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Towers
I Miss towers in Graal back in 2009-2013. There too easy to take and a little harder to defend. It feels like how CoD changed to be easier for kids. Towers are meant to be a group effort. And with all the 1k guilds they changed to support them and not the real tower takers who spend time and money to play Graal the way they want and want to earn 5k or 10k.
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Some small changes I'd like to see:
A sort of automated system of kicking members. Many active guilds require their members to be on tag 24/7, and a lot of times that is difficult to manage for leaders. There should be an option that kicks someone from the guild upon leaving the tag, preceded by a warning message to the player leaving. There could be levels to this option as well, such as not being applied when a member changes tag to an allied guild, and/or making it so the member going off-tag can only do so for x-amount of minutes before they're kicked. I think the Graal community can benefit greatly from some sort of enforced loyalty to their guilds. A seperate public & private guild news, a public one being one that non-members and off-tag members see when viewing the guild, and a private one being one that on-tag members see when viewing the guild and also see in the guild message that they receive upon logging on. |
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Hey man if this idea gets implemented you have to dress up like a girl and use a girls name (that we get to choose) on graal for the next year. Is that fair?
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I agreed to "Red Indicator" however I just remembered there's a large population of ppl who see Green as Red (color blind). Might be better to make the enemy Yellow indicators.
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Or they can turn the color blind option on in settings.
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My number #1 suggestion though would be to introduce the level 3 shield to iclassic. =x
(For those of you not familiar, it slightly increases your movement speed.) To add: If ever iclassic does add the level 3 shield to the server, I'd recommend it be implimented immediately after a GST to allow ppl time to adjust to the speed. =x |
Usain Bolt apparently already has a level 3 shield though...
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If they won't change anything to stop dead hat chasing guilds filling up the leaderboard, at least remove any guilds from the leaderboards (25 & under) who haven't captured a tower in a certain amount of time. So that the leaderboards aren't just completely filled up with hat guilds that no one uses.
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No need to punish the old community for the new community's actions.
Making a "Classic" (first to 1k) and a "New" leaderboard shouldn't be hard. |
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How about giving guild owners the ability to mute the entire guild?
It might be able to work like this: In the options there are toggleable settings for the guild you own (must be on-tag if that makes coding easier). We may be able to fill it up more, not sure. The owner of said guild can toggle a sort of "mute all" option. However, as a towerer I know it is important that the people with powers can talk. Thus you can give someone the ability to talk if the guild is muted. There should be a picture somewhere around here basically explaining my last two hours and why something like this could benefit towering in general. I would like to hear feedback on this idea, as I believe it is something a lot of guilds would like. |
^^ What's the point of a guild if nobody can talk?
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@Pickles, that only occurs if you afk which clearly you did there. I'm in Zicknex and there's no way the members can go to 1K+ messages.
What I can suggest is a cool down period if a player "spams" a lot in guild chat. |
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I like the idea of there being a toggleable "slow chat." You have to wait a little bit before sending another message. |
oh no 8 messages every 60 seconds what ever will we do?
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