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-   Classic Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=26)
-   -   GS × Towering Idea (https://www.graalians.com/forums/showthread.php?t=25847)

GOAT 09-11-2014 12:38 AM

Quote:

Posted by CM CM (Post 504903)
How did I lie :(

lol im asking thallen if youre lying because I agree with you :P

i wasnt calling you a liar :D

Craftz 09-11-2014 12:56 AM

Quote:

Posted by Colin (Post 504889)
Anyone can participate in towering, anybody can join a towering guild. Not everyone can actually take and hold towers therefore it is clearly pointless and should be taken away.

Actually ya anyone can join a guild that successfully holds towers so your point is invalid.


Quote:

People who enjoy towering have activities so why not add one for sparring people? Just because you don't personally like the idea doesn't mean it should be disregarded.
So sparring isn't a sparring activity?


Quote:

Also Crafts as stated earlier, they could probably get a faster 1k hat towering this isn't about a hat its about having a larger variety of things to do.
Lets be honest, everything in Classic is about a hat.

Fulgore 09-11-2014 01:25 AM

But goat, have you ever agreed with anything Thallen said? (Million dollar question that makes or breaks my problem with you. If you can prove that you have at least 1 time, then I'll publicly apologize and concede. If not, well, it speaks for itself.)

GOAT 09-11-2014 01:51 AM

Quote:

Posted by Fulgore (Post 504931)
But goat, have you ever agreed with anything Thallen said? (Million dollar question that makes or breaks my problem with you. If you can prove that you have at least 1 time, then I'll publicly apologize and concede. If not, well, it speaks for itself.)

couldn't you say the same thing about him agreeing with me?


I dont disagree with thallen because i dislike the guy. I usually do it because i dont have the same mentality that he does when it comes to certain topics. Or I just feel like messing with him because we been having pointless arguments since the pc thread and it doesnt take much to start an argument(i enjoy arguing for no reason in case you havent notice) with him because he takes graal too serious.


But to answer your million dollar question

Quote:

Posted by Thallen (Post 486438)
Can we get an option to completely disable on-screen chat or a friends-only overhead chat? This will probably be used by very few people, but seems easy from a coding standpoint (at least the former does). 99% of the time I'm sparring, I just don't want to see what the other person is saying. I'd love to be able to just ignore it, but it kind of bleeds across the screen if they're sitting around the arena and it's just too many people to individually block.

Quote:

Posted by GOAT (Post 486640)
OT: i suggested something similar because of the spam around the burger joint, so im for a chat disable option.

I dont need you to apologize, just know that I dont have anything personal against the guy or anybody else on this forum. If i argue is because it amuses me or I feel I have a valid point/stance on whatever the issue might be.

Fulgore 09-11-2014 02:02 AM

I'll apologize anyway, as promised. You have proved me wrong. (See, I'm not just a child on these forums, I can admit to mistakes guys!!). Anyways, gonna try and get this back on topic.

Once again, I feel like it would be a good idea, even separate from the towers, also because the way the mechanic of spar getting time would be a little bit difficult. Although the core idea of another streak room for guild spar with some end reward would be heavily favored by me, with towers being included in the system or not.

CM 09-11-2014 02:10 AM

Quote:

Posted by GOAT (Post 504916)
lol im asking thallen if youre lying because I agree with you :P

i wasnt calling you a liar :D

oh ok bb

Winter 09-11-2014 10:07 PM

Quote:

Posted by Chasee (Post 504911)
Honestly reading everyone's responses and ideas, it seems more sparrers are replying rather than anyone else. I feel like towering should be what it is, towering. Implementing a gs system into the tower system changes the idea of "towering" and overrides it with sparring. This idea generally benefits sparrers only, and sparrers already have a gst every 3 months which is generally how long average, non 24/7 sards tower guilds get 1k. Really what i think that should be added is a gs streak room b/c it seems that's what we are getting at.

I agree with Chasee. Towers are fine; don't fix what isn't broken.

Also, I'm almost positive that any spar-related thread in the Future Improvements subforum formed by Thallen or any Alumni member will be met with shots at the guild and its members due to a preconceived idea that Alumni only craves superiority. That being said, towers are defended and attacked 24 hours a day, 7 days a week. After the GST passes, the spar community becomes somewhat of a ghost town. The spar community is thirsty for ideas to correct this! It is difficult to propose an idea to an audience that has already decided to oppose you before you speak.

I know from observation, experience and word of mouth that other guilds are hunting for more spar-related activities. Whether this is the favored idea or not, I don't know. But let's try taking steps forward as a community rather than go through the same namecalling spiel over and over.

Kendama 09-11-2014 11:24 PM

This isn't happening, and there are too many reasons why. Can we not make this such a long pointless thread?

twilit 09-12-2014 05:46 AM

Quote:

Posted by Blaze
The whole idea on forums is to give positive feedback.

o god, I (and 90% of other users) have been using this **** wrong for ages.

Craftz 09-12-2014 10:51 PM

Quote:

Posted by Kendama (Post 505094)
This isn't happening, and there are too many reasons why. Can we not make this such a long pointless thread?

Most threads past 3 pages become pointless.

Dawn 09-13-2014 06:15 AM

Quote:

Posted by Craftz1 (Post 505369)
Most threads past 3 pages become pointless.

they are already pointless but people didn't notice

Shirie Kan 09-14-2014 01:41 AM

I don't understand why people think this will be easy for alumni, we've seen thallen lead a guild to 1k in a little over a month and how many times did voxel lose sards?, I'm pretty sure they can't g spar however many times required to get the pixel hat in a row.

Aguzo 09-15-2014 08:06 PM

All right, I have not posted on this thread in a while. I read most of the replies today. Let me ease your minds about what you think will happen if this system is implemented by answering your questions/statements.

Q: Will alumni hold the tower all day?
A: No. Have you heard of any other guilds like SLX, SNC, Memory, and a lot of other guilds that I can't remember at the moment (some are idevice teams that I don't pay attention to) have a high chance of beating alumni. I don't think I could be able to tower spar all day either way.

Q: Will this ruin the towering system?
A: No. This will just re-create the war room into a Guild Sparring Tower.

Q: How will this work, it makes no sense to me?
A: (personal idea) I think it should work like this: A Tower/dungeon should be created in the war room, one guild has to try to hold it by Guild Sparring other Guilds (5v5 like any other Guild Spar). If you lose you end up getting kicked out, and the next guild in queue will have a chance to take the tower or fall victim to the other guild holding the tower.

(Personal Ideas about the possible Guild Spar Tower System)

1. It should definitely have a dark-ish environment to it.

2. Not have chairs around for people waiting.

3. Should have a leader board.

4. Should be based off of wins, and not hours.

5. I would say 10,000 wins could be enough for a hat/item of some sort. It all depends on how many players would be participating, and if there is a lot of competition.

6. Why not just try it? I mean, a lot of guilds participate in gst thinking that they have no chance against try-hard guilds, yet they participate either way.

7. Your guild should have a certain number of wins in regular guild spar, before being able to participate. This way no weak teams will enter the tower until they have some skill.

8. I doubt Alumni will be able to hold the tower all day either way. I can't do GST every day, all day. I would get stressed out, it takes a super-human to tower all day.

9. I don't want this added for a free hat, I like competition, and regular towers don't satisfy me. Besides, the more content that is added to Graal, the better the game is.

10. That's all :)

Kendama 09-15-2014 08:14 PM

Quote:

Posted by Hikaru (Post 506201)
All right, I have not posted on this thread in a while. I read most of the replies today. Let me ease your minds about what you think will happen if this system is implemented by answering your questions/statements.

Q: Will alumni hold the tower all day?
A: No. Have you heard of any other guilds like SLX, SNC, Memory, and a lot of other guilds that I can't remember at the moment (some are idevice teams that I don't pay attention to) have a high chance of beating alumni. I don't think I could be able to tower spar all day either way.

Q: Will this ruin the towering system?
A: No. This will just re-create the war room into a Guild Sparring Tower.

Q: How will this work, it makes no sense to me?
A: (personal idea) I think it should work like this: A Tower/dungeon should be created in the war room, one guild has to try to hold it by Guild Sparring other Guilds (5v5 like any other Guild Spar). If you lose you end up getting kicked out, and the next guild in queue will have a chance to take the tower or fall victim to the other guild holding the tower.

(Personal Ideas about the possible Guild Spar Tower System)

1. It should definitely have a dark-ish environment to it.

2. Not have chairs around for people waiting.

3. Should have a leader board.

4. Should be based off of wins, and not hours.

5. I would say 10,000 wins could be enough for a hat/item of some sort. It all depends on how many players would be participating, and if there is a lot of competition.

6. Why not just try it? I mean, a lot of guilds participate in gst thinking that they have no chance against try-hard guilds, yet they participate either way.

7. Your guild should have a certain number of wins in regular guild spar, before being able to participate. This way no weak teams will enter the tower until they have some skill.

8. I doubt Alumni will be able to hold the tower all day either way. I can't do GST every day, all day. I would get stressed out, it takes a super-human to tower all day.

9. I don't want this added for a free hat, I like competition, and regular towers don't satisfy me. Besides, the more content that is added to Graal, the better the game is.

10. That's all :)

You don't argue a point effectively. The community wants the best type of content developed instead of a bunch of random crap. Thats why we discuss things on here. Pulling the "any content is good" card is just about as stupid as it gets. With limited developers we want better ideas put into action, not this random one you are pushing because you dont like the current system

Fulgore 09-15-2014 09:03 PM

Quote:

Posted by Kendama (Post 506202)
because you dont like the current system

It isn't changing the whole system

GOAT 09-15-2014 10:57 PM

Quote:

Posted by Hikaru (Post 506201)
post

lol mind blown


you should replace Xor as manager :D

Aguzo 09-15-2014 11:42 PM

Quote:

Posted by Kendama (Post 506202)

because you dont like the current system

I do like it, it just gets boring after a while. By new content, I meant things like events, more places to add to the map. Besides the current system won't change, you obviously did not read.

Quote:

Posted by GOAT (Post 506245)
lol mind blown


you should replace Xor as manager :D

Was that a sarcastic comment? I would be a terrible manager. I wouldn't want to be at fault if anything goes wrong either.

CluTch 09-16-2014 02:56 AM

sure

Zetectic 09-16-2014 04:50 AM

Quote:

Posted by Shirie Kan (Post 505710)
I don't understand why people think this will be easy for alumni, we've seen thallen lead a guild to 1k in a little over a month and how many times did voxel lose sards?, I'm pretty sure they can't g spar however many times required to get the pixel hat in a row.

Lmao thallen or his guild can own u 24/7 lmfao
I guarantee thallen vs u 100-10 in series.

Btw this is good idea.

Kendama 09-16-2014 05:01 AM

Quote:

Posted by Hikaru (Post 506254)
I do like it, it just gets boring after a while. By new content, I meant things like events, more places to add to the map. Besides the current system won't change, you obviously did not read.

You obviously did not read my post. Just because it wont change the current system, it doesn't mean we want to support the *dwindling amount of* devs wasting their time on something silly like this instead of getting some real content out.

The argument "it won't change the current system so theres no reason to be against this" is just plain stupid

Dawn 09-16-2014 05:14 AM

Quote:

Posted by Hikaru (Post 506201)
All right, I have not posted on this thread in a while. I read most of the replies today. Let me ease your minds about what you think will happen if this system is implemented by answering your questions/statements.

Q: Will alumni hold the tower all day?
A: No. Have you heard of any other guilds like SLX, SNC, Memory, and a lot of other guilds that I can't remember at the moment (some are idevice teams that I don't pay attention to) have a high chance of beating alumni. I don't think I could be able to tower spar all day either way.

Q: Will this ruin the towering system?
A: No. This will just re-create the war room into a Guild Sparring Tower.

Q: How will this work, it makes no sense to me?
A: (personal idea) I think it should work like this: A Tower/dungeon should be created in the war room, one guild has to try to hold it by Guild Sparring other Guilds (5v5 like any other Guild Spar). If you lose you end up getting kicked out, and the next guild in queue will have a chance to take the tower or fall victim to the other guild holding the tower.

(Personal Ideas about the possible Guild Spar Tower System)

1. It should definitely have a dark-ish environment to it.

2. Not have chairs around for people waiting.

3. Should have a leader board.

4. Should be based off of wins, and not hours.

5. I would say 10,000 wins could be enough for a hat/item of some sort. It all depends on how many players would be participating, and if there is a lot of competition.

6. Why not just try it? I mean, a lot of guilds participate in gst thinking that they have no chance against try-hard guilds, yet they participate either way.

7. Your guild should have a certain number of wins in regular guild spar, before being able to participate. This way no weak teams will enter the tower until they have some skill.

8. I doubt Alumni will be able to hold the tower all day either way. I can't do GST every day, all day. I would get stressed out, it takes a super-human to tower all day.

9. I don't want this added for a free hat, I like competition, and regular towers don't satisfy me. Besides, the more content that is added to Graal, the better the game is.

10. That's all :)

As long as they dont do it in normal towers like york and snow and everything else. The only thing i could disagree about is the who wins it changes the guild name. Would it be for the guild with the most win or just who wins each round. If it was who wins each round it would be changing very fast..but yes, I like the idea of it.

Fulgore 09-17-2014 01:17 AM

Quote:

Posted by Kendama (Post 506346)
You obviously did not read my post. Just because it wont change the current system, it doesn't mean we want to support the *dwindling amount of* devs wasting their time on something silly like this instead of getting some real content out.

The argument "it won't change the current system so theres no reason to be against this" is just plain stupid

So is the argument "Alumni is doing this for their own good for a free hat." Not saying that you said this, I'm just saying (too many people have said it now). But to be fair, I think content like this is more useful for the dwindling amount of devs than adding clouds to the map. Just my opinion.

GOAT 09-17-2014 05:38 AM

Quote:

Posted by Fulgore (Post 506532)
So is the argument "Alumni is doing this for their own good for a free hat." Not saying that you said this, I'm just saying (too many people have said it now). But to be fair, I think content like this is more useful for the dwindling amount of devs than adding clouds to the map. Just my opinion.

alumni is being used as the example because theres like 4 alumni members agreeing with the idea. The argument is that this would only benefit a small percentage of the community and make getting a hat much easier for those select few. If it was added today alumni would probably be the first to exploit this and then it would move on to the next guild once they got tired of doing it.



Someone suggested a better idea for GS. If a guild reached certain amount of wins they would give some type of reward. I think that would be a better way of encouraging people to GS.

If they can come up with a good way to reduce cheating and 5 "pros" vs 2 "noobs" matches it would be a nice addition to the GS community.

Fulgore 09-17-2014 11:47 PM

Quote:

Posted by GOAT (Post 506587)
alumni is being used as the example because theres like 4 alumni members agreeing with the idea. The argument is that this would only benefit a small percentage of the community and make getting a hat much easier for those select few. If it was added today alumni would probably be the first to exploit this and then it would move on to the next guild once they got tired of doing it.



Someone suggested a better idea for GS. If a guild reached certain amount of wins they would give some type of reward. I think that would be a better way of encouraging people to GS.

If they can come up with a good way to reduce cheating and 5 "pros" vs 2 "noobs" matches it would be a nice addition to the GS community.

That's essentially what this is. The part of it being a "tower" so to speak isn't the main idea. I'm sure a guild spar reward system for wins, especially in a streak room, would be a great addition to the spar community (which isn't that small, it just disappears due to lack of activities, which this would fix)

GOAT 09-18-2014 12:15 AM

Quote:

Posted by Fulgore (Post 506756)
That's essentially what this is. The part of it being a "tower" so to speak isn't the main idea. I'm sure a guild spar reward system for wins, especially in a streak room, would be a great addition to the spar community (which isn't that small, it just disappears due to lack of activities, which this would fix)

The tower concept would make it a streak room and I dont think streak rooms are good for classic. I dont want to go full tryhard ****** just to beat a guild with crappy/bs connections. Also a streak room would greatly benefit all those tryhard guilds that been desperately recruiting for the purpose of the GST.



The current GS system is perfectly fine for a win-reward system. no need to make it streak rooms so some tryhards can hog them with their bs connections.

Fulgore 09-18-2014 02:30 AM

Quote:

Posted by GOAT (Post 506767)
The tower concept would make it a streak room and I dont think streak rooms are good for classic. I dont want to go full tryhard ****** just to beat a guild with crappy/bs connections. Also a streak room would greatly benefit all those tryhard guilds that been desperately recruiting for the purpose of the GST.



The current GS system is perfectly fine for a win-reward system. no need to make it streak rooms so some tryhards can hog them with their bs connections.

Nothing to really reply to that really. All opinions/insults so idk what to tell you.

Dawn 09-18-2014 02:44 AM

Quote:

Posted by GOAT (Post 506767)
The tower concept would make it a streak room and I dont think streak rooms are good for classic. I dont want to go full tryhard ****** just to beat a guild with crappy/bs connections. Also a streak room would greatly benefit all those tryhard guilds that been desperately recruiting for the purpose of the GST.



The current GS system is perfectly fine for a win-reward system. no need to make it streak rooms so some tryhards can hog them with their bs connections.

So all the people with some towering skills get hats for getting to 1000 hours and gs people have to wait 6 months just to try to win a gst when towering people can get a hat in less than 4 months without skill. Thats unfair.:(

Shirie Kan 09-18-2014 10:32 AM

Quote:

Posted by Zetectic (Post 506343)
Lmao thallen or his guild can own u 24/7 lmfao
I guarantee thallen vs u 100-10 in series.

Btw this is good idea.

I'm not talking about me, just saying it's far more competitive than the current stand in a tower and collect a hat system, not that it's going to replace it mind, however I agree with 1 tower being used in this way.

Chasee 09-18-2014 11:24 AM

Quote:

Posted by Dawn (Post 506802)
So all the people with some towering skills get hats for getting to 1000 hours and gs people have to wait 6 months just to try to win a gst when towering people can get a hat in less than 4 months without skill. Thats unfair.:(

The gst is every 3 months

Craftz 09-18-2014 12:38 PM

Quote:

Posted by Dawn (Post 506802)
So all the people with some towering skills get hats for getting to 1000 hours and gs people have to wait 6 months just to try to win a gst when towering people can get a hat in less than 4 months without skill. Thats unfair.:(

I don't understand why you think you have to be rewarded a hat for every activity in Graal.

Comyt 09-18-2014 02:40 PM

hey guys, just stop posting on this and it will go away unless some obsessive loser bumps it. quit arguing with ignorant walls. don't post, i mean, just look how quickly this thread died when i stopped posting earlier. then some obsessive loser pawn bumped it...
so quit the posts and we're good. let the losers talk to themselves.
done even reading this thread as no good will come out of it and a reply to this will just be filled with wild insane accusations that i honestly don't really care for right now.

when this works: you're welcome.

Mizochi 09-18-2014 03:44 PM

alumni is best guild ur dumb!!!

GOAT 09-18-2014 04:33 PM

Quote:

Posted by Fulgore (Post 506801)
Nothing to really reply to that really. All opinions/insults so idk what to tell you.

Who did I insult and those are not opinions, that's exactly what would happen. If you dont have anything to reply is because you understand thats the problem with "streak" rooms , but since you would be one of the benefited ones you dont "see" anything wrong with it.


Let me break it down, so you understand how streak rooms can be exploited. Im a use Rufus because his nuts attract a lot of people. Say Rufus decides to come back and GS for the rewards. He could easily get the "top" spares in the community and build his team. His pc team can streak one room and his idevice team can streak the other. His pc team would probably win 100 out of 100 and his idevice team would almost do the same unless they fight thallens "delayers" or "arab" laggers.


Quote:

Posted by Dawn (Post 506802)
So all the people with some towering skills get hats for getting to 1000 hours and gs people have to wait 6 months just to try to win a gst when towering people can get a hat in less than 4 months without skill. Thats unfair.:(

4 guilds get a hat in less than 4 hours of play time, so I dont see how's that worse than towers. If Fp4 changes the system, there would be 6 guilds getting a hat.


Quote:

Posted by Comyt (Post 506912)
hey guys, just stop posting on this and it will go away unless some obsessive loser bumps it. quit arguing with ignorant walls. don't post, i mean, just look how quickly this thread died when i stopped posting earlier. then some obsessive loser pawn bumped it...
so quit the posts and we're good. let the losers talk to themselves.
done even reading this thread as no good will come out of it and a reply to this will just be filled with wild insane accusations that i honestly don't really care for right now.

messing with the obsessive losers is the best part

Fulgore 09-18-2014 06:49 PM

The insult was "tryhards with bs connections."

I don't see how it's called an exploit if 5 good sparrers streak to 100. Nothing is being exploited. It's just 5 people spending time versus 5 sparrers who aren't as good. It would be an exploit if any plain guild can do this, which admittedly can happen, if there aren't good guilds on to stop it. So I do see how a streak room can be exploited, but I don't see it being as severe of a problem as it's made out to be.

LiA 09-18-2014 07:05 PM

Nice thread :)

Felixx 09-18-2014 08:26 PM

Quote:

Posted by Fulgore (Post 506949)
The insult was "tryhards with bs connections."

I don't see how it's called an exploit if 5 good sparrers streak to 100. Nothing is being exploited. It's just 5 people spending time versus 5 sparrers who aren't as good. It would be an exploit if any plain guild can do this, which admittedly can happen, if there aren't good guilds on to stop it. So I do see how a streak room can be exploited, but I don't see it being as severe of a problem as it's made out to be.

Fulgore is a try hard fulgore is a try hard la la la

Fulgore 09-18-2014 08:53 PM

I-I didn't take it personally...but...am I rly tho?? :(

looooooool not on these forums at least *wink*

Aguzo 09-20-2014 08:08 PM

Quote:

Posted by Fulgore (Post 506532)
But to be fair, I think content like this is more useful for the dwindling amount of devs than adding clouds to the map. Just my opinion.

hehe, so true.

Quote:

Posted by GOAT (Post 506587)
If they can come up with a good way to reduce cheating and 5 "pros" vs 2 "noobs" matches it would be a nice addition to the GS community.

They would have to add a matchmaking process based upon wins, and losses. In this game you can't really define skill based on stats though :)

Quote:

Posted by GOAT (Post 506767)
I dont want to go full tryhard ****** just to beat a guild with crappy/bs connections. Also a streak room would greatly benefit all those tryhard guilds that been desperately recruiting for the purpose of the GST.


The current GS system is perfectly fine for a win-reward system. no need to make it streak rooms so some tryhards can hog them with their bs connections.

No one has a bs connection, there is always a way to beat any laggy/delaying sparrers. Not saying it is easy to do this, just have to practice. If a new system is added, you don't think a lot of people will try to be the best at it? Alumni isn't the only tryhard guild. The current gs system is boring and inactive after GST.

Quote:

Posted by Craftz1 (Post 506898)
I don't understand why you think you have to be rewarded a hat for every activity in Graal.

Rewards make a game better, you feel like you are achieving something great, not really, but it feels like you accomplished something, after investing time into what you get the reward from. Having rewards is better than not having anything at all.

Quote:

Posted by Comyt (Post 506912)
so quit the posts and we're good. let the losers talk to themselves.

I don't understand why you have to insult anyone on this thread, there is no need. Insulting others just because you disagree with their ideas on how to improve the game is pointless, it does not bring anything except pity.
Winners don't talk trash, they perform.

GOAT 09-21-2014 08:38 PM

Quote:

Posted by Hikaru (Post 507383)
No one has a bs connection, there is always a way to beat any laggy/delaying sparrers. Not saying it is easy to do this, just have to practice. If a new system is added, you don't think a lot of people will try to be the best at it? Alumni isn't the only tryhard guild. The current gs system is boring and inactive after GST.

i dont see how a tower that is taken by winning a GS match or GS reward sytem with streak rooms are better than the 2 quoted ideas below in regards to improving the GS system.
Quote:

Posted by GOAT (Post 506587)
Someone suggested a better idea for GS. If a guild reached certain amount of wins they would give some type of reward. I think that would be a better way of encouraging people to GS.

If they can come up with a good way to reduce cheating and 5 "pros" vs 2 "noobs" matches it would be a nice addition to the GS community.

Quote:

Posted by GOAT (Post 481259)
With the exception of GST week, the guild spar rooms are somewhat empty and GS mainly consists of 2 "pros" vs 5 "noobs" matches with random people being free recs. As someone that enjoys GS, but is not into the guild life I find myself being the free rec often.

My suggestion is that they make a new room for team spar where people that want to GS can enter the que and get placed on a random team similar to CTF. I rarely see any "spar guilds" actually using the GS rooms, and its mainly individual players waiting to be recruited. This offers anyone without a "guild to spar with" an opportunity to GS without asking to be recruited. This is just so GS is easier for people to enjoy between GST's.








Quote:

Posted by Hikaru (Post 507383)
Winners don't talk trash, they perform.


Feorth 09-21-2014 10:20 PM

I liked the idea a lot. Maybe the arena itself could be turned into a tower ( just add a flag on top of it) So the lower part would still countain the spar rooms and one extra room for GS and the winner of the match in that room should get the flag instantly.

Aguzo 09-22-2014 01:02 AM

Quote:

Posted by GOAT (Post 507630)
i dont see how a tower that is taken by winning a GS match or GS reward sytem with streak rooms are better than the 2 quoted ideas below in regards to improving the GS system.

I never said that my ideas are better than yours. Not sure where you got that from. I only want there to be a tower based on skill, and as an actual team. Would be fun, you might not like it, does not mean there should not be one. Alumni might me good at it, does not mean they will be the only ones holding the tower/room. Anyone can spar, anyone can become good at spar.

And yes, Winners don't talk trash, they perform. What about it?

Craftz 09-22-2014 02:46 AM

Quote:

Posted by Hikaru (Post 507691)
I never said that my ideas are better than yours. Not sure where you got that from. I only want there to be a tower based on skill, and as an actual team. Would be fun, you might not like it, does not mean there should not be one. Alumni might me good at it, does not mean they will be the only ones holding the tower/room. Anyone can spar, anyone can become good at spar.

And yes, Winners don't talk trash, they perform. What about it?

1) Towering takes skill. Without towering skill you won't hold a tower.
2) Without a team you can't hold a tower.

Aguzo 09-22-2014 02:52 AM

Quote:

Posted by Craftz1 (Post 507713)
1) Towering takes skill. Without towering skill you won't hold a tower.
2) Without a team you can't hold a tower.

Not at all, just sword spam the flag, take, sword spam/block doors. No skill required.

Kendama 09-22-2014 03:42 AM

Quote:

Posted by Hikaru (Post 507716)
Not at all, just sword spam the flag, take, sword spam/block doors. No skill required.

Tower Taking takes skill especially by the means of being skilled in leadership, management, and organization. Tell me when you have a successful tower taking guild that it didn't take any skill.

I have taken so many towers where the only reason I took them was because I had my skilled members on and we put together a strategy.

Defense takes skill too. York for example. Where you position your members and where you anticipate you will get the most traffic can be the difference between losing and holding

GOAT 09-22-2014 04:05 AM

Quote:

Posted by Hikaru (Post 507691)
I never said that my ideas are better than yours. Not sure where you got that from. I only want there to be a tower based on skill, and as an actual team. Would be fun, you might not like it, does not mean there should not be one. Alumni might me good at it, does not mean they will be the only ones holding the tower/room. Anyone can spar, anyone can become good at spar.

you quoted me and made it sound as if I was against improving GS. I dont have a problem with making a tower based on skill but I guarantee you this idea doesn't make it a skilled tower. How can it be called a skilled tower when all you do is GS. If you want a tower that requires skills it has to be done in the design of the tower, not by GSing.


Something with multiple entrances, multiple flags, wide doors, good spawn points.




Quote:

Posted by Hikaru (Post 507691)
And yes, Winners don't talk trash, they perform. What about it?

Ali is the greatest winner and he talked a lot of trash. You can talk trash and perform at the same time.

Comet has been the most accomplished sparer in classic and no one cries and talks trash more than he does. Talking trash and crying has nothing to do with being a winner.

Brick 09-22-2014 06:02 AM

Is this thread seriously still going on?

GOAT 09-22-2014 07:48 PM

Is there a reason why you bumped a dead thread?

Craftz 09-22-2014 08:19 PM

Quote:

Posted by Kendama (Post 507736)
I have taken so many towers where the only reason I took them was because I had my skilled members on and we put together a strategy.

This is funny to me. The only tower I remember you being able to take was Sardons and that is the tower that takes the least amount of skill to take.

CM 09-22-2014 08:35 PM

Quote:

Posted by Craftz1 (Post 507874)
This is funny to me. The only tower I remember you being able to take was Sardons and that is the tower that takes the least amount of skill to take.

This is funny to me. If I recall you made a thread a few months ago complaining about how your guild couldn't take Sardons with 15+ members online and you were asking for a Sardons nerf, and now here you are saying that Sardons is the tower that requires the least amount of skill to take.

I believe the guild was called New Age Legacy II?

:D:D:D

Fulgore 09-23-2014 02:33 AM

Quote:

Posted by CM CM (Post 507881)
This is funny to me. If I recall you made a thread a few months ago complaining about how your guild couldn't take Sardons with 15+ members online and you were asking for a Sardons nerf, and now here you are saying that Sardons is the tower that requires the least amount of skill to take.

I believe the guild was called New Age Legacy II?

:D:D:D

LOOOOOOOOOOOL


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