Quote:
Posted by Dusty
(Post 553963)
I have little experience guilding, but in my opinion the ideal thing to do is to reward guilds
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Now you aren't talking about just the tower system... some of your points seem good, but could be abused like the heal/attack flag one.
Maybe if a guild shop were to be added where you can buy things like furniture for guild's house, 5+ member expansion slots, guild hat tokens, guild shield tokens, guild house room expansions.
Sure you could add more events, but in the end I feel as if the events will end up being "Guild Chance", not sure why...
If rewarding a guild based on points then the system would have to be done in a way that guilds can't help each other out, which is what I posted earlier. If you add things like taking the tower for points, then I can see guilds letting friendly guilds take and then they let them take it, and repeat... not a good system.
The hour system is fine how it is, you can use hours as milestones to unlock rewards as you gain tower hours. Maybe even milestones like holding 2 towers, holding 3, 4, etc could unlock certain rewards, instead of just making the guild look like a huge monster with a lot of people on.
Example of milestones: (rewards need to be done based on a much more friendly difficulty so that guilds can progress quick at first, then work harder later on)
Reach 10 hours: Your guild has gained a guild house. 10 hours is good, because some guilds don't like to tower and are just family based.
Reach 50 hours: Your guild has gained a +5 member expansion, enjoy!
Reach 100 hours: Your guild gained a shield token.
Reach 500 hours: Your guild has gained a guild house room expansion, enjoy!
Reach 1000 hours: Congratulations! Your guild has received a hat token, Good Job!
Every 1000 hours from this point on can be a guild house room expansion slot.
5k: another hat token
10k: mount token
I do like your idea about the guild having to be on tag to wear the hat though, that would make guilds more loyal. And you would feel kind of obligated to stay in that guild forever, since if you care about the hat, then you wouldn't leave.