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-   -   Why isn't Era Pc a success? (https://www.graalians.com/forums/showthread.php?t=24149)

GOAT 04-24-2014 08:13 AM

Quote:

Posted by PC_Dusk (Post 469935)
And my point is not moot, iGraal servers are thriving because iPhone games thrive on simplicity, look at angry birds, doodle jump, flappy bird. Graal is perfect for the iPhone and just backs up my point that computer gamers don't want to spend there time playing a simple 2d zelda like game on there thousand dollar gaming computer when they can be playing LoL or Dota. Cmon Dusty I thought you were smarter than this.

look at that--^ well said Mr. PC_Dusk



Quote:

Posted by PC_Dusk (Post 469935)
Cmon Dusty I thought you were smarter than this.

lol
you better be careful you dont want all the pc nubs on iclassic after you. They love their uncle dusty almost as much as their daddy rufus.

Crono 04-24-2014 01:14 PM

Quote:

Posted by PC_Dusk (Post 469935)
And my point is not moot, iGraal servers are thriving because iPhone games thrive on simplicity, look at angry birds, doodle jump, flappy bird. Graal is perfect for the iPhone and just backs up my point that computer gamers don't want to spend there time playing a simple 2d zelda like game on there thousand dollar gaming computer when they can be playing LoL or Dota.

You're trying to compare completely different genres and styles of games. Graal failed when it went full greed and just kept going downhill from there. The only time the playercount went up since then is when some iPlayers decided to check out normal Graal. The fact that people with good computers still play Graal means the graphics aren't the problem. In reality it's exposure...or the lack of.

Era staying in 'player development' has nothing to do with it. Era was successful relative to other servers, and at one point Stefan and Skyld revamped it (2006ish), so it wasn't even always in player hands.

PC_Dusk 04-24-2014 01:34 PM

Quote:

Posted by Crono (Post 469995)
The fact that people with good computers still play Graal means the graphics aren't the problem. In reality it's exposure...or the lack of.

No. People with good computers who still play Graal only play because of nostalgia and they grew up playing it back when online games were limited. The game play is so unique and hard to master, no one wants to spend time on a ****ty drawn 2d game so they can beat the same 40 kids every day. With the current games on the market PC Graal will never thrive again.

Quote:

Posted by Crono (Post 469995)

Era staying in 'player development' has nothing to do with it. Era was successful relative to other servers, and at one point Stefan and Skyld revam
ped it (2006ish), so it wasn't even always in player hands.

So you're saying the last revamp was 8 years ago, and since then we've had players develop it. That's 8 years of just going down hill, something obviously isn't working and the game just keeps becoming more and more outdated. If the game was good people would have paid the 40 dollars for 8 months of gold.

Say the game wasn't player developed, 3d models were made of the most popular characters and the game was developed to support a mass amount of players. On top of that say the game isn't hidden in some sketchy unknown french produced client and actually up on steam. I guarantee you Era would be 100% more successful.

Crono 04-24-2014 02:42 PM

Quote:

Posted by PC_Dusk (Post 469998)
No. People with good computers who still play Graal only play because of nostalgia and they grew up playing it back when online games were limited. The game play is so unique and hard to master, no one wants to spend time on a ****ty drawn 2d game so they can beat the same 40 kids every day. With the current games on the market PC Graal will never thrive again.

I've seen iPhone players with good computers who have gave PC Graal a try.

p.s the majority of PC players didn't start when Graal was in its golden age or anything. They started well after 'superior' 2D/3D games were on the market that they could easily run.


Quote:

Posted by PC_Dusk
So you're saying the last revamp was 8 years ago, and since then we've had players develop it. That's 8 years of just going down hill, something obviously isn't working and the game just keeps becoming more and more outdated. If the game was good people would have paid the 40 dollars for 8 months of gold.

Say the game wasn't player developed, 3d models were made of the most popular characters and the game was developed to support a mass amount of players. On top of that say the game isn't hidden in some sketchy unknown french produced client and actually up on steam. I guarantee you Era would be 100% more successful.

So you're saying a properly developed game would be more successful than a playermade Graal server catering to existing Graalians? No way dude!!!

The topic is why a Graal server isn't a success. Era isn't its own game. We all know Graal isn't big, comparing it to proper games is a waste of time.

p.s2 ever since Era was first released in 2003 it was always near the top in terms of playercount. 100% playermade. It went down then went up again after Stefan, Skyld, and probably others revamped the NPCs/system. It still dominates the playercount. Era was a success, it's Graal overall that was declining hard. OP is confusing Graal's garbage state with Era's.

PC_Dusk 04-24-2014 03:11 PM

Quote:

Posted by Crono (Post 469995)
You're trying to compare completely different genres and styles of games. Graal failed when it went full greed and just kept going downhill from there. The only time the playercount went up since then is when some iPlayers decided to check out normal Graal. The fact that people with good computers still play Graal means the graphics aren't the problem. In reality it's exposure...or the lack of.

Era staying in 'player development' has nothing to do with it. Era was successful relative to other servers, and at one point Stefan and Skyld revamped it (2006ish), so it wasn't even always in player hands.

You keep self contradicting yourself. You just said the player development has nothing to do with it, now you're admitting that if it was properly developed it would do just fine.

Dusty 04-24-2014 06:16 PM

Quote:

Posted by PC_Dusk (Post 469935)
Era is still developed by players, so it's still a player developed game. When I said take off I don't mean 150 people online, I mean actually becoming a popular video game. I don't see stefan hiring computer scientists with degrees in game development to work on it.

This does not address anything I mentioned...
Quote:

PC Era never took off because it's stayed in player development for sooo long.
Makes no sense because PC Era was never in development very long. It being developed by players means nothing... none of what you're saying makes any sense.

Quote:

Posted by PC_Dusk (Post 469935)
And my point is not moot, iGraal servers are thriving because iPhone games thrive on simplicity, look at angry birds, doodle jump, flappy bird. Graal is perfect for the iPhone and just backs up my point that computer gamers don't want to spend there time playing a simple 2d zelda like game on there thousand dollar gaming computer when they can be playing LoL or Dota.

Your point is moot... you suggest 3D games somehow magically make a game better than 2D.
Quote:

It's a 2d game on the pc when players can be playing games with ridiculous 3d graphics made professionally
There are plenty of successful 2D games. Whether it's on the mobile market or not, or because it's simple or not does not matter because your original point did not address any of that. You simply suggested people would rather play "games with ridiculous 3d graphics made professionally."

Quote:

Posted by PC_Dusk (Post 469935)
Cmon Dusty I thought you were smarter than this.

Why? Because I can't decrypt the nonsense you're spewing?

GOAT 04-24-2014 06:18 PM

Lol waiting on doc and albus to throw in their 2 cents:'(:'(

PC_Dusk 04-24-2014 09:18 PM

The fact that it's developed by players is the reason it's a piece of ****. The whole player world concept is absolute garbage. I don't see the iPhone having 1 app where you download and pick which server from there. Era needs to be made into its own game and needs to stop allowing any player with half ass scripting and gfx knowledge to contribute to its production.

Crono 04-24-2014 11:58 PM

Quote:

Posted by PC_Dusk (Post 470058)
Era needs to be made into its own game

lel

DarkKnight 04-25-2014 06:29 PM

Also the fact that we have over 350 active bans, around 150 of them being permanent.

Skyld 05-04-2014 07:57 PM

It's not really that Era on PC isn't successful, it's just that Graal on PC isn't successful. It's marketed all wrong, subscription model sucks and there's nobody focusing on it anymore (too busy with the mobile servers). Even if it were free, I don't know that it'd be successful in the current state - it's sorely neglected.

MattKan 05-04-2014 09:30 PM

It's been free since Christmas

Crono 05-04-2014 09:48 PM

Quote:

Posted by MattKan (Post 471941)
It's been free since Christmas

Too late.

Quote:

Posted by Skyld (Post 471931)
It's not really that Era on PC isn't successful, it's just that Graal on PC isn't successful. It's marketed all wrong, subscription model sucks and there's nobody focusing on it anymore (too busy with the mobile servers). Even if it were free, I don't know that it'd be successful in the current state - it's sorely neglected.

skyld pls. wat u do here

Distorted 05-05-2014 02:48 AM

Quote:

Posted by DraGun (Post 468087)
As the title implies, why? It's such a great game beside the expensive weapons.
Let me know in the comments below what you like, dislike and what stuff can implemented to enhance the gameplay?

Do you mean on the graal client, because if you do its the most successful next to Zodiac and Delteria.

Skyld 05-05-2014 07:16 PM

Quote:

Posted by Crono (Post 471946)
skyld pls. wat u do here

i missed u


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