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Change Shotgun Damage?
This is just to gather ideas. The result of this poll will not be the definite outcome.
What way would you like to see shotgun damage treated? 1) Higher damage, no stacking.
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I find the nature of shotguns on a 2-Dimensional game very contradictory. Unlike shotguns in a 3-Dimensional world, the multiple bullets increase accuracy at any range, due to the better probability of getting at least one hit. Therefore, (strictly opinion) shotguns should not have stacked damage, even if shotguns in real life do.
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Bobo is right it is meant to be more accurate with multiple bullets there is more of a chance.
the current system reflects this if only one hits its just 5dmg just as if your up close and bullets hit, then it can be devastating that's what shotguns do. The third option I feel would be more powered than the current system. Have you taken a look at snakes formula Meph? |
So basically if one bullet hits you, you take 10 damage no matter what
Or If one bullet hits you, you take 5 dmg+3 for every other bullet that hits? Hmm |
Incremental stacked damage is good because it supports the main concept of a shotgun: get as many hits as possible to deal more damage.
Non stacked would support bullet spamming. Low damage but stacked is decent, but I like the increments more. Quote:
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If it had high damage but not stacked, that would make the shotgun feel more like a sniper(long ranged combat). Plus, it's not going to help the Peacemaker gun if the shotguns get high non-stacked damage.
Incremental can be nice and forces the shotgun to be in a more closer combat situation. It feels similar though to the current one. |
The numbers for a PBP would be like this, comparatively:
1) Higher damage, not stacked: 8 damage. 2) Lower damage, stacked: 4 damage per bullet. = 16 damage potential. 3) Incremental stacked damage: 4 + 5 + 6 + 7 = 22 damage potential. Personally I'm in favor of the higher, not stacked damage. Primarily because I'm old school. We never used a shotgun as a main weapon. In combat, We took advantage of its bare-bones function: to shoot multiple bullets simultaneously. This was primarily utilized to bust down doors, and to shake up a fight. I feel like I've had this conversation before. Wait, I have! 12-07-2010: http://forums.graalonline.com/forums...&postcount=292 Spoiler
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Would random stacked damage work? It seems a bit more realistic. I mean like each bullet could hit from 4-7 damage (this is just an example, not an actual suggestion for damage) because I think the incremental stacked damage system seems really odd. I feel it's more realistic because shotguns can pretty much hit anywhere, from your head to your foot, obviously being shot in the head would be more damaging than being shot in the foot.
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I think stacked is best. Except with the exception to certain weapons. Changing up the method may make a weapon unique, compared to always stacking or always having a base value. Meph, search Shotgun Formula for a thread. That can help too, since we've been talking about this before this thread.
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Or, as the formula goes... You could have a base value and a multiplier that determines your max damage per bullet, and also per shot. |
Will do, shock. Thanks.
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no not incremental stacked damage. seriously, the bullets are the size of your freakin hand making it way to easy to land 4 hits even at really long range. Im fine with higher damage like 8 damage, that would make it much more fair.
Also they need a nerf now, incroments will just make shotguns evenmore OP. seiously, this gun works way too good at range. high damage, no stack all the way Quote:
I also agree with meph, i liked old school shotguns, they also were frekin great at long range, thats changed very little as of today. Quote:
Also im getting tired of people boosting pks and thinking there so great because they use a PBP and PBP users are harder to kill than a regular rifleman. If you really want to force a shotgun in close range then keep it the way it is currently and make the range about as far as you can throw a frag. |
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Also, the damage isn't 8 damage. It's currently 4 per bullet. So that's only 16 damage if a Pbp hits you with one blast. This damage difference is a big deal. Imagine if the BAR did 8 damage. It'd be an m16 with freeze. |
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And if the BAR did 8 damage it would still be a good weapon, even with less damage it's way better than the M16. |
Most of the shooting is at close range, and if you don't zoom out it's near impossible to dodge soon enough. 20 max damage is insane; I prefer the old days when shotguns were used to hit multiple people at long range, instead of walk next to someone and spray their ass off.
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I agree with bobo. The old shotguns were much better, i liked those much more than current ones. Those were actualy used to hit multiple targets unlike now when there used to spam a guy. Also basing has become extremley difficult for non shotgun users. I tried a pbp on my friends iphone and no joke i was unstoppable when i faced up against a gang with no shotguns. Its miserable and it really adds no challange to users. All they do is, charge, spam, retreat, heal, charge and it goes on in a loop |
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Are you retarted its 5 damage perfect shape 5x4=20
Yaaaaa pbp user your opinion. You dont want it to get nerfed because if it does you will do really bad. No you really cant spam a m4 as much as a pbp |
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I do fine without my Pbp. I hate it when people make assumptions based on a want. Tell yourself whatever you like. I just think this gun is fine. If I turned your argument around, I could say you're just complaining because you don't own a Pbp. But I can't, because I don't know you. You know what, get the Pbp nerfed. I dare you. This forum will explode with people just like you. Crying over how it's unfair and it's not worth 125k. Please do us a a favor and make it worthless to own. |
[QUOTE=Shock;220173]It's description says 8, QUOTE]
Thats because that was how the old PBP was, 8 damage no stacked. Honestly it was just fine that way. [QUOTE=Shock;220173]perfect shape doesn't last very long. And unless you have a stockpile of minerals,QUOTE] dont need a stockpile of minerals rofl just go mine once every 2 weeks and your fine. Thats also the most crap i have ever heard, all phases of a gun last for 2 weeks except for pretty rusty. Quote:
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[QUOTE=Shock;220173]You know what, get the Pbp nerfed. I dare you. This forum will explode with people just like you. Crying over how it's unfair and it's not worth 125k.[QUOTE] You see here, theres a thing called lowering the price if you dont think its worth it. Honestly i think it still would be worth the cash. Heres why, 4 shots = very hard to dodge at long ranges if it was like old pbp it would have next to no freeze and in the hands of the right person they will still have a huge advantage but they wouldnt get the 20 damage + very hard to dodge. Instead they would get 8 damage+ lil freeze + very hard to dodge |
I'm simply done talking to you. Good day.
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man i suck at quotes XD
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hmmm, i find more bars in ebi recently, im not seeing many pbps. However obs and sk are mostley pbps
OH blazing bandits and mercy i see lasta pbps in too |
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bar and pbp make you terrible, you get used to spamming and then you get really really lazy and forget about movements and you suck. Thats what happend when i quit using the bar, i wouldnt be surprised if the same happened to pbp users
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ever owned a pbp or bar user with "noobie" weapons (the cheap ones) they get really butthurt about that
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It doesn't have to be an m4. Choose whatever weapon you wish and learn to use it. There are good guns that are also cheaper than m4.
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yup, i say tec9
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