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Then excuse me. But i didn't mention moving to another game, as of ranting, the forums are stuffed. I wanted to help, though i did not. Sorry
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༼ つ ◕_◕ ༽つ GIFF HATS ༼ つ ◕_◕ ༽つ
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If the puppet master isn't letting Coco and Dusty pull their own strings, there's nothing they can do. I think players believe you lack interest in the "competitive" aspect because: you aren't involved in it, you believe players are a-holes when participating in events under a specific circumstance, and probably other reasons. Thallen will probably list the specifics.
@4-Lom, quit trying to instigate and accept the fact the game has been on a downfall in gameplay. This new guild system is getting the iDelteria treatment (gets announced but never going to release). You aren't complaining because you're into bug catching, looting, and being a fashionista. They are because they are into towering, sparring, and killing. Which has died down over the last several months. If you wish to re-read my post about ideas I have, go back a few pages. Bryan out. |
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Also I might not be involved in it now, but like 5-6+ years ago I used to love towering. I was involved in guild forts and all that junk and had a lot of fun doing it. I even sparred and guild sparred, so I do have an interest in it -- I just don't do it anymore due to having responsibilities and not really having the time to participate in it anymore. Plus I don't think I even could be involved in guild forts or sparring unless I made a new account under a new name so people wouldn't know who I am lol. (I was also the only one who dealt with guild hat rewards and such at one point, too. Also used to help host GST. Granted, I might not be as interested as some people, but I think saying I have no interest isn't exactly right.) |
they should delete the guild system entirely, April 1st is coming up.....
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Pls not a troll NGS release on april fools
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Guys ngs is out stop reading this thread
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fp4 hasn't done any of that stuff either, but I can tell he understands how important they are and has interest because he took on the guild project in the first place, he was a major part of building Zodiac from the ground up (pretty "non-casual" server), he's often making updates to sparring and the GST, etc. You did handle tower hats and stuff, but if I'd imagine you'd much rather see the housing system be expanded, more quests, etc. I don't have any issues with those things either, there are a lot of people who would like to see some purpose to guilds again. I'm not even saying it's a bad thing if you aren't interested (leave it to 4-Lom to get triggered though), but it's just frustrating to see updates being pushed out for the past year while guilds have been almost useless. I feel like guilds are the most important part of the game past being a total noob, and right now they're being used as small chat rooms. Like, what is a "spar guild?" US and Alumni were spar guilds, which basically meant they were a group of sparrers who sat on tag and talked for 70 days, then 3 weeks before the GST everyone GSed a bit, then you'd do the GST, and repeat. There are some pretty easy-to-explain solutions to this problem that would enable guilds of all type to function 24/7, and it requires guilds being a little more advanced in terms of functionality and staff being willing to offer them rewards for their accomplishments. I'm sure you were a big part of last Halloween's quest/event. It was very nice and I assume that the majority of the graphics were done by you and the majority of the coding was done by Dusty. It really bothers me though, because it looked like a pretty big effort and it was all for a week-long event. I wish more permanent, gameplay-oriented areas of the game were given that type of attention. I'm pretty sure that's not going to happen though, because there aren't enough developers and many of the current ones are interested in more creative projects. |
Is it possible for all staff members to go on strike? stop making content stop making people buy gralat packs we need to stop unixmads income it's the only way to get this guys attention. It annoys me that this game has so much potential it can do way better but we keep giving this **** what he wants and that's money. All servers and all staff need to revolt for a better game for the everyday player and as players who enjoy the game we should demand more.
Yes it's over the top but it really is pathetic i can't see anything or anyone getting through to him, he's sitting in his rocking chair nice and comfortable doesn't have to worry because he's making money that's why he gives 0 foks about all of us (while also ripping you off staff members of your valuable time) and you staff produce meh content that brainless people buy stupid recycled morphs and items which make people buy gralat packs. I know SOME of you work hard, me and many others really do appreciate it. |
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http://www.graalians.com/forums/prof...=ignore&u=6463 |
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As nice as "pure gratification" sounds in theory, it demotivates a lot of players. Competition is fun but not when the competition is a bunch of noobs who started the game 2 weeks ago and will soon lose interest as well because pure gratification gives you nothing to show for your accomplishments and really no one wants to tower/gs/spar versus that low quality of players.
@Reemas |
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more importantly, pure gratification doesn't make money/revenue for graal. that's why the game can blatantly steal your money, not give you gralats, ignore your support emails, and generally not give a ****. it's because since no one wants to admit there's a problem that roots below "xd xd towering", everyone will still fuel the server owners' crack addiction while they bang cheap somalian hookers off of the $100 USD you spent on gralats. ($5 of that USD spent glitched and didn't give you a pack.) the bottom line is, you're not here to enjoy playing graal. you're going to ignore the sideroomers, the dead towers, the military edgelords, the stupid bans, and the toonslab support system that hasn't responded to a single message in months. you're not here to enjoy it, like i said. you're here to generate revenue for the server. you'll continue buying the lazily done items, you'll continue dealing with the stupid, uncalled for disciplinary actions. and after all that is done, you're still going to buy ****. the competetive aspect of the game is so horrible, that if you do use the lox method and just go full social, (or military even) you're now going to rely on custom gfx, items, guild houses, and player made things for fun. that's going to cost you money, so i hope you're ready to open that brand new wallet of yours. in fact, just sell the wallet for a extra itunes. when the new guild system launches, it'll most likely be a huge disappointment that completely clashes with the idealism and goals of having fun being a towerer. or, the guild system will just get delayed for an endless amount of time. even more likely though, it'll just get entirely scrapped and the admins will say "sorry lol." another thing is, not only have we lost the whole competetive aspect of towering, we've lost a crap ton of the towers. york, castle and snow. im sure there is others. then, you know all of this. and you just deny it. you go and you try to act really random, cool, and pretend you just don't care about the law in the city. of course, you can't hide the fact that you care so little about graal you spent 1000 dollars on it in 2016-2017 alone. then of course, every so often they do an unbelievably short, pointless side quest that unlocks a new item. that quest seems to usually rely on a paid item as well, so good luck on that. then, you get hyped af that "winged lord fly dragoon mountbatten pig 2p mount" gets released, and it costs 100k gralats. (lol.) currently, 10k gralats is 5 dollars on facebook, so you're gonna need ten 10k gralat packs to get the 100k 2p mount. five multiplied by 10 is 50. so according to the graal system, the 2player mount is worth 50 USD. here are a few other things you can get with 50 USD or less. https://www.walmart.com/ip/Grand-The...V-PS4/41049186 Your phone bill http://www.target.com/p/coleman-gues...n/-/A-13186395 Movie tickets Having your car cleaned ($50 is the least or a cheap average) there you go. just a few of the MANY things you can do with that $50 rather then getting a 2p mount that will be gone for months (after you get banned for no reason.) just my little stupid rant |
Just face it ngs will never come. Rip towering.
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These things were what made Graal interesting for me. I left CD cause I saw that there is no guild at all that could keep up with it, I tried creating more competittion cause thats what me and many others enjoy the most. |
if you're still arguing at this point you have autism
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Add 2500hr hat or if its actually coming soon nvm
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It sucks that towering/sparring/PKing activity has gone down in the past year but to say that the "game is dying" is 100% false because in many other aspects the game is flourishing. The player count is rising every day and dozens if not hundreds of new players join on a regular basis. Bug catching has been revamped, hundreds of players are BKing, hundreds of others are participating in the house leaderboard (even if it's broken, there is still a bunch of activity), player-hosted events like CTF and Chance are becoming prominent, the Castle was completely revamped, dozens of players participate in looting on a daily basis, deciphering maps is a common activity for many players, we just had an entire frog event over the summer, and that's only the tip of the iceberg.
I know you "true players" hate to hear this, but it's true: you are the minority. You always have been and you probably always will. And it's nothing personal, it's just how the game is. Classic is geared towards socializing and collecting cosmetics (like hats, furniture, etc.). It's just how the game is built. Classic is very balanced in the regard where all players essentially start off the same in terms of PKing/sparring (everyone has access to a sword, and no sword is better than another). Naturally, because of this, Classic is geared towards a playerbase centered more around socializing. Players enjoy decorating their houses, catching bugs, collecting loot, farming, and a bunch more. You're right, towering/PKing/sparring DID go down in activity with the removal of those rewards. But no, the game is not dying. That aspect of the game may be dying, but the rest of the game is flourishing. Dozens of players from those aspects of the game are apparently quitting, and the playercount is not changing. If anything, it is rising. That says something. Just because one aspect of the game is suffering doesn't mean everything else is. You are in the minority. Accept it. The game is not dying. Sparring/PKing is dying. And you're right, that is a large aspect of the game. But in terms of where the game is right now, it's not large enough where development has the NGS and revamping spar/PK as their number one priority (as I'm sure it takes a lot of time to balance and program). Ask anybody with access to the statistics of the game. New players join everyday, and at least half of those players are sticking around. |
If any aspect of the game is dying then it should be addressed and fixed.
Not a lot to ask for. Your post summarized is: it sucks that the competitive aspects of the game are dying but you should subside your enjoyment of the game because other parts of the game that do not interest you are doing well. |
Yes, we're the minority, the game isn't dying, the competetive aspect is, what 99.99% of us people try is to avoid getting graal to be a socilazing Dirty Role Playing server, cause thats what every game can be. Thats why Graal has to push the competetive aspect to get the role playing balamb people to towers and actually see how nice the game can be.
Us Towerers/PKers/Sparrers might be the minority but we're the people that support the game the most, we're the people that stay at this game and don't quit after getting banned for Role Playing infront of Burger Refugee. We're the people that help the game improve on a daily base and thats why it's sad that FP4 is the only scripter that has an interest on the competetive aspect of this game, this game could be so much more and so much bigger etcetc. I can't imagine how much the playercount would increase once even the original aspect of the game(towering/guildactivites) comeback. |
Above all Graal is a company, and if they want to keep the game running they need to make money. Sparring/PKing/Towering brings no revenue to them whatsoever. However, revamping Castle with a bunch of new goodies, making new hats/GFX, opening new shops, making Nexuses and Revolutions, and overall making new stuff that can be sold does bring the game money. They have their priorities.
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As I said, you're right, they've prioritys, I highly support Event shops etc, but improving the Towering System don't make them lose money or anything negative, it'd only help the game grow.
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Improving the Towering System takes a lot of time to balance and program, time that they can be using on other stuff that will make them revenue.
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I don't think that they still have to improve on other things than accessoires(what's GFX only)
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People are understandably annoyed that the new guild system was promised (how long ago?)
Towering rewards were removed and the 5 guild limit was implemented to be replaced by a big fat nothing. Not only is it taking way too long, they put a bullet in the head of towering as a direct result of promising something that could not be delivered on in time. |
You're right, but making more GFX and adding more shops makes them more money. That's ultimately what it comes down to. As sad as it may be, Classic is geared towards making money through selling stuff like hats and furniture. It's not like Era where they make money by selling expensive guns, and at the same time those guns increase activity in PK and Spar.
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Maybe register graal to MLG and us competetive players start getting sponsored/livestream etc.
???? Why remove something when you can't replace it, I don't see the point in removing something to replace it with nothing. It's like removing admin hats, you could sell them instead of giving them to people that win an event. But the minority of Graal enjoys going for events etc and graal keeps it even tho they don't make any money out of it |
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That's not accurate. These aspects of gameplay provide a way for players to spend their time in the game, socialize, and interact with other players in a competitive atmosphere. Seeing as though spar and pk fail to provide gralat prizes to their participants, these guys are the bread and butter of gralat pack sales. |
I see 4-Lom is still triggered. All we want is the promised new guild system that the irresponsible folks at management broadcasted. If anything, like I said, they could have resolved the issue by cranking the hours to 3K which takes much longer than a 1K.
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The issues are very obvious. It doesn't require a 20-page thread to see them. You just need to take an objective look at the situation. A lot of you are just getting mad at each other because you don't share the same interests. I don't think any of you can honestly say that you think guilds are a bad thing, and that's what this whole thing is about.
Tower guilds were harshly demotivated when the rewards were taken away. The rewards were taken away as a preparation for the new guild system. As a result, towering became much less active. As a result of that, PKing became much less active (since towers are usually where people PK). Since towering was one of the only permanent gameplay-oriented functionalities of guilds, this rendered guilds useless aside from social purposes, GSing for 2–3 weeks before the GST, etc. Even at this point, the game is not "dead" at this point and anyone claiming so is using some dramatic hyperbole. However, a large portion of incentive was removed from towering (and thus PKing) for what looks like, a year later, no apparent reason. Again, everyone should be able to agree that guilds make Graal a more enjoyable social experience, and this is good because Graal is inherently a social game. There is a very simple way, through guilds, to incentivize every gameplay activity on iClassic. It's by awarding some form of currency to guilds who exhibit behavior beyond AFKing in Graal City. Contrary to what people who are trying to derail this thread want you to believe, it shouldn't be limited to towering, sparring, and PKing. It should include things like farming, catching bugs, looting, and literally any other activity. Guild are then able to spend this form of currency to redeem rewards that was once limited to just towering. There would be potential for bug-catching guilds, PKing guilds, farming guilds, or just a mixture of everything. They'd all be able to get rewarded for their active behavior with cosmetics and other stuff that everyone clearly wants. Obviously the "better" players will reap the rewards faster, but that's the nature of a game. There's no game where that isn't how it works. That's exactly how it should be, but everyone should be given the chance. I don't understand why asking for this is such a bad thing or why people get so angry when people ask where it's at. It'd be a permanent solution to improving activity in all areas of the game while also incorporating social elements (since it's all being done through guilds). I'm not seeing how anyone could not want this, or how anyone could see that something else takes priority over it. |
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waiting on fp4 to post here.
As I've said before, why take away an incentive if you aren't prepared to replace that incentive. Why take away a big aspect of guilds within graal (limiting guild limit to 5, taking away tower hats) if you can't fill that hole in? I just don't see any good reason as to why any of these things would happen almost a year prior to something we haven't even seen finished or even been updated on. |
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