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-   -   graal sucks now (https://www.graalians.com/forums/showthread.php?t=9293)

Jester Lapse 08-10-2012 07:53 AM

Quote:

Posted by Derpawy
How would implementing a trading system worsen the economy when the items are already droppable?

It wouldn't. It's not staffs fault. Staff want it. Stephan forbids it. Blame/rage at him

Talon 08-10-2012 08:11 AM

Quote:

Posted by Derpawy (Post 177434)
How would implementing a trading system worsen the economy when the items are already droppable?

If you're referring to PC, it isn't the trading that ruins the game's economy. It's the fact that they can be traded at all (drops/system). In short, trading guns kills the economy because players won't buy from stores anymore, because they can capitalize between each other for cheaper prices. If a guy wants a BAR, eventually with time, he's not going to go to the store to purchase a BAR. Instead, he'll look for a player that doesn't want the BAR who will sell it for a lower price. This causes guns to lose value quickly. The cycle will repeat, and sooner or later, inflation occurs since peoples' guns aren't sitting idle in their inventory, but now rather a happier owner who will put use to it.

Also, becauae you can trade unwanted guns for other guns, you won't have to shell/buy packs to get that new gun. When this happens, players won't buy any more packs which leads to a loss in revenue for developers. That is a fatal mistake for any game, seeing as Era PC has had multiple server resets in the past.

-

If you were talking about iEra, the same reasons as above. Though, I don't see a problem in a trade system for items that are already droppable. Just no items that aren't droppable (i.e. guns).

FaZ3 08-10-2012 08:28 AM

Quote:

Posted by Derpawy (Post 177434)
How would implementing a trading system worsen the economy when the items are already droppable?

Try asking stefan that. It's his server.

iHot 08-10-2012 08:34 AM

Quote:

Posted by Jester Lapse (Post 177444)
It wouldn't. It's not staffs fault. Staff want it. Stephan forbids it. Blame/rage at him

He doesn't want us happy.

Skill 08-10-2012 08:44 AM

Quote:

Posted by Derpawy (Post 177434)
How would implementing a trading system worsen the economy when the items are already droppable?

it wont, but stefan wont let them make it.

FaZ3 08-10-2012 08:48 AM

We should send an email to stefan demanding a trading system all at the same time :]

Shock 08-10-2012 01:21 PM

I think asking for the millionth time is a waste of time. There's no real way to keep the game profitable, even if you make it an equal trading style system(ex: 2 peacemakers=1 bar). I'm leaning away from the idea of a trading system now.

Might as well give unlimited refunds on all items purchased at any spontaneous time.

Maxy 08-10-2012 02:57 PM

pay2win

Wolfy 08-10-2012 04:27 PM

Oh so it sucks? I guess making a thread will change it all in your mind.

lord greg 08-10-2012 05:30 PM

Quote:

Posted by Talon (Post 177450)
If you're referring to PC, it isn't the trading that ruins the game's economy. It's the fact that they can be traded at all (drops/system). In short, trading guns kills the economy because players won't buy from stores anymore, because they can capitalize between each other for cheaper prices. If a guy wants a BAR, eventually with time, he's not going to go to the store to purchase a BAR. Instead, he'll look for a player that doesn't want the BAR who will sell it for a lower price. This causes guns to lose value quickly. The cycle will repeat, and sooner or later, inflation occurs since peoples' guns aren't sitting idle in their inventory, but now rather a happier owner who will put use to it.

Also, becauae you can trade unwanted guns for other guns, you won't have to shell/buy packs to get that new gun. When this happens, players won't buy any more packs which leads to a loss in revenue for developers. That is a fatal mistake for any game, seeing as Era PC has had multiple server resets in the past.

-

If you were talking about iEra, the same reasons as above. Though, I don't see a problem in a trade system for items that are already droppable. Just no items that aren't droppable (i.e. guns).

for once i agree with you

and for the people who want balanced guns i fail to see how that will improve this. I think it may make it quite boring cuz everone will use the cheapest guns therefore it means you cant have different guns for different tasks. but thats just my opinion

SnakeRekon 08-10-2012 06:57 PM

Untill you've experienced several Era PC resets, most of you will never understand the flaws of the economic system.
Most of the servers really are not capable of handling an economy well, I completely disagree with the amount of droppables there are on IEra, including shells.
It was a terrible mistake in my eyes to have money items droppable.

Gun's seem pretty balanced these days x.x
Cloyd did release too many guns too fast, needed a much slower progression to me.

Era's main problem is lack of a game-plan so to speak, most of the work is spontainious and unplanned lol

MementoJoker 08-10-2012 07:15 PM

Making trash/mushrooms/shells droppable worsens the economy and encourages scamming.

Sungwonc01 08-10-2012 09:19 PM

Quote:

Posted by Derpawy (Post 177648)
Making trash/mushrooms/shells droppable worsens the economy and encourages scamming.

Please enlighten me.

Billy 08-11-2012 01:14 AM

Quote:

Posted by SnakeRekon (Post 177642)
Untill you've experienced several Era PC resets, most of you will never understand the flaws of the economic system.
Most of the servers really are not capable of handling an economy well, I completely disagree with the amount of droppables there are on IEra, including shells.
It was a terrible mistake in my eyes to have money items droppable.

Gun's seem pretty balanced these days x.x
Cloyd did release too many guns too fast, needed a much slower progression to me.

Era's main problem is lack of a game-plan so to speak, most of the work is spontainious and unplanned lol

Well the game was a lot better when new guns were released,Oh how I miss Cloyd.

DarkKnight 08-11-2012 02:26 AM

unixmad and his bread...

//#Y SO UNIXMAD?


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