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-   Classic Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=26)
-   -   Minor Tweaks and Updates (https://www.graalians.com/forums/showthread.php?t=21733)

Dusty 01-07-2014 10:56 PM

Transparent hasn't worked on Graal since like... 2000 or so. I don't know why it's on the list(or who added it) as it wouldn't even be an okay thing to have even if it did work.

Aaron 01-08-2014 01:08 AM

Transparent been on the VIP color list for awhile

Blueh 01-08-2014 10:43 PM

Woah, since when?

Aaron 01-09-2014 01:01 AM

Last time I ever purchased VIP was sometime mid 2013 when I was on my "Add a Decent 'Brown' Campaign". Transparent was there. Unless I remember pressing the color wheel and that brought up Transparent, somehow.

Dusty 01-17-2014 05:11 AM

  • Made it so bombs can no longer hurt other players on Balamb Island
  • Added two NPCs that have low and 100 ap, each talks about their AP and the benefits/pitfalls.

It's not a real fix for the true issues with the tutorial area, but it's better than nothing. Players should know what AP is before they step off that island.

ufoburan 01-17-2014 10:30 AM

Quote:

Posted by Dusty (Post 445723)
  • Made it so bombs can no longer hurt other players on Balamb Island
  • Added two NPCs that have low and 100 ap, each talks about their AP and the benefits/pitfalls.

It's not a real fix for the true issues with the tutorial area, but it's better than nothing. Players should know what AP is before they step off that island.

^It's a step in the right direction good job by you as always sir

Kurohime 01-19-2014 01:11 PM

I know this is probably the completely wrong place to post this but i just wanted to see what you think, Instead of making a new tile set for each season maybe just change some things. For example for feb because there is valentines day maybe heart trees? http://i.imgur.com/7GuFKNl.png Maybe not even a recolour just use the red trees and remove the top area, this could also be done with shrubs near the battle arena.

4-Lom 01-20-2014 06:48 AM

Could it be possible to have a different 'default' switch-to object when selling bugs and/or loot? I know it might be lazy, but I rarely ever use the bow and arrow. I feel it would be much more applicable if, when you sell your bugs, the item slot switches to the net... and when you sell loot, it switches to the flippers?

Kurohime 01-29-2014 08:03 PM

Omd i always thing the title of this thread is minor twerks and updates ;D

Lowes_Employee 01-30-2014 02:39 AM

Quote:

Posted by Kurohime (Post 446497)

That looks silly. xD Someone could easily just draw up a new tree in the shape of a heart.

4-Lom 02-03-2014 08:31 AM

ahem... lowes... not here.

I have a tweak though...

My broom isn't letting me hop onto it in the water anymore. This was one of the main features that made it useful. Please fix it (can only imagine the cloud mounts have the same problem). Cheers.

4-Lom 02-24-2014 08:00 AM

Thanks for fixinating the broom/water thing, whoever did so.

I noticed, on logging in now that it's springtime, that the intro screen (choose a town... why the heck is that even there now?) it says "It's Winter in graal..."

could change to 'spring time - let's all get those bugs and stuff'

Dusty 02-27-2014 01:07 AM

  • The new lanterns made their debut today. They're much faster to bring out and put away.
  • Along with the new functionality, they've also got a visual revamp. New ganis and graphics, including a new skin for Pumpkin Lantern owners.
  • The entrance to Snow town is now streamlined. Guards will no longer bug you about your lantern to get through, and it will no longer kick you out when put away.
  • Light is also rendered for only you now, so players can no longer "create the sun" to annoy/lag others. It also means we no longer hopefully have to be so strict about where the lantern can and can not be used.

Livid 02-27-2014 01:32 AM

Quote:

Posted by Dusty (Post 456128)
  • The new lanterns made their debut today. They're much faster to bring out and put away.
  • Along with the new functionality, they've also got a visual revamp. New ganis and graphics, including a new skin for Pumpkin Lantern owners.
  • The entrance to Snow town is now streamlined. Guards will no longer bug you about your lantern to get through, and it will no longer kick you out when put away.
  • Light is also rendered for only you now, so players can no longer "create the sun" to annoy/lag others. It also means we no longer hopefully have to be so strict about where the lantern can and can not be used.

I want those gaurds back to be honest, they made it a nessacary tool. People can still find their way through kinda lame now.

NeoZX 02-27-2014 03:55 AM

Quote:

Posted by Dusty (Post 456128)
  • The new lanterns made their debut today. They're much faster to bring out and put away.
  • Along with the new functionality, they've also got a visual revamp. New ganis and graphics, including a new skin for Pumpkin Lantern owners.
  • The entrance to Snow town is now streamlined. Guards will no longer bug you about your lantern to get through, and it will no longer kick you out when put away.
  • Light is also rendered for only you now, so players can no longer "create the sun" to annoy/lag others. It also means we no longer hopefully have to be so strict about where the lantern can and can not be used.

Dude.

Seriously.

That was the best thing on Classic.
I loved Sun Riots.


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