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-   Classic Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=26)
-   -   GS × Towering Idea (https://www.graalians.com/forums/showthread.php?t=25847)

CM 09-11-2014 02:10 AM

Quote:

Posted by GOAT (Post 504916)
lol im asking thallen if youre lying because I agree with you :P

i wasnt calling you a liar :D

oh ok bb

Winter 09-11-2014 10:07 PM

Quote:

Posted by Chasee (Post 504911)
Honestly reading everyone's responses and ideas, it seems more sparrers are replying rather than anyone else. I feel like towering should be what it is, towering. Implementing a gs system into the tower system changes the idea of "towering" and overrides it with sparring. This idea generally benefits sparrers only, and sparrers already have a gst every 3 months which is generally how long average, non 24/7 sards tower guilds get 1k. Really what i think that should be added is a gs streak room b/c it seems that's what we are getting at.

I agree with Chasee. Towers are fine; don't fix what isn't broken.

Also, I'm almost positive that any spar-related thread in the Future Improvements subforum formed by Thallen or any Alumni member will be met with shots at the guild and its members due to a preconceived idea that Alumni only craves superiority. That being said, towers are defended and attacked 24 hours a day, 7 days a week. After the GST passes, the spar community becomes somewhat of a ghost town. The spar community is thirsty for ideas to correct this! It is difficult to propose an idea to an audience that has already decided to oppose you before you speak.

I know from observation, experience and word of mouth that other guilds are hunting for more spar-related activities. Whether this is the favored idea or not, I don't know. But let's try taking steps forward as a community rather than go through the same namecalling spiel over and over.

Kendama 09-11-2014 11:24 PM

This isn't happening, and there are too many reasons why. Can we not make this such a long pointless thread?

twilit 09-12-2014 05:46 AM

Quote:

Posted by Blaze
The whole idea on forums is to give positive feedback.

o god, I (and 90% of other users) have been using this **** wrong for ages.

Craftz 09-12-2014 10:51 PM

Quote:

Posted by Kendama (Post 505094)
This isn't happening, and there are too many reasons why. Can we not make this such a long pointless thread?

Most threads past 3 pages become pointless.

Dawn 09-13-2014 06:15 AM

Quote:

Posted by Craftz1 (Post 505369)
Most threads past 3 pages become pointless.

they are already pointless but people didn't notice

Shirie Kan 09-14-2014 01:41 AM

I don't understand why people think this will be easy for alumni, we've seen thallen lead a guild to 1k in a little over a month and how many times did voxel lose sards?, I'm pretty sure they can't g spar however many times required to get the pixel hat in a row.

Aguzo 09-15-2014 08:06 PM

All right, I have not posted on this thread in a while. I read most of the replies today. Let me ease your minds about what you think will happen if this system is implemented by answering your questions/statements.

Q: Will alumni hold the tower all day?
A: No. Have you heard of any other guilds like SLX, SNC, Memory, and a lot of other guilds that I can't remember at the moment (some are idevice teams that I don't pay attention to) have a high chance of beating alumni. I don't think I could be able to tower spar all day either way.

Q: Will this ruin the towering system?
A: No. This will just re-create the war room into a Guild Sparring Tower.

Q: How will this work, it makes no sense to me?
A: (personal idea) I think it should work like this: A Tower/dungeon should be created in the war room, one guild has to try to hold it by Guild Sparring other Guilds (5v5 like any other Guild Spar). If you lose you end up getting kicked out, and the next guild in queue will have a chance to take the tower or fall victim to the other guild holding the tower.

(Personal Ideas about the possible Guild Spar Tower System)

1. It should definitely have a dark-ish environment to it.

2. Not have chairs around for people waiting.

3. Should have a leader board.

4. Should be based off of wins, and not hours.

5. I would say 10,000 wins could be enough for a hat/item of some sort. It all depends on how many players would be participating, and if there is a lot of competition.

6. Why not just try it? I mean, a lot of guilds participate in gst thinking that they have no chance against try-hard guilds, yet they participate either way.

7. Your guild should have a certain number of wins in regular guild spar, before being able to participate. This way no weak teams will enter the tower until they have some skill.

8. I doubt Alumni will be able to hold the tower all day either way. I can't do GST every day, all day. I would get stressed out, it takes a super-human to tower all day.

9. I don't want this added for a free hat, I like competition, and regular towers don't satisfy me. Besides, the more content that is added to Graal, the better the game is.

10. That's all :)

Kendama 09-15-2014 08:14 PM

Quote:

Posted by Hikaru (Post 506201)
All right, I have not posted on this thread in a while. I read most of the replies today. Let me ease your minds about what you think will happen if this system is implemented by answering your questions/statements.

Q: Will alumni hold the tower all day?
A: No. Have you heard of any other guilds like SLX, SNC, Memory, and a lot of other guilds that I can't remember at the moment (some are idevice teams that I don't pay attention to) have a high chance of beating alumni. I don't think I could be able to tower spar all day either way.

Q: Will this ruin the towering system?
A: No. This will just re-create the war room into a Guild Sparring Tower.

Q: How will this work, it makes no sense to me?
A: (personal idea) I think it should work like this: A Tower/dungeon should be created in the war room, one guild has to try to hold it by Guild Sparring other Guilds (5v5 like any other Guild Spar). If you lose you end up getting kicked out, and the next guild in queue will have a chance to take the tower or fall victim to the other guild holding the tower.

(Personal Ideas about the possible Guild Spar Tower System)

1. It should definitely have a dark-ish environment to it.

2. Not have chairs around for people waiting.

3. Should have a leader board.

4. Should be based off of wins, and not hours.

5. I would say 10,000 wins could be enough for a hat/item of some sort. It all depends on how many players would be participating, and if there is a lot of competition.

6. Why not just try it? I mean, a lot of guilds participate in gst thinking that they have no chance against try-hard guilds, yet they participate either way.

7. Your guild should have a certain number of wins in regular guild spar, before being able to participate. This way no weak teams will enter the tower until they have some skill.

8. I doubt Alumni will be able to hold the tower all day either way. I can't do GST every day, all day. I would get stressed out, it takes a super-human to tower all day.

9. I don't want this added for a free hat, I like competition, and regular towers don't satisfy me. Besides, the more content that is added to Graal, the better the game is.

10. That's all :)

You don't argue a point effectively. The community wants the best type of content developed instead of a bunch of random crap. Thats why we discuss things on here. Pulling the "any content is good" card is just about as stupid as it gets. With limited developers we want better ideas put into action, not this random one you are pushing because you dont like the current system

Fulgore 09-15-2014 09:03 PM

Quote:

Posted by Kendama (Post 506202)
because you dont like the current system

It isn't changing the whole system

GOAT 09-15-2014 10:57 PM

Quote:

Posted by Hikaru (Post 506201)
post

lol mind blown


you should replace Xor as manager :D

Aguzo 09-15-2014 11:42 PM

Quote:

Posted by Kendama (Post 506202)

because you dont like the current system

I do like it, it just gets boring after a while. By new content, I meant things like events, more places to add to the map. Besides the current system won't change, you obviously did not read.

Quote:

Posted by GOAT (Post 506245)
lol mind blown


you should replace Xor as manager :D

Was that a sarcastic comment? I would be a terrible manager. I wouldn't want to be at fault if anything goes wrong either.

CluTch 09-16-2014 02:56 AM

sure

Zetectic 09-16-2014 04:50 AM

Quote:

Posted by Shirie Kan (Post 505710)
I don't understand why people think this will be easy for alumni, we've seen thallen lead a guild to 1k in a little over a month and how many times did voxel lose sards?, I'm pretty sure they can't g spar however many times required to get the pixel hat in a row.

Lmao thallen or his guild can own u 24/7 lmfao
I guarantee thallen vs u 100-10 in series.

Btw this is good idea.

Kendama 09-16-2014 05:01 AM

Quote:

Posted by Hikaru (Post 506254)
I do like it, it just gets boring after a while. By new content, I meant things like events, more places to add to the map. Besides the current system won't change, you obviously did not read.

You obviously did not read my post. Just because it wont change the current system, it doesn't mean we want to support the *dwindling amount of* devs wasting their time on something silly like this instead of getting some real content out.

The argument "it won't change the current system so theres no reason to be against this" is just plain stupid


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