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-   -   Beginner Base (https://www.graalians.com/forums/showthread.php?t=34201)

GenoIndeed 02-27-2016 02:29 AM

@Lambda, you're so sweet <3

But what i think we should do, is come up with some base layouts and send them in. Cuz when a base like skybase is just thrown in, it can be so horribly designed that i have to edit guns just to make it fair, that should never happen.

PigParty 02-27-2016 12:41 PM

We should have real bases, not sky bases.

GenoIndeed 02-27-2016 03:52 PM

Nah, both

PigParty 02-27-2016 05:39 PM

Quote:

Posted by GenoIndeed (Post 678436)
Nah, both

I think it's safe to say that sky bases will never come back, thankfully. That was just a boosting hub which is why PKers liked it. They boosted off AFKers at spawn, and the random noobs inside there. It was garbage. I just can't wait for the sky base we have now to get removed, hopefully when we get the new tileset and map. Back to the real topic - a beginner base is what we need that requires >x amount of hours to enter

Nyte* 02-27-2016 10:24 PM

I've got a decent amount of basing time invested into Zone and this sounds like a great idea. In the beginning age of zone basing it was almost impossible for new squads to start out since one squad could control ircia, choros, conquest, and spring simutaneously without any hassel. Once we start taking away more bases it might get more competitive, but newer aspiring basers will be getting hurt the most.

Personally I think the system is the best its ever been. There are 2-3 squads over 1k+ squads currently competing and a few 1k squads mixed in. I think its the most diverse mix of basers we've seen. But the 1k squads are mostly rehashed squads which has really been getting old for years now.

I dont think there should be more than 1 base with this ability though and I don't think there should be any categories besides under 100 and squads above 100.

PigParty 02-28-2016 12:00 AM

Quote:

Posted by Nyte* (Post 678678)
I've got a decent amount of basing time invested into Zone and this sounds like a great idea. In the beginning age of zone basing it was almost impossible for new squads to start out since one squad could control ircia, choros, conquest, and spring simutaneously without any hassel. Once we start taking away more bases it might get more competitive, but newer aspiring basers will be getting hurt the most.

Personally I think the system is the best its ever been. There are 2-3 squads over 1k+ squads currently competing and a few 1k squads mixed in. I think its the most diverse mix of basers we've seen. But the 1k squads are mostly rehashed squads which has really been getting old for years now.

I dont think there should be more than 1 base with this ability though and I don't think there should be any categories besides under 100 and squads above 100.

Agree 1000000% with everything you said.

Unknown? 02-28-2016 07:35 PM

Quote:

Posted by PigParty (Post 678466)
I think it's safe to say that sky bases will never come back, thankfully. That was just a boosting hub which is why PKers liked it. They boosted off AFKers at spawn, and the random noobs inside there. It was garbage.


Same problems with Gemini, aries, aquarius and the current skybase. Afk people at spawns, boosters boost on them since the spawn areas are not safe zones.

0.5 02-28-2016 08:20 PM

People will make alt accounts and rush there guilds free hours then transfer again and again

PigParty 02-28-2016 09:22 PM

Quote:

Posted by 0.5 (Post 679142)
People will make alt accounts and rush there guilds free hours then transfer again and again

Except you'll have competition from the other starter guilds. Making your own noob guild and taking it on your own is a lot easier said, than done.

Skt A. Sangue 03-04-2016 05:39 PM

Quote:

Posted by GenoIndeed (Post 677533)
Well to respond to your post pig, i think increasing the takeoff time of jetpacks would help out a lot since theyre kinda instant as of now. But something as little as that shohldnt be what removes a much more beneficial part of basing, skybases were a great addition and do need to return. And for the time issue, increase the time earned.

more time= wouldn't help smaller squads since bigger ones would take it.

real talk, add them back and taco, geno, and I would probably no lyf the hell out of them.

Also, me and Bodom were never able to get that skybase war/competition up... ooh.


Honestly geno it would be cool to get like a slow animation for the jetpacks when you use them

just don't make them slower. then they'd have no point cus of bikes and such.

espc on this map.

GenoIndeed 03-04-2016 07:00 PM

Nah theyll be the same speed, its just that people keep abusing how fast they takeoff, i actually have to get them diaabled in conquest for that reason, and why im tryna remove shooting from bikes, its just not fair. I want a skill bases game, right now most people just rely on bs items to win even tho they cant fight normally

Skt A. Sangue 03-04-2016 10:15 PM

Quote:

Posted by GenoIndeed (Post 681054)
Nah theyll be the same speed, its just that people keep abusing how fast they takeoff, i actually have to get them diaabled in conquest for that reason, and why im tryna remove shooting from bikes, its just not fair. I want a skill bases game, right now most people just rely on bs items to win even tho they cant fight normally

m9.

Use a jetpack near skybase.

I'd still rek u.

the matter of the fact is that jetpacks get such a bad rep. they can be used for the most strategic plays eever.

btw if you take jets out of conq, rip base.

would be way to easy to lose since it takes way to long to get back there. js.

as for bikes not shooting. boooo. bikes suck. let them have that feature. honestly the boards should have that too. last time i checked i dont need my hands to balance my feet.

sooo liek we can all agree that skybases should be added ASAP doe right?

mk.

shoot me a message when thats all final k.<3


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