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-   -   Rare types of baddies (https://www.graalians.com/forums/showthread.php?t=35683)

4-Lom 01-22-2018 06:58 PM

Quote:

Posted by Yami (Post 806650)
Bandits: Bandit Leader [eyyy shout out]
Pyrats: Pyrat Leader


At this current time, there is no 'rare' for Lizardons

Lizardons: Golden Lizardons (Not in game yet.)

There's also no pyrat boss. Or ambush soldier boss.

Sir Travis 07-13-2018 01:20 AM

1 Attachment(s)
Maybe a new rat skin? Or a twitch in the matrix but figured I’d post it :D

Garutias 07-13-2018 07:32 AM

Quote:

Posted by Sir Travis (Post 815465)
Maybe a new rat skin? Or a twitch in the matrix but figured I’d post it :D

Why do you have 560k gralats

KristenGW 07-14-2018 07:37 PM

Quote:

Posted by Sir Travis (Post 815465)
Maybe a new rat skin? Or a twitch in the matrix but figured I’d post it :D



I'm pretty sure it's a glitch. Same sort of darker coloring glitch I've seen happen to frogs and baddies

deadowl 03-27-2019 04:46 PM

Quote:

Posted by Dusty (Post 711591)
Two polygons. One overlays a large polygon over the entire screen, then carves a hole out of the center(when polygon coordinates overlap they invert, or in this case erase). Then another polygon that draws an image where the hole is cut out that represents the circle.

Kind of like my old lantern script, but adding such that the outside part of the polygon has an alpha channel with a circle gradient image inlaid also applying alpha?:
https://www.graalians.com/forums/att...3&d=1453339157

The lantern script implementation prior to that (we're talking like 2003 now) just overlayed a gradient image onto another already-applied alpha channel (via seteffect), which layered alpha applications instead of letting them cancel one another other out which just made it more foggy/gray instead of clearer when it was dark which bugged me. Meanwhile I thought the hard blackness of the polygon could add to the gameplay dynamic via limiting information, especially for something like a maze room (this one never having been released).

Meanwhile, having multiple circles---definitely never implemented anything like that.

Edit: I didn't realize how old this post was. If this is a problem: sorry.

Sir Travis 03-27-2019 05:31 PM

It’s ok, I’m just happy you bumped my post :D

4-Lom 04-06-2019 04:49 AM

I saw a fire bomb running around like a rat once. It was somehow using the sprite of the bomb skin you get in the bandit cave - the one in the key chest.
The NPCs are evolving, guys. Like it or not.

Sir Travis 04-20-2019 10:44 AM

1 Attachment(s)
Foxes in the hen house, Happy Easter everyone!

Garutias 04-20-2019 10:47 AM

Quote:

Posted by Sir Travis (Post 825603)
Foxes in the hen house, Happy Easter everyone!

Yeah I saw that, pretty cool


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