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-   -   "Towering" (https://www.graalians.com/forums/showthread.php?t=28166)

Blu 04-21-2015 04:05 PM

Quote:

Posted by Sardon (Post 555658)
wow alot of us have begun in 2013
I begun iclassic in 2013
I finished taking my 5 year break 2 see whats happend and now im high on graal
Idk wut they put in this game but im on too often

what ive seen from 2009 reminds me of Ol west when it was first released empty and boring it seems to have improved in 2011 though and in 2012 when the new tiles came in

2007 was the best for me

2009 was boring?
2009 was iClassic's prime time!

GotenGraal 04-21-2015 05:39 PM

Quote:

Posted by Blu (Post 555015)
CoM made itself a "home" at around 15k hours, up to that point they'd take any tower they'd get.
I was playing with CoM from around 3k-13k hours and in that time period, not once did they take a piss over deadwood and call it their home.

As for VG I didn't really tower with them much but they didn't always stick to one tower.

Not really sure about the rest, but regardless of if it was around back then it should change. It's annoying, boring and takes the fun out of towering.
It's not really much of an achievement saying "I afked in a flag room till 1k hours
There should be some competition, and having 100 truces stop that.

Edit: There used to be a lot of hostility between VG and CoM in the time I towered with them so I'm pretty sure those two weren't allies.
There was a reason you could only have 5 allies when the guild system was released.

CoM may have been a little more flexible but VG 100% homed swamp tower.

Blu 04-21-2015 06:37 PM

Quote:

Posted by GotenGraal (Post 555810)
CoM may have been a little more flexible but VG 100% homed swamp tower.

I know they camped it a lot, but not 100% of the time. More like 90%.
Anyway, that happened later on and it was probably no fun.

Are you trying to tell me afking in a flag room of your home tower is fun?

Frapp 04-21-2015 09:11 PM

Most tower guilds just wait until one of the guilds with 'home' towers have reached their goal, then they take that tower and then the cycle loops and loops.

Blu 04-21-2015 09:19 PM

Quote:

Posted by Frapp (Post 555833)
Most tower guilds just wait until one of the guilds with 'home' towers have reached their goal, then they take that tower and then the cycle loops and loops.

That's one of the things I dislike about how guilds go around towering.
No competition, as I said. :/

pacman 04-21-2015 09:57 PM

Quote:

Posted by Blu (Post 555835)
That's one of the things I dislike about how guilds go around towering.
No competition, as I said. :/

Well once my guild gets going, we will have no truce. It will be an all out war!

Common Sense 04-21-2015 10:33 PM

Quote:

Posted by Blu (Post 555790)
2009 was boring?
2009 was iClassic's prime time!

Why does everyone say this? iDevice Graal released on December 19 of 2009. That's less than a month. How exactly can a game have a "prime time" in a period that lasted less than a month?

Truces haven't been around forever, but home towers have. VG was at Swamptown almost 98% of the time they were towering. After VG finished, CoM took Swamptown as their home and then after Maeby came back, they took Deadwood. Cruxis had Castle a lot, and for their final 5k~10k hours, CxE had Deadwood.

Thallen 04-21-2015 10:52 PM

this game's so boring that you guys have to sit around and argue about when it was fun

Blu 04-21-2015 10:58 PM

Quote:

Posted by Common Sense (Post 555847)
Why does everyone say this? iDevice Graal released on December 19 of 2009. That's less than a month. How exactly can a game have a "prime time" in a period that lasted less than a month?

Truces haven't been around forever, but home towers have. VG was at Swamptown almost 98% of the time they were towering. After VG finished, CoM took Swamptown as their home and then after Maeby came back, they took Deadwood. Cruxis had Castle a lot, and for their final 5k~10k hours, CxE had Deadwood.

When I refer to 09, I refer to the start of iClassic.
Though it was not all in 09 it's just easier to say 09 than "the first few months of iclassic"
And I get your point, but all I'm trying to say is that towering is more fun without homes and I'm trying to convince other guilds to play it properly and doing so would make it more fun for everyone.

Bryan* 04-21-2015 11:06 PM

Towering
1. Select tower
2. Home it
3. Tower to 1000
4. Switch to another guild
5. Repeat

Blu 04-21-2015 11:08 PM

Quote:

Posted by Bryan* (Post 555861)
Towering
1. Select tower
2. Home it
3. Tower to 1000
4. Switch to another guild
5. Repeat

6. Have no fun
7. Stop homing, have fun.

Common Sense 04-21-2015 11:10 PM

Quote:

Posted by Thallen (Post 555853)
this game's so boring that you guys have to sit around and argue about when it was fun

Nobody's even arguing though, we're just discussing :\

Blu 04-21-2015 11:10 PM

Quote:

Posted by Thallen (Post 555853)
this game's so boring that you guys have to sit around and argue about when it was fun

Listen to common sense.
I hope someone sees what I did there.

Smitty 04-22-2015 11:47 PM

Quote:

Posted by Bryan* (Post 555861)
Towering
1. Select tower
2. Home it
3. Tower to 1000
4. Switch to another guild
5. Repeat

Definition of towering on classic

Ash Ketchum 04-23-2015 12:24 AM

Quote:

Posted by Bryan* (Post 555861)
Towering
1. Select tower
2. Home it
3. Tower to 1000
3.1. Get hat
4. Switch to another guild
5. Repeat

fixed!


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