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-   -   We need a "Trade Admin". (https://www.graalians.com/forums/showthread.php?t=34796)

Skt A. Sangue 03-19-2016 02:16 AM

Quote:

Posted by PigParty (Post 685927)
@SKT they didn't check logs. Checking logs each day for trades is implausible. It would take hours to see all trade logs for 1 day and you couldn't just tell if something was wrong.

But I do agree, Tash was high during that TA thing.

There could just be a random check.

Like close your eyes.

Pick one.

Remember when the lottery winner in Arizona was an illegal immigrant... Well guess how they found out...?

If all be, people would be scared to be haxors.
(plus if you're fancy and learn the patterns, you could probably find some irregularities that are poopay)

Lambda 03-19-2016 09:56 AM

I disagree, seems like a pointless position.

I can also imagine it would be horrible for 'Trade Admins' getting spammed about trade prices, “I was scammed!", and “this noob won't leave my table!!!"

PigParty 03-19-2016 12:45 PM

Quote:

Posted by Skt A. Sangue (Post 685940)
There could just be a random check.

Like close your eyes.

Pick one.

Remember when the lottery winner in Arizona was an illegal immigrant... Well guess how they found out...?

If all be, people would be scared to be haxors.
(plus if you're fancy and learn the patterns, you could probably find some irregularities that are poopay)

Most people would report if something happened to them, which is much more efficient than randomly checking logs.

Fp* 03-19-2016 03:26 PM

Tbh the trading room needs to change as all i see is the right bottom being used 90% of the time with the exception of some people using the top right and left. Either the trading system needs to change into a biding system (look at Delteria for a good trading system but still it could be better than that but the system probably needs changing) or just make the trade rooms smaller (not so wide) or more compact.

GenoIndeed 03-20-2016 01:35 AM

I'm still for the price range idea

Skt A. Sangue 03-20-2016 01:38 AM

Here's the problem with a price range.

Make a set price for items sold in store.

What about fancy hats?

Or what about when items get nerfed or buffed?

The economy is always changing. Even daily. I've seen the red rifle gun thing that's red and like good(you can really tell that I'm a guns expert) go for 120 3 nights ago. And then like 210 two days ago.

Let the players decide what they want to buy and sell and for what price.

Because for someone like Adrien who hasn't been on in 60 days and has 7000zc, she gets on and doesnt even bargain. She dunz give a crap.

Then you have people like me who owes Amer like 100zc(praise the spaghetti monster he quit) and always gets the cheeky 5 zc drop.

GenoIndeed 03-20-2016 02:18 AM

Letting the players decide is why we make post like these. Most have no clue what theyre doing and others just raise prices unfaiirly to squeeze out as many zc as they can from others, theres only a few that trade fairly now. Prices just keep going up because people are being greedy. Something in writing is far more effective than an imaginary price range.

PigParty 03-20-2016 02:20 AM

I agree with SKT. It's supply and demand. Supply changes, maybe not always, but demand definitely changes. When everyone who actually wants the red dango gets it, then people won't pay as much for it anymore because the demand went down. It's a free market. No new players would use a price range thing, so no one can even argue that it will help prevent scamming, because the ones that get scammed are the ones that won't use it.

Skt A. Sangue 03-20-2016 02:25 AM

Quote:

Posted by GenoIndeed (Post 686229)
Letting the players decide is why we make post like these. Most have no clue what theyre doing and others just raise prices unfaiirly to squeeze out as many zc as they can from others, theres only a few that trade fairly now. Prices just keep going up because people are being greedy. Something in writing is far more effective than an imaginary price range.

That's Communist talk.

And only I can be a commy k.

"prices just going up because people are being greedy"

That's this thing called an economy. And wot you talking about Willis? Rippers. Sabres. Jetpacks. That red weapon thing talked about. The most circulated items are all WAYYYY below what they were 4 months ago.

The only weapons that are high are the useful ones everyone should own like flame, goon, ice, etc. Because nobody ever wants to sell theres. Like pig said. It's supply and demand. When none are circulated, like the er cannon, it's expensive. No matter what the power of it. Now take something powerful but overly used... Well it's cheap.

I believe humans are held back and will eventually die before I'm even 100 years dead. But I'm at least optimistic that we as a species are smart enough to form relationships and communities until that day. So have trust in them noob traders.

Here have a link for learning how to supply when stuff is in demand. http://www.investopedia.com/universi...economics3.asp

Here's an idea, make the weapons cheaper. Because it's not like anybody buys them with gralats anyway.

PigParty 03-20-2016 02:26 AM

If prices go up, it's because the buyers are willing to pay more, hence demand. It's pretty simple.

GenoIndeed 03-20-2016 02:31 AM

Is there anyone else that can reply to what i last said, cuz i stopped taking skt seriously ages ago and i just disagree with pig. No need for me to type a post reinstating the same the without another viewpoint

Skt A. Sangue 03-20-2016 02:37 AM

Quote:

Posted by PigParty (Post 686235)
If prices go up, it's because the buyers are willing to pay more, hence demand. It's pretty simple.

Quote:

Posted by GenoIndeed (Post 686238)
Is there anyone else that can reply to what i last said, cuz i stopped taking skt seriously aged ago and i just disagree with pig. No need for me to type a post reinstating the same the without another viewpoint

Uh Geno don't start acting like DIC.

You wanted the general viewpoint.

This isn't even an arrogant thing, but between Pig and I we basically do create the majority of the populations opinions.

Don't start being DIC who just ignores any opinion that doesn't agree with him.

Even if you disagree with that last statement of us being essentially covering up every point of view, a reason Tash gave for switching from in game forums is that the in game one's gave everyone a voice. Sometimes the only voices that should be heard are the ones that actually take it a step further and still attempt.

#WoahPig. #IThinkHeJustCalledYouOut #FightHim #IllBackYouUp #IllPutInRingsUnderYourGloves #EzKnockouts #Yee. #IShouldStartDoingMoreHashtagsAgain

PigParty 03-20-2016 02:48 AM

Quote:

Posted by GenoIndeed (Post 686229)
Letting the players decide is why we make post like these. Most have no clue what theyre doing and others just raise prices unfaiirly to squeeze out as many zc as they can from others, theres only a few that trade fairly now. Prices just keep going up because people are being greedy. Something in writing is far more effective than an imaginary price range.

I kind of did address what you were saying in my post below this one. Supply and Demand changes, so prices change constantly. People who currently get scammed won't use this 'writing' for a set price range. They won't know, or care about it. I really don't think you understand the magnitude of what this idea entails. Who is zone to set a price? How would we get the price? You do know how many items and hats there are; that's a lot to try to pinpoint a price range on. If we set the price range based on the things people sell an item for, then the entire system is flawed since you just said people sell them for more than they're really worth, then we would be setting a price range for the current inaccurate prices of each item. Zone's trade system is also a barter system. Sure, people use ZC as a currency, very often in fact. But many items are traded for other items. We can't set prices on every item such as: Love Rifle is worth 3.5k zc, or carrot dagger and pink yoyo, or red flame wing hat and 500 ZC and futuristic bow. It's implausible. Back to my previous statement that anyone who thinks this idea is even possible doesn't truly understand the magnitude that this idea entails.

GenoIndeed 03-20-2016 04:38 AM

This economy isnt gonna get better this way. We need more ways to get zc and reasons to actually have them

TWIZ 03-20-2016 05:13 AM

Quote:

Posted by GenoIndeed (Post 686290)
This economy isnt gonna get better this way. We need more ways to get zc and reasons to actually have them

I proposed a failproof method to improve the economy withing 3 months. I posted it in one of our old economy discussion threads, but everybody either fails to acknowledge any new ideas posted on Graalians, or they are far too lazy to actually want to contribute.

However, my plan involves removal of ZC generating jobs, if you will, and introducing a trading currency that would essentially replace ZC in the long run (face it, there is WAY too much ZC right now). To acquire the new ZC, you trade 1 ZC, for 1 of the new currency at a booth. The demand for ZC goes up while the supply goes down, thus the value increases tremendously. The new currency eventually dominates ZC. Now, the jobs generate the new currency, but it requires effort to acquire it. It's still possible to make zone into an anti-p2w server, as long as there isn't really any graalium trading and what not.

Oh, I forgot to mention that in my idea, the ZC shop items switch to being sold in the new currency, and many more items added, as to give an incentive for exchanging ZC to the new currency in an attempt to reduce the ZC supply.

In essence, we need to spend more ZC to save the economy, not acquire more.


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