| Talon |
10-29-2014 04:01 PM |
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I'd actually prefer that ransoms weren't interested in entering my house while I'm away, thank you.
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Then play a game with instanced housing.
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Open world means being able to go anywhere without being confined to a quest, not being able to place a house wherever. Also, it follows society's standard of having set places for housing, I don't think you'd rather build a house in the middle of the wilderness where you leave and get instantly aggro'd by several mobs. Not only that but if houses could go ANYWHERE, people would be trolls and block quest objectives and key areas. So don't whine about limited housing spaces, it's meant to prevent frustration.
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I would like houses in the middle of nowhere and would love to PvP around my house, which is why I'm glad they added housing on the PvP continent. And, "society's rules" (whatever this means) also state you can buy unused land, especially land in the middle of nowhere and build your own property.
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As for the 2D ARMA feel, I don't understand that at all because you can travel however you want and where you want.
Combat has more depth than most MMOs, idk why your complaining about that either. It's not pick a class and go with it, you mix any 3 classes to create your own play style. It shouldn't matter whether it's traditional auto target combat or click every strike, you'll still be using skills 90% of the fight anyways.
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I'm not talking about how the class system affects fighting. I think the class system is one of the best among MMOs. I also loved a lot of the abilities, bar some of the Sorcery CC spells, and thought it had pretty nice balance among each profession - and stealth was done correctly in this game, which is a rarity. That wasn't the problem. The problem was actual gameplay and how it felt to play the game. After playing games with much better gameplay feel like GW2 and even ****ing SWToR, Archeage feels as clunky and rigid as a game from the 1990's. Animations provide zero fluidity, it doesn't even feel like an MMO. It feels like an RTS, if anything. Play almost any other modern MMO like GW2 or even Wildstar and you'll understand what I'm talking about. It's hard to prove a point when the other party doesn't know your reference points.
Oh, and Archeage's gearing system and stat distro is just LOL
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