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when i first read the title of the thread, i didnt think it would be a bug about bugs.. i was hoping someone was addressing that bug that doesnt let a bunch of onto graal from our own IP
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worms.
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Just to keep everyone in the loop on this, currently the goal is to not just fix spawning but the systems are being completely renovated from the ground up.
That means as a player you'll no longer see bugs spawned on water and on walls, bugs are much easier to catch now with lag-compensation and such with the detection, and bug populations scale with player count. Overall the goal is to provide a much more pleasant bug-catching experience, but that also means it takes time. |
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Of course, right now you guys are just focusing on the system and it's current bugs, not on introducing new bugs. But maybe someday in the future |
Please make bugs accurately represented - ie the black beetle came for one season, then vanished forever. Same with spider... one season, then gone. Some bugs are super rare, and I like that, but when they are introduced, having them disappear shortly thereafter never to be seen again is kinda disappointing.
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I see your point, thallen. Kind of like the pillbug's rarity in general. More cave-dwelling insects/bugs would be cool, though.
In other news... It's mantis day. The witch is asking for them specifically, and giving a whopping 3 gralats per mantis. That's criminal. |
http://uploads.tapatalk-cdn.com/2016...bd334bd3a7.jpg
Now upon entering your house or guild house, any bugs that have been released there will be sent back into your inventory, and can't be released again. Reason?? |
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Ya know it'll be a good time to start selling bug display at mod shop x.x
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