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-   -   Improving the Tutorial on Classic (https://www.graalians.com/forums/showthread.php?t=26245)

Kendama 10-28-2014 03:19 AM

Quote:

Posted by MattKan (Post 513834)
One of the cool things about Graal is seeing all the other players, so it doesn't really make sense for the tutorial to be in such an isolated location.

That being said, you kinda gotta question the need for a tutorial in a game like Graal where everything is really self-explanatory. Maybe make a brief quest that requires you to do stuff you would normally do in the tutorial (have a switch that you need to shoot with an arrow, etc.). Then you can give little hints (like "press the arrow button to shoot the switch") while requiring the player to actually do something. The way the tutorial is set up just feels like a laundry list of several pointless things you have to do.

I disagree. While Graal is highly focused on the large population it has, it wouldn't feel right being plopped into the middle of that. I remember the first time I played, I saw a few people on the island and I thought that was neat- only to sail to a new land and run into a city booming with people. It really surprised me and felt really adventurous.

Really the whole island in my opinion is just a little too big. I can't think of any great ideas right now, but a new tutorial should definitely cover more about guilds, VIP, Houses, and AP.

Sardon 10-29-2014 01:40 AM

i like the tulle vilage :)

well make it similar to that with learning the mechanism pushing blocks pulling,kiling baddies,using sword bows and bombs


add opening chests,adding,pming,talking
not to spam or ask for donations xD

Imprint 10-29-2014 06:59 PM

Reward players as they go through the tutorial, not just when they complete it. Not just with gralats or hats either. When they start they don't need a sword, bombs or arrows. Teach them how to do things individually and then reward them with other options as they go along. Make the tutorial more linear. A player should understand how to navigate the UI before you start throwing gameplay at them. Make it more directed, not by using tacky arrows to point to the next objective like some games do, but by having the levels actually guide the player through the tutorial.

Sardon 10-29-2014 07:55 PM

tulle vilage is the best

Sardon 10-30-2014 08:01 PM

if you dont know what tulle vilage is its the original tutorial

graalion 10-30-2014 11:46 PM

It should have. Way to how new graalians how to farm/donate,they should also have a story to the game something to make it a little more interesting and more quest

Sicx 10-31-2014 02:00 AM

an introduction to everything instead of just one area

Sardon 10-31-2014 03:45 AM

a little quest on balambe would be helpful and as you go along the quest you will learn the mechanics of the game and get help from others newbies, you start with nothing but as you go through a little quest u gain a sword bombs and arrows and the ability to change look ect.


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