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I am too lazy to read the entire thread, has anyone said anything about reverting it back to how it was? I would like to start PKing again, but I'd rather not if I am going to be missing out on a substantial amount of kills during hours MoD/Sardons are relatively empty.
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No, I’m pretty sure we have gone through 2 months and 7 pages without a single response from anyone of power.
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This is really dumb, however it is a little exaggerated. It's not thatttt bad. only really happens to me if I'm pking a tower with 3-4 people. I'm pretty sure if you kill someone X amount of times , kills stop counting on that person., to reset the kill count you need to kill X amount of different people (it's definitely more than 2-3). I don't believe it's time based but not 100%.
I have seen a lot more active tower pkers than usual recently, so that is a positive at least. It's much more encouraging to pk when everyone else isn't boosting |
Bumping this thread, I wanna see an official response. I would rather see the old way of the PK system (no pk disabling or anything) than what we have now. Mobs/riots were fun. I enjoyed the multiple day riots below Graal city. They were fun. If youre concerned with leaderboards, I guess I can see why you'd dislike them, but you have the same opportunity to pk there as others, so eh. Just wish Graal was like it used to be, without all the automation. It was more fun then. (In my opinion, of course.)
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Agreed Sent from my iPhone using Tapatalk |
Could you please take away this system, I didn't realise how bad it is until I finally PKed again, there were around 6 people in DW and I could barely get any kills added even tho I killed a huge ton. I get your goal was to make some kind of anti boost system but this clearly is more of an anti tower pk system.
-Remove this system -Add kills for people who suicide |
Whoever invented this system clearly don’t have experience in pking. I’m not trying to harras that developer but please be more aware of the impacts that can be caused by updates like these. It’s just an unwanted update, it will still cause problems even when the NGS is out. We do our best by giving feedback as experienced players and hoping the developers listen to their community. But right now it’s not going very well
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Still confused as to why there hasnt been any official developer comments on this
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couldn't agree more with agonee.
As someone who pk at swamp tower everyday, this system doesn't work very well. I could kill the same 4-5 people defending over and over but the stats are not adding up. Also, i agree about the kills for people who suicide. Would make things more fair and will make people fight more instead of just running around/bombing |
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Make PK a ratio. Kills per death.
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This system is to unable boosting but its going wrong |
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It was just a quick fix for boosting where you would get a friend to go into the water and walk into your sword while you spam it. Get really fast kills. Sent from my iPhone using Tapatalk |
https://cdn.discordapp.com/attachmen...13/unknown.png
If this system is supposed to replace the current one. It's actually a better system however, I would suggest to create an exception statement for players inside the flag room of towers. In addition to the system that is explained in the screenshot, after getting warped three times (which are basically three warnings) then the system that makes kills not count for killing the same player multiple times should be activated. This should apply Only inside towers. However, outside towers if the player got warped once and kept on killing the same person then his kills should stop counting. One warning is enough outside towers. I'm not sure how many times do you have to kill the same player multiple times but depending on that is the amount of times the player is supposed to get warped till his kills stop counting. It's very important to disable the system I suggested inside flag rooms of towers, because nobody boosts there so there is no point having that system activated there. |
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I agree that it should stay like that in the open world, but wouldn’t mind if they removed it from towers Quote:
It would be nice if the staff would post fixes/changes that are done to the server and why, so players could give feedback on how it affects the actual game play. Similar to the thread Dust made |
edit: Fixed.
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Did it actually get fixed now? That's good, although we're going to have some boosters but that fix wasn't very appropriate and it made the situation worse.
Anyways: https://cdn.discordapp.com/attachmen...35/unknown.png As you can see from this image, according to my friend a pk mob took place in that location. The kills were counting apparently. The first player #1 in the PK season leaderboard was there too. In addition to other pkers. I assume there was no admin available to stop the mob. However, decreasing the amount of possible kills players can get from towers is as bad as allowing mobs. I wouldn't say this is the developers fault it's quite unfortunate that players tries to take an advantage and cheat in any possible way. I suggest the GP team to start banning/warning players that goes to mobs rather than just warp them (if they don't do that already). I hope something is also done towards the #1 current pker now for boosting his pks with other players in that mob. I don't know if all kills are counted again, I don't know what suggestions can be acceptable and what suggestions can't be acceptable/possible. That's because i'm not a developer and I don't know as much as Dusty and the others know. So why not communicate with us? Why don't you allow us to help you guys? Yes, I know that there are people who tries to complain as much as they can for whatever reason. But you can just ignore this type of players and listen to the players who actually gives useful feedback as experienced players who plays this game. With the experience of being a developer and the experience of being a player we can get into a solution together. |
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In the words of my old pal rufus, if they would just get rid of the leaderboards it would fix the mob pks. Point being that if players pk for fun then they shouldn't care about what other pkrs do. If players pk for rewards, but feel mob pkng is cheap then they should start suggesting ideas and hope dust or fp like them Quote:
You should call it mob boosting, so it's clear that it's not cheating boosting. Edit: There's 2 types of mob boosters The ones that are in the actual mob (lames) and The ones that stay outside and arrow spam and hunt players with 0.5 (cool ones like me) I use unidentified accounts, so they don't count towards rewards or go into my main account |
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What's the point in killing yourself anyway? Except for "trolling", Maybe? If you hit someone let's say 4-5 times and lead him to .5 then he suicide, it just make sense to get the kill.
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The most appropriate fix to the problem when players kill themselves at 0.5 is to disable players from getting hit with the spikes and their own bombs at 0.5 hp
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I'm still confused why we haven't got any reply from any staff member here... |
Killing yourself at 0.5 does make sense when you're holding a tower, right now you can keep away Pkers with that and or respawn faster to reach the flag room with full life.
Anyway, if I lead someone to kill theirself I killed them, if I didn't hit them they wouldn't have killed theirself. CS:GO, CoD, LoL, Fortnite and like way more games have the same feature, if you want to say this makes no sense you should talk to the huge companies and explain them. |
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I don't have any issues with suicides(in-game obviously), but if a player dies by his own bomb or killed by a baddy the kill could go to the player that had the most hits on him/her or the last player to hit him/her if there was a 5-way tie. |
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IDK why this is taking me 3 posts to explain. |
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If you lead someone to kill theirself, then you killed them, even tho you did it indirectly. |
Who cares if pks don't count. It's a brain dead activity that requires 0 skill, very boring. I'm glad the admins finally removed it
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Pker Pker
Yes admins? Boosting kills? No admins Telling lies No admins Here's a new update hahaha |
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Non tower Pkers who don’t pk at mobs at the same time are very rare. In addition to that those Pkers are usually killing random players and those type of places usually don’t have baddy kills nearby. If you’re talking about a bunch of people gathered in a snall area pking eachother then dying to baddies at 0.5 then this technically called a mob. Because they’re just spamming their sword without moving till they’re 0.5
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lol pk is a joke now cuz now theres a limit to kill 2 per person and then you have to wait 10 minutes to repeat again (tested it with a friend) , so yeah I hope the game will fix the limit kill back to normal or at least add it up like 5-10 kills per person. Because its super slow to gain kills now and pk at towers is the worst for anyone but Im glad I can pk my old pk spot at daycare.
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- Deduct 5 kills if you suicide, easy fix
- Killing your own guild members or allies shouldn’t count as a kill |
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I pk at the Graal city entrance and I don’t have issues with my kills counting. Quote:
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