Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   Classic Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=26)
-   -   Forts and Castles Revamp (https://www.graalians.com/forums/showthread.php?t=35534)

Thallen 05-09-2016 12:40 AM

Quote:

Posted by ReD s. (Post 703255)
Only broken thing is the guild system

Agreed, all suggestions for guilds should kind of be held off until we see what happens next month (or whenever). For all we know, every problem being proposed right now could already be fixed.

Red 05-09-2016 12:42 AM

Quote:

Posted by Thallen (Post 703274)
Agreed, all suggestions for guilds should kind of be held off until we see what happens next month (or whenever). For all we know, every problem being proposed right now could already be fixed.

Only thing I pray for is that allies are taken away and the roster is extended to 50+

Macbeth 05-09-2016 08:46 PM

Quote:

Posted by ReD s. (Post 703255)
Only broken thing is the guild system, Qes and G-fatal are arguing over things that'll never be tweaked. Take away the allies feature and add in 50-65 guild slots (100 is a bit extreme) refund any guild owner xAmount of gralats for the ally feature they payed for then change the leadership and co leadership system so it actually works like a guild.

Could be cool to have a system like that of Graal the Adventure. You can only have one tag for a competitive guild and 2-3 (don't remember the exact number) family tags. Family tags would not be able to enter towers or join guild spar, but could be used for social reasons, which would keep most people happy.
Family guilds could have a lower amount of members, like 15-20 or so, while competitive guilds could 50-65 like you said.


All times are GMT. The time now is 11:43 AM.

Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.