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Well, I do know that since the NPC-run "Era Police' gang now has a gang gun, which is adequately powerful, "expensive guns'' is less valid of a turn-off, but still, if you wan't anything for extra versatility like Neo Rifle or RPG, the prices are still kinda ridiculous seeing as how it's expected that most players can get nearly 100k at a rate of about 100 bucks in a few minutes in the mines or shoveling without any sort of way to buy graalats (unless you USD) like in iEra.
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It isn't that popular because who would want to pay about $10 monthly to be successful on there. Also, most of the people on the iDevice version of the game don't even know that there is even a PC version. That is why most of the people that are mainly iDevice users cry over not getting the PR job because they either lie about knowing about RC, or they say that they don't know how to use the RC because they don't have a clue about what it is. They just presume that if you say the PC version of Era, they are thinking Facebook Era. Also, who would want to start all over knowing everything about the iDevice version, and thinking that the same rules that apply on iEra apply to the PC version.
So, this situation is not because people don't like it, it is just they don't know about it. |
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A lot of it was bandwagoning hate while others just hated them because it was a new Era that had a lot of players. Then again, it could also be that the player base is full 10 year olds that think they're tough ****. I don't really know. |
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http://forums.graal.in/forums/showth...s-than-2-years |
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Just to clarify: I meant that a large majority of the playerbase for the iServers are 10 year olds. I kind of messed up there, but yeah. |
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PC Graal required a yearly subscription. That subscription cost was considerably MORE than the initial download cost of an iOS or android app. |
I think the price point was the biggest reason for any Graal Client servers to be less popular. Then there's a lack of easy advertisement, i.e. iOS recommendations coupled with Facebook notifications = huge presence compared to the word of mouth sustaining 15 year old servers on client. That the communities are not entirely welcoming is another matter, but I don't think it factors in nearly as much.
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