| Cookie Xanadu |
06-19-2014 07:02 PM |
Quote:
Posted by Emera
(Post 482787)
The culture among mobile servers is to develop content that accommodates as many players as possible. The original plan for Zone iPhone was to solely focus on PK related content but we all know what the player count looked like back then. Zone's just trying to accommodate as many players as possible.
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You can't say that it was low entirely because of the focus on the actual idea then. It was also full of bugs the first time and the second time it had just started up without any time given. Now as it is, I have a choice between:
Classic; lots of "rate me pls" "i hav kik n snap chat" and "lol im 13 rate me pls i hav kik n snapchat n instagram boys only" with (I'll admit) incredible latency and the fact that it can handle loads of players in a single area without slowing down.
Era; lots of players with some of Era PC's ideals, however it has housing (which is a bit pointless, but it actually serves a slight purpose as storage). The player base is fairly annoying compared to PC and everything just seems so much more dreadful with little variety in guns and such
Or
Zone; less players than Era and it has a bit better player base; 360 degree shooting and jetpacks (Oh look, something actually original for once), but aside from that it has nothing else that seperates it from Era. Same dreadful weapon balancing and variety (due to low health), pointless housing just so people can waste money and buy more and now the introduction of the exact same trading method as Era! Oh boy! Everything else is pretty well the same. Bland and boring. The only other upside I can think of is that their event hosting system is decent to use now. I much prefer it over having to wait for people to crowd into a room, but aside from that it's just as bland as Era.
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