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-   -   Level 15 for players? (https://www.graalians.com/forums/showthread.php?t=35943)

Fp* 07-04-2016 08:48 AM

@Hugop first of all we need a reason to do missions, a part from farming money or materials, like the levels mean you get certain things or whatever.

Hugop 07-04-2016 08:59 AM

Quote:

Posted by Fp* (Post 720569)
@Hugop first of all we need a reason to do missions, a part from farming money or materials, like the levels mean you get certain things or whatever.

That comes later, we can simply make a "Level 15" room like the ones inside spar.

PigParty 07-04-2016 12:58 PM

Quote:

Posted by Hugop (Post 720571)
That comes later, we can simply make a "Level 15" room like the ones inside spar.

Uhm, no. No, no, no, no, and no.

Hugop 07-04-2016 01:57 PM

Quote:

Posted by PigParty (Post 720603)
Uhm, no. No, no, no, no, and no.

u wanna fight
http://www.gifbin.com/bin/052009/124...y_springer.gif

Fp* 07-04-2016 02:08 PM

Quote:

Posted by PigParty (Post 720603)
Uhm, no. No, no, no, no, and no.

pig pls tell us then what is a better use for reaching certain levels???

PigParty 07-04-2016 02:10 PM

Quote:

Posted by Fp* (Post 720610)
pig pls tell us then what is a better use for reaching certain levels???

I had a whole system for it.

Skt A. Sangue 07-04-2016 04:03 PM

I agree with Pig. Making a "level 15" room kind of puts us in a hole where we can't progress the missions... Besides, level 16 IS scripted in.

What was it before? Level 10? I remember everyone was like a set level for a long time and Hero +1'd everyone. Did he get special treatment? No. Because eventually, the jump was so minimal(like I think I had to do two missions to get that new level lol...). Making prizes for a set level would gridlock us. Instead there should maybe be like a system where having levels makes sense(like you can only buy x weapon if you're x level/getting zc boosts/new level)

PigParty 07-04-2016 04:21 PM

Quote:

Posted by Skt A. Sangue (Post 720638)
I agree with Pig. Making a "level 15" room kind of puts us in a hole where we can't progress the missions... Besides, level 16 IS scripted in.

What was it before? Level 10? I remember everyone was like a set level for a long time and Hero +1'd everyone. Did he get special treatment? No. Because eventually, the jump was so minimal(like I think I had to do two missions to get that new level lol...). Making prizes for a set level would gridlock us. Instead there should maybe be like a system where having levels makes sense(like you can only buy x weapon if you're x level/getting zc boosts/new level)

Similar to my system. I have someone who's going to get my idea straight from my comments on RC and I'll post them here once I get it.

Skt A. Sangue 07-04-2016 08:00 PM

Quote:

Posted by PigParty (Post 720652)
Similar to my system. I have someone who's going to get my idea straight from my comments on RC and I'll post them here once I get it.

"someone"
why don't you just flatline say it's gold lol? we all know it is.

PigParty 07-04-2016 09:40 PM

Quote:

Posted by Skt A. Sangue (Post 720727)
"someone"
why don't you just flatline say it's gold lol? we all know it is.

Because I wasn't trying to hide anything. I just said someone. It's not like it's illegal to get me the comments I made.

Frie D 07-06-2016 08:15 AM

Quote:

Posted by Fp* (Post 720436)
level 15 is possible, but very hard so, and no they didn't change their levels by 'newbie cheat Engine' it took them a month to do, which seems reasonable to the amount of level 10s required to level up only 1 pixel.

Well they could have used cheat engine or the cheat depending if your using a Mac

Akato 07-08-2016 11:52 AM

So if there was a sufficient reason for doing missions then we could have more levels?

I'm thinking of this suggestion from a role-play perspective, in that the missions room has a set of NPCs working on computers and doing stuff that looks like they are in a FOB (forward operating base) and the commander is at his desk where you can select missions from.

They are looking for help from any zonians that area able to complete their missions where they give the usual gralats and zc rewards. However when you gain a specific amount of reputation with them, then you will receive a special mission that is really difficult and in you fail then you lose some reputation and will need to build it up again to get the special mission again.

These special missions could give weapon or hat rewards as they are very rare occurring missions and would maybe require being a higher level to complete.

The missions need to be more varied rather than just destroying power plants and saving rebels. There could be ones like you parachute behind enemy lines and need to find intel in one of the bunkers and then kill three of the commander's lieutenants before you can then kill the commander himself to obtain his weapon. That could be an idea for a special mission.

That is just something I thought up on the spot, but given more time I'd probably have something very detailed and fun.

Frie D 07-10-2016 01:28 PM

Quote:

Posted by Akato (Post 721912)
So if there was a sufficient reason for doing missions then we could have more levels?

I'm thinking of this suggestion from a role-play perspective, in that the missions room has a set of NPCs working on computers and doing stuff that looks like they are in a FOB (forward operating base) and the commander is at his desk where you can select missions from.

They are looking for help from any zonians that area able to complete their missions where they give the usual gralats and zc rewards. However when you gain a specific amount of reputation with them, then you will receive a special mission that is really difficult and in you fail then you lose some reputation and will need to build it up again to get the special mission again.

These special missions could give weapon or hat rewards as they are very rare occurring missions and would maybe require being a higher level to complete.

The missions need to be more varied rather than just destroying power plants and saving rebels. There could be ones like you parachute behind enemy lines and need to find intel in one of the bunkers and then kill three of the commander's lieutenants before you can then kill the commander himself to obtain his weapon. That could be an idea for a special mission.

That is just something I thought up on the spot, but given more time I'd probably have something very detailed and fun.

That's a good idea especially for changing the level.
The current level really sucks

PigParty 07-10-2016 03:07 PM

Pff I never got my mission idea sent back to me yet.


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