-27-2012 12:17 AM

excellent insight

Tyler 10-27-2012 12:37 AM

Agreed.

LavaClaw 10-27-2012 12:48 AM

Quote:

Posted by Tyler (Post 221460)
Agreed.


MrSimons 10-27-2012 12:57 AM

Better than Halo...

Remorse 10-27-2012 01:11 AM

True that

LavaClaw 10-27-2012 01:16 AM

Quote:

Posted by Mr.$imons (Post 221471)
Better than Halo...

wat

Dusty 10-27-2012 01:32 AM

Twilight princess used the same engine as Ocarina of Time.

Craftz 10-27-2012 01:37 AM

Call of duty is fun if you actually play it.

iHot 10-27-2012 02:00 AM

Quote:

Posted by Dusty (Post 221499)
Twilight princess used the same engine as Ocarina of Time.

So? Ocarina of time was amazing, Call of Duty sucks nuts.

Quote:

Posted by Craftz1 (Post 221503)
Call of duty is fun if you actually play it.

A 3-4 hour campaign followed by playing hours of "hardcore" multiplayer gaming with stupid pre-adolescent little kids is hardly something I'd call fun.

Dusty 10-27-2012 02:13 AM

"So?" And not even realizing why I posted what I did is just an example of your moronic fanboy attitude. But I'm not surprised and I didn't come here to actually try to argue anything, just dropping facts.

Talon 10-27-2012 02:13 AM

You just realized this?

Skill 10-27-2012 02:35 AM

I have to agree, though my opinion is rather biased because I don't like fps games in general(though Team Fortress 2, Blacklight Retribution, and Tribes are acceptions.

iHot 10-27-2012 02:42 AM

Quote:

Posted by Dusty (Post 221524)
"So?" And not even realizing why I posted what I did is just an example of your moronic fanboy attitude. But I'm not surprised and I didn't come here to actually try to argue anything, just dropping facts.

Moronic fanboy attitude?

ArtaXerXes 10-27-2012 03:51 AM

Quote:

Posted by Dusty (Post 221499)
Twilight princess used the same engine as Ocarina of Time.

No, from the things found within the coding of twilight princess it was using a modified wind waker engine. You can see, and I think use a few, wind waker items. The movement system is also taken directly from wind waker.

fp4 10-27-2012 04:19 AM

It's an updated IW engine.

T-10a 10-27-2012 06:05 AM

Halo>Call of newf*g modern clusterf***.
:3

Logic 10-27-2012 06:51 AM

Hah, Add me. Ill play cod with you.
SoaR Rizky

LavaClaw 10-27-2012 08:18 AM

Quote:

Posted by Craftz1 (Post 221503)
Call of duty is fun if you actually play it.

I played it until i was twelve.

Chaotic 10-27-2012 03:17 PM

Although I don't like Call of Duty that much, I still buy it every year, just because my friends do, and I want to be able to keep playing with them. If it was up to me I wouldn't of bought past Call of Duty 4.

BboyEatsbacon 10-27-2012 03:18 PM

I play CoD and I find it interesting.

inb4 "omg ur lyk 4 yrs old gtfo"

Dusty 10-27-2012 05:07 PM

Quote:

Posted by TheTraveler (Post 221563)
No, from the things found within the coding of twilight princess it was using a modified wind waker engine. You can see, and I think use a few, wind waker items. The movement system is also taken directly from wind waker.

They have stated that all Zelda games are built directly upon the engine from Ocarina of Time, and this is not surprising. Very rarely do developers create an engine from scratch because engines are serious ****. Engines evolve and get updated. Just as Twilight Princess used a modified and updated engine from Wind Waker, Wind Waker was using a modifed and updated engine from Ocarina of Time. This is a pretty common practice in game development. The only game I'm not sure about using the same engine is Skyward Sword, because everything about the game is so different(and it wasn't confirmed), but I wouldn't be surprised if they again, just updated the engine.

Martyn 10-27-2012 05:23 PM

I don't know why many people like FPS' i could just hurl fireballs to those idiots.

fp4 10-27-2012 05:30 PM

Quote:

Posted by Martyn (Post 221986)
I don't know why many people like FPS' i could just hurl fireballs to those idiots.

I don't know why many people like Anime either but I don't think I'm better than them or they should be "fireballed" because of it.

MementoJoker 10-27-2012 05:31 PM

I dont think Call of Duty is horrible, but there are much better games. All my school loves CoD. I played until CoD 6. I dislike Black Ops and Modern Wardare 3.

iSilver 10-27-2012 06:11 PM

Quote:

Posted by iHot (Post 221446)
Whats so good about these games? They're all the same fighting the Russians or the Arabs...they use the same exact gaming engine every game this **** franchise is ruining gaming.

http://i1054.photobucket.com/albums/...neinudidnt.gif

HappyCat123 10-27-2012 06:49 PM

I don't care for them.

Psycher! 10-27-2012 07:26 PM

I've never found CoD to be innovative or particularly amazing. Sure, it's fun every once in a while at a friend's house, but otherwise there are MUCH better things that can be played.

iHot 10-27-2012 07:38 PM

Quote:

Posted by iSilver (Post 222071)

Oh ja I did!

Quote:

Posted by Dusty (Post 221962)
They have stated that all Zelda games are built directly upon the engine from Ocarina of Time, and this is not surprising. Very rarely do developers create an engine from scratch because engines are serious ****. Engines evolve and get updated. Just as Twilight Princess used a modified and updated engine from Wind Waker, Wind Waker was using a modifed and updated engine from Ocarina of Time. This is a pretty common practice in game development. The only game I'm not sure about using the same engine is Skyward Sword, because everything about the game is so different(and it wasn't confirmed), but I wouldn't be surprised if they again, just updated the engine.

If I remember correctly Assassins Creed 3 uses a brand new engine built from scrath, is it really that hard (sorry to sound ignorant).

Dusty 10-27-2012 08:15 PM

Quote:

Posted by iHot (Post 222161)
If I remember correctly Assassins Creed 3 uses a brand new engine built from scrath, is it really that hard (sorry to sound ignorant).

It depends on if the developers are happy with the engine they are using, and what can be done with it I suppose... and also if they literally started from scratch or just reworked the previous engine from the ground up. I can't find any actual substantial information on the AnvilNext engine, though(other than the cookie-cutter press information that every website seems to have copy/pasted), so I can't say for certain whether they truly made it from scratch or if it's just the next iteration of their current engine. edit: Okay seems the only source I could find: http://www.gameinformer.com/b/featur...il-engine.aspx implies it is made from the ground up.

However rarely do developers feel the need to do that, and rarely do their games call upon such drastic measures. What would improve from Call of Duty with a new engine? As far as my opinion goes, I think Call of Duty has some of the best lighting/shadow implementation on the console games(at least as far as multi-platform games go) and the graphics are solid enough; but engines don't define graphics. Their main purpose has always been to constantly have 60fps gameplay, and their engine offers that(you'd be surprised how many games DON'T run at 60fps, but instead 30fps or so). The bullet physics and such defined the current fps genre and are still holding strong, so no need to make changes for that... I can't see a single reason why they'd want a new engine. MW2 made substantial upgrades to their engine, and I think Black Ops 2 is doing the same thing. Standard stuff here... I just don't see a need to criticize the engine.

And yes, creating engines is hard work, and more importantly fairly time consuming. Remember that engines control EVERYTHING in the game and are basically the building blocks. So when you start an engine from scratch you're essentially starting with a blank file and doing EVERYTHING in the game all over. This includes lighting/shadows, animation support, physics, NPC AI and... EVERYTHING. You have to code all of that all over again. This is why many games don't develop their own engines and instead use commercial engines. For example Fallout 3 was made using the engines from the Elder Scroll games, which in turn were apparently using a commercial engine called Gamebryo. Many games use the physics engine Havok, instead of creating their own physics.

Maxy 10-27-2012 11:09 PM

I would never argue against dusty :0

The Doctor 10-27-2012 11:15 PM

Don't like it, don't play it.

iHot 10-28-2012 03:34 AM

Quote:

Posted by Dusty (Post 222176)
It depends on if the developers are happy with the engine they are using, and what can be done with it I suppose... and also if they literally started from scratch or just reworked the previous engine from the ground up. I can't find any actual substantial information on the AnvilNext engine, though(other than the cookie-cutter press information that every website seems to have copy/pasted), so I can't say for certain whether they truly made it from scratch or if it's just the next iteration of their current engine. edit: Okay seems the only source I could find: http://www.gameinformer.com/b/featur...il-engine.aspx implies it is made from the ground up.

However rarely do developers feel the need to do that, and rarely do their games call upon such drastic measures. What would improve from Call of Duty with a new engine? As far as my opinion goes, I think Call of Duty has some of the best lighting/shadow implementation on the console games(at least as far as multi-platform games go) and the graphics are solid enough; but engines don't define graphics. Their main purpose has always been to constantly have 60fps gameplay, and their engine offers that(you'd be surprised how many games DON'T run at 60fps, but instead 30fps or so). The bullet physics and such defined the current fps genre and are still holding strong, so no need to make changes for that... I can't see a single reason why they'd want a new engine. MW2 made substantial upgrades to their engine, and I think Black Ops 2 is doing the same thing. Standard stuff here... I just don't see a need to criticize the engine.

And yes, creating engines is hard work, and more importantly fairly time consuming. Remember that engines control EVERYTHING in the game and are basically the building blocks. So when you start an engine from scratch you're essentially starting with a blank file and doing EVERYTHING in the game all over. This includes lighting/shadows, animation support, physics, NPC AI and... EVERYTHING. You have to code all of that all over again. This is why many games don't develop their own engines and instead use commercial engines. For example Fallout 3 was made using the engines from the Elder Scroll games, which in turn were apparently using a commercial engine called Gamebryo. Many games use the physics engine Havok, instead of creating their own physics.

Ah I see where you're coming from with this! Also Black Ops 2 has the same MW2 engine but I suppose it gets the job done as the games are all the same
anyway. Creating engines does seem like lots of hard work and I believe it can pay off though Assassin's Creed 3 is beating Black Ops 2 in pre-orders due to the new engine!

Knox 10-28-2012 04:20 PM

Most people who play Call of Duty would say the same thing about Graal, and rightfully so. Pointless thread.

Pazx 10-30-2012 12:32 PM

Quote:

Posted by The Doctor (Post 222218)
Don't like it, don't play it.


Ghettoicedtea 10-30-2012 01:15 PM

Meh call of duty should be renamed to Childs Online Daycare since theres so many lil kids on it.

Now what blows COD and Halo out of the water is battlefield 3

T-10a 10-30-2012 06:54 PM

Quote:

Posted by Ghettoicedtea (Post 223682)
Meh call of duty should be renamed to Childs Online Daycare since theres so many lil kids on it.

Now what blows COD and Halo out of the water is battlefield 3

Major noob. All you're doing is fanning the fire.

Ignatius 10-30-2012 07:26 PM

Quote:

Posted by MrSimons (Post 221471)
Better than Halo...

Waaaaaay better. I think CoD is fine. Especially zombies mode.

eric 10-30-2012 08:43 PM

Quote:

Posted by MrSimons (Post 221471)
Better than Halo...

Noob

Billy 10-30-2012 11:03 PM

Quote:

Posted by iHot (Post 221514)
So? Ocarina of time was amazing, Call of Duty sucks nuts.


A 3-4 hour campaign followed by playing hours of "hardcore" multiplayer gaming with stupid pre-adolescent little kids is hardly something I'd call fun.

Oricarna of time is the gayest **** I ever heard of,and I'm sure you sucked horribly at the game and just got through raging. xD

I swear,this community...

NCJohn 10-30-2012 11:26 PM

Quote:

Posted by Billy (Post 223910)
Oricarna of time is the gayest **** I ever heard

GET OUT; NOW.

Ignatius 10-30-2012 11:29 PM

Call of Booty: Black C*cks

CHAOS* 10-31-2012 12:50 AM

Quote:

Posted by MrSimons (Post 221471)
Better than Halo...

You on crack?

cache 10-31-2012 12:51 AM

Quote:

Posted by iHot (Post 221446)
Whats so good about these games? They're all the same fighting the Russians or the Arabs...they use the same exact gaming engine every game this **** franchise is ruining gaming.

DID SUM1 JUS DIS ZAMBEHZZZ OH SHIZ

CHAOS* 10-31-2012 12:55 AM

Halo whoops ass... And i've wanted to play BF3 but I don't have another $60 (Or whatever it is i'm not positive) on an online pass when i already need XBL.

LavaClaw 10-31-2012 04:02 AM

Quote:

Posted by iHot (Post 222161)
If I remember correctly Assassins Creed 3 uses a brand new engine built from scrath, is it really that hard (sorry to sound ignorant).

AC3 has been in development for a good few years. CoD has less than a year to come out with a new game, if they keep up with their usual annual november releases.

Dusty 10-31-2012 04:19 AM

Quote:

Posted by LavaClaw (Post 224153)
AC3 has been in development for a good few years. CoD has less than a year to come out with a new game, if they keep up with their usual annual november releases.

Technically CoD is developed by two different development teams. Infinity Ward makes the "official" CoD's that maintain the numbering sequence, and Treyarch develops the offshoot CoD games, like World at War and Black Ops. They're not developed together, so each CoD game is developed for around two years.

Activision are the ones ****ing over games like CoD, not the developers. Activision considers everyone as expendable and if you're not churning out **** as fast as possible for them they'll just toss you aside and find someone else to do your job. The fact that these games have absolutely ANY innovation at all(for example the Zombies game appearing in WaW, Black Ops 2 having a drastically overhauled class system[one that has remained largely untouched since Modern Warfare], and trying out a new setting) is somewhat amazing; because if I were the devs I wouldn't give a single **** about the quality, yet they seem to at least try. The original Modern Warfare team were ****ed by Activision and fired, so they have formed their own team of developers so let's see what they can do when they have some freedom to do something new for a change.

Froggy Krueger 10-31-2012 05:48 AM

I like Call of Duty just fine, although it gets repetitive. I play it on the Wii, but the port works better than most people think it does. It's no masterpiece, but it's a good game, and pretty much defines the genre for online fps, although Halo can arguably take this spot. Its got good elements, but would be better if it had
http://img21.imageshack.us/img21/5339/drawingofme2.png
instead of rolling thunder or AC 130

Talon 10-31-2012 05:53 AM

I haven't played Call of Duty since August, and I can't say I miss it.


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